Dette er en eldre versjon. Nyeste versjon er 5.6.285. GDevelop 5.6.285 · Utgitt:
Installasjonsfiler 5.4.211
| Arkitektur | Type | Omfang | Filstørrelse | Nedlasting | SHA256 |
|---|---|---|---|---|---|
| 64-bit | EXE (NSIS) | Gjeldende bruker | — | github.com | VirusTotal |
| 64-bit | EXE (NSIS) | Alle brukere | — | github.com | VirusTotal |
Lenken og SHA256-summen kommer fra fellesskapsmanifestet til Windows Package Manager. Sammenlign sjekksummen for den nedlastede filen før du kjører den.
Endringslogg
🐛 Bug fixes
- Fix instance number properties which could not be saved to 0
- Also add back the ability to use keyboard arrows and mouse wheel to control the value precisely
- Show a loading texture when a Panel Sprite is loading, instead of an error texture
- Fix crash in the scene editor when changing the Panel Sprite tiled/stretched option
- Fix checkered background in collision and points editor
- Fix exception when changing an external tilemap file after it was initially missing
🛠 Internal changes (for developers)
- Avoid unnecessary recompilation of many C++ files at each build