ይህ የቆየ ስሪት ነው። የአሁኑ ስሪት 5.6.285 ነው። GDevelop 5.6.285 · የተለቀቀበት:
የመጫኛ ፋይሎች 5.4.211
| አርክቴክቸር | አይነት | ወሰን | የፋይል መጠን | አውርድ | SHA256 |
|---|---|---|---|---|---|
| 64-bit | EXE (NSIS) | የአሁኑ ተጠቃሚ | — | github.com | VirusTotal |
| 64-bit | EXE (NSIS) | ሁሉም ተጠቃሚዎች | — | github.com | VirusTotal |
አገናኙ እና SHA256 የተወሰዱት ከWindows Package Manager የማህበረሰብ ማኒፌስት ነው። የወረደውን ፋይል ከማስኬድዎ በፊት ሃሹን ያነጻጽሩ።
የልቀት ማስታወሻዎች
🐛 Bug fixes
- Fix instance number properties which could not be saved to 0
- Also add back the ability to use keyboard arrows and mouse wheel to control the value precisely
- Show a loading texture when a Panel Sprite is loading, instead of an error texture
- Fix crash in the scene editor when changing the Panel Sprite tiled/stretched option
- Fix checkered background in collision and points editor
- Fix exception when changing an external tilemap file after it was initially missing
🛠 Internal changes (for developers)
- Avoid unnecessary recompilation of many C++ files at each build