यो पुरानो संस्करण हो। पछिल्लो संस्करण 5.6.285 हो। GDevelop 5.6.285 · रिलिज:
इन्स्टलर फाइलहरू 5.6.254
| आर्किटेक्चर | प्रकार | कसका लागि | फाइल साइज | डाउनलोड | SHA256 |
|---|---|---|---|---|---|
| ६४-बिट | EXE (NSIS) | हालको प्रयोगकर्ता मात्र | — | github.com | VirusTotal |
| ६४-बिट | EXE (NSIS) | सबै प्रयोगकर्ता | — | github.com | VirusTotal |
लिङ्क र SHA256, Windows Package Manager का कम्युनिटी म्यानिफेस्टबाट लिइएका हुन्। फाइल चलाउनुअघि त्यसको ह्यास मिलाएर हेर्नुहोस्।
रिलिज नोटहरू
💝 Improvements
- Improve JS Introduction Lesson with callouts and inline code blocks
- Remove tags in search bars as they were creating confusion while searching for extensions or behaviors
🐛 Bug fixes
- Fix a regression on the action to change sprite dimensions
- Fix simple tile map collision when created at position (0 ; 0)
- Fix wrong evaluation of Sprite center when the frame dimension has just changed
- Fix extension import refusing to update extensions
- Fix operations on specific event id by the AI not always applied on the right event
- Fix AI not always aware of properties not changed properly
- Reduce risk of AI using invalid property values for behaviors
- Fix child sprite instance animations not being reflected in the editor
- Retry if the network fails when loading a starter game
🕹 Examples
- Add collision mesh on objects from the 3D Wipeout Platformer example
🛠 Internal changes (for developers)
- Fix Travis build
- Refactor some legacy property choices to use internal identifiers