Ini versi lama. Versi terbaru adalah 5.6.285. GDevelop 5.6.285 · Dirilis:
File installer 5.4.211
| Arsitektur | Jenis | Cakupan | Ukuran file | Download | SHA256 |
|---|---|---|---|---|---|
| 64-bit | EXE (NSIS) | Pengguna saat ini | — | github.com | VirusTotal |
| 64-bit | EXE (NSIS) | Semua pengguna | — | github.com | VirusTotal |
Tautan dan SHA256 diambil dari manifest komunitas Windows Package Manager. Cocokkan hash file yang sudah diunduh sebelum menjalankannya.
Catatan rilis
🐛 Bug fixes
- Fix instance number properties which could not be saved to 0
- Also add back the ability to use keyboard arrows and mouse wheel to control the value precisely
- Show a loading texture when a Panel Sprite is loading, instead of an error texture
- Fix crash in the scene editor when changing the Panel Sprite tiled/stretched option
- Fix checkered background in collision and points editor
- Fix exception when changing an external tilemap file after it was initially missing
🛠 Internal changes (for developers)
- Avoid unnecessary recompilation of many C++ files at each build