Ini ialah versi lama. Versi terkini ialah 5.6.285. GDevelop 5.6.285 · Dikeluarkan:
Fail pemasang 5.4.211
| Seni bina | Jenis | Skop | Saiz fail | Muat turun | SHA256 |
|---|---|---|---|---|---|
| 64-bit | EXE (NSIS) | Pengguna semasa | — | github.com | VirusTotal |
| 64-bit | EXE (NSIS) | Semua pengguna | — | github.com | VirusTotal |
Pautan dan SHA256 diambil daripada manifest komuniti Windows Package Manager. Bandingkan hash fail yang dimuat turun sebelum menjalankannya.
Nota keluaran
🐛 Bug fixes
- Fix instance number properties which could not be saved to 0
- Also add back the ability to use keyboard arrows and mouse wheel to control the value precisely
- Show a loading texture when a Panel Sprite is loading, instead of an error texture
- Fix crash in the scene editor when changing the Panel Sprite tiled/stretched option
- Fix checkered background in collision and points editor
- Fix exception when changing an external tilemap file after it was initially missing
🛠 Internal changes (for developers)
- Avoid unnecessary recompilation of many C++ files at each build