ही जुनी आवृत्ती आहे. नवीनतम आवृत्ती 5.6.285 आहे. GDevelop 5.6.285 · रिलीज:
इन्स्टॉलर फाइल्स 5.6.254
| आर्किटेक्चर | प्रकार | कोणासाठी | फाइल आकार | डाउनलोड | SHA256 |
|---|---|---|---|---|---|
| 64-बिट | EXE (NSIS) | फक्त सध्याचा युजर | — | github.com | VirusTotal |
| 64-बिट | EXE (NSIS) | सर्व युजर | — | github.com | VirusTotal |
लिंक आणि SHA256 हे Windows Package Manager च्या कम्युनिटी मॅनिफेस्टमधून घेतले आहेत. फाइल चालवण्यापूर्वी तिचा हॅश जुळवून पाहा.
रिलीज नोट्स
💝 Improvements
- Improve JS Introduction Lesson with callouts and inline code blocks
- Remove tags in search bars as they were creating confusion while searching for extensions or behaviors
🐛 Bug fixes
- Fix a regression on the action to change sprite dimensions
- Fix simple tile map collision when created at position (0 ; 0)
- Fix wrong evaluation of Sprite center when the frame dimension has just changed
- Fix extension import refusing to update extensions
- Fix operations on specific event id by the AI not always applied on the right event
- Fix AI not always aware of properties not changed properly
- Reduce risk of AI using invalid property values for behaviors
- Fix child sprite instance animations not being reflected in the editor
- Retry if the network fails when loading a starter game
🕹 Examples
- Add collision mesh on objects from the 3D Wipeout Platformer example
🛠 Internal changes (for developers)
- Fix Travis build
- Refactor some legacy property choices to use internal identifiers