これは旧バージョンです。最新版は0.4.6です。 Apollo 0.4.6 · リリース日:
インストーラーファイル 0.3.3
| アーキテクチャ | 種類 | インストール範囲 | ファイルサイズ | ダウンロード | SHA256 |
|---|---|---|---|---|---|
| 64ビット | EXE(NSIS) · en-US | すべてのユーザー | — | github.com | VirusTotal |
リンクとSHA256はWindows Package Managerのコミュニティマニフェストから取得しています。実行する前に、ダウンロードしたファイルのハッシュを照合してください。
リリースノート
Change log
1. Better frame pacing for capture refresh rate limiter (for unaligned frames)
2. Fix the problem that stream can get freezes when using Input Only mode
3. Fix usage with libdisplaydevice(may break Windows 10)
4. Supports fractional refresh rate from client (needs Artemis v12.1.250410 or above)
5. Improved translation for PT-BR. Thanks @bestknighter !
6. Improved translation for SV. Thanks @roos-robert !
7. Improved text encoding handling for logs
8. Fix a rare case that config migration from older versions/Sunshine can fail
9. Adds a template image for customizing game/app cover. Thanks @ryanbbernstein !
🌟Best practices
1. If your client support high refresh rate, always use high refresh rate. Combined with Artemis's Warp modes, this is basically a poorman's GSync/FreeSync.
2. If some of your clients have periodic stuttering happening, check if there display refresh rate isn't actually the value you expect by going to https://www.testufo.com/refreshrate . Then you can set Display Mode Override for the client in PIN page.
Warning
It is highly recommend to remove any other virtual display solutions from your system and Apollo/Sunshine config, to reduce confusions and compatibility issues.
Remember to quit Apollo before upgrading.
Note
VirusTotal scan report for this build
Why Windows always report file as harmful?https://github.com/ClassicOldSong/Apollo/releases/tag/v0.3.3