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Microsoft GameInput: all versions and old releases

A next-generation input API that exposes input devices of all kinds through a single consistent interface.

16 versions of Microsoft GameInput are listed here, from June 30, 2025 to the current 4.0.302. Each one links to the publisher’s own installer files.

2025: 7 7 25 2026: 9 9 26

16 versions over 1 year · about 12 a year

VersionDateSizeFiles
4.0.302Latest October 19, 2026 4.8 MB 64-bit ZIP 4.8 MB
4.0.300 October 15, 2026 — 64-bit ZIP
3.5.283 September 28, 2026 — 64-bit ZIP
3.5.278 September 25, 2026 — 64-bit ZIP
3.5.274 September 15, 2026 — 64-bit ZIP
3.5.270 September 1, 2026 — 64-bit ZIP
3.4.218 May 18, 2026 — 64-bit ZIP
3.3.195.0 April 24, 2026 — 64-bit MSI
3.2.134.0 January 30, 2026 — 64-bit MSI
3.1.26100.6879 October 27, 2025 — 64-bit MSI
3.0.26100.6154 October 10, 2025 — 64-bit MSI
Release notes
Version 3.0
- Added support for aggregate devices.
- Added support for querying device input mappings.
- Added support for querying gamepads of varying capabilities.
- Added support for GIP raw device reports in the latest header.
- Added VID/PID values for game controllers on Linux-based systems.
- Added GameInputInitialize for specifying API version during creation.
- Removed support for UI navigation; it is still available via old headers.
- Fixed VID/PID not being reported correctly for some wireless controllers.
- Fixed performance regression for Xbox One controllers on Windows 10.
- Fixed hardware and firmware version not being exposed via old headers.
- Stability and performance improvements.
- Increased API version to 3.
2.2.26100.6114 September 18, 2025 — 64-bit MSI
Release notes
Version v2.2.26100.6114
- Raw input compatibility fixes
2.2.26100.6106 September 8, 2025 — 64-bit MSI
Release notes
Version 2.2
- Fixed mice and keyboards not being detected after being unplugged and re-plugged into same port.
- Fixed issue which caused rumble to become unresponsive on certain devices when under load.
- Fixed background input not working on gamepads plugged in after the input policy is specified.
- Fixed haptic devices not getting detected when plugged in after application start.
- Updated GameInput.lib for improved cross-platform support; source code is now also included.
- Miscellaneous plug and play reliability improvements for HID and GIP devices.
2.1.26100.6068 August 21, 2025 — 64-bit MSI
2.0.26100.5334 July 18, 2025 — 64-bit MSI
1.2.26100.4782 June 30, 2025 — 64-bit MSI

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