16 versions of Microsoft GameInput are listed here, from June 30, 2025 to the current 4.0.302. Each one links to the publisher’s own installer files.
16 versions over 1 year · about 12 a year
| Version | Date | Size | Files |
|---|---|---|---|
| 4.0.302Latest | October 19, 2026 | 4.8 MB | 64-bit ZIP 4.8 MB |
| 4.0.300 | October 15, 2026 | — | 64-bit ZIP |
| 3.5.283 | September 28, 2026 | — | 64-bit ZIP |
| 3.5.278 | September 25, 2026 | — | 64-bit ZIP |
| 3.5.274 | September 15, 2026 | — | 64-bit ZIP |
| 3.5.270 | September 1, 2026 | — | 64-bit ZIP |
| 3.4.218 | May 18, 2026 | — | 64-bit ZIP |
| 3.3.195.0 | April 24, 2026 | — | 64-bit MSI |
| 3.2.134.0 | January 30, 2026 | — | 64-bit MSI |
| 3.1.26100.6879 | October 27, 2025 | — | 64-bit MSI |
| 3.0.26100.6154 | October 10, 2025 | — | 64-bit MSI Release notesVersion 3.0
- Added support for aggregate devices.
- Added support for querying device input mappings.
- Added support for querying gamepads of varying capabilities.
- Added support for GIP raw device reports in the latest header.
- Added VID/PID values for game controllers on Linux-based systems.
- Added GameInputInitialize for specifying API version during creation.
- Removed support for UI navigation; it is still available via old headers.
- Fixed VID/PID not being reported correctly for some wireless controllers.
- Fixed performance regression for Xbox One controllers on Windows 10.
- Fixed hardware and firmware version not being exposed via old headers.
- Stability and performance improvements.
- Increased API version to 3. |
| 2.2.26100.6114 | September 18, 2025 | — | 64-bit MSI Release notesVersion v2.2.26100.6114
- Raw input compatibility fixes |
| 2.2.26100.6106 | September 8, 2025 | — | 64-bit MSI Release notesVersion 2.2
- Fixed mice and keyboards not being detected after being unplugged and re-plugged into same port.
- Fixed issue which caused rumble to become unresponsive on certain devices when under load.
- Fixed background input not working on gamepads plugged in after the input policy is specified.
- Fixed haptic devices not getting detected when plugged in after application start.
- Updated GameInput.lib for improved cross-platform support; source code is now also included.
- Miscellaneous plug and play reliability improvements for HID and GIP devices. |
| 2.1.26100.6068 | August 21, 2025 | — | 64-bit MSI |
| 2.0.26100.5334 | July 18, 2025 | — | 64-bit MSI |
| 1.2.26100.4782 | June 30, 2025 | — | 64-bit MSI |