Hili ni toleo la zamani. Toleo la sasa ni 5.6.285. GDevelop 5.6.285 · Lilitolewa:
Faili za kisakinishi 5.4.211
| Usanifu | Aina | Upeo | Ukubwa wa faili | Pakua | SHA256 |
|---|---|---|---|---|---|
| 64-bit | EXE (NSIS) | Mtumiaji wa sasa | — | github.com | VirusTotal |
| 64-bit | EXE (NSIS) | Watumiaji wote | — | github.com | VirusTotal |
Kiungo na SHA256 vinatoka kwenye manifest ya jumuiya ya Windows Package Manager. Linganisha hashi ya faili uliyopakua kabla ya kuiendesha.
Maelezo ya toleo
🐛 Bug fixes
- Fix instance number properties which could not be saved to 0
- Also add back the ability to use keyboard arrows and mouse wheel to control the value precisely
- Show a loading texture when a Panel Sprite is loading, instead of an error texture
- Fix crash in the scene editor when changing the Panel Sprite tiled/stretched option
- Fix checkered background in collision and points editor
- Fix exception when changing an external tilemap file after it was initially missing
🛠 Internal changes (for developers)
- Avoid unnecessary recompilation of many C++ files at each build