Ky është një version i vjetër. Versioni i fundit është 5.6.285. GDevelop 5.6.285 · Publikuar:
Skedarët e instalimit 5.6.254
| Arkitektura | Lloji | Shtrirja | Madhësia e skedarit | Shkarkimi | SHA256 |
|---|---|---|---|---|---|
| 64-bit | EXE (NSIS) | Përdoruesi aktual | — | github.com | VirusTotal |
| 64-bit | EXE (NSIS) | Të gjithë përdoruesit | — | github.com | VirusTotal |
Lidhja dhe SHA256 vijnë nga manifesti i komunitetit të Windows Package Manager. Krahasoni hash-in e skedarit të shkarkuar para se ta ekzekutoni.
Shënimet e versionit
💝 Improvements
- Improve JS Introduction Lesson with callouts and inline code blocks
- Remove tags in search bars as they were creating confusion while searching for extensions or behaviors
🐛 Bug fixes
- Fix a regression on the action to change sprite dimensions
- Fix simple tile map collision when created at position (0 ; 0)
- Fix wrong evaluation of Sprite center when the frame dimension has just changed
- Fix extension import refusing to update extensions
- Fix operations on specific event id by the AI not always applied on the right event
- Fix AI not always aware of properties not changed properly
- Reduce risk of AI using invalid property values for behaviors
- Fix child sprite instance animations not being reflected in the editor
- Retry if the network fails when loading a starter game
🕹 Examples
- Add collision mesh on objects from the 3D Wipeout Platformer example
🛠 Internal changes (for developers)
- Fix Travis build
- Refactor some legacy property choices to use internal identifiers