Qui sono elencate 16 versioni di Microsoft GameInput, dalla prima (30 giugno 2025) fino all’attuale 4.0.302. Ognuna rimanda ai file di installazione del produttore.
16 versioni in 1 anno · circa 12 all’anno
| Versione | Data | Dimensione | File |
|---|---|---|---|
| 4.0.302Ultima versione | 19 ottobre 2026 | 4,8 MB | 64 bit ZIP 4,8 MB |
| 4.0.300 | 15 ottobre 2026 | — | 64 bit ZIP |
| 3.5.283 | 28 settembre 2026 | — | 64 bit ZIP |
| 3.5.278 | 25 settembre 2026 | — | 64 bit ZIP |
| 3.5.274 | 15 settembre 2026 | — | 64 bit ZIP |
| 3.5.270 | 1 settembre 2026 | — | 64 bit ZIP |
| 3.4.218 | 18 maggio 2026 | — | 64 bit ZIP |
| 3.3.195.0 | 24 aprile 2026 | — | 64 bit MSI |
| 3.2.134.0 | 30 gennaio 2026 | — | 64 bit MSI |
| 3.1.26100.6879 | 27 ottobre 2025 | — | 64 bit MSI |
| 3.0.26100.6154 | 10 ottobre 2025 | — | 64 bit MSI Note di rilascioVersion 3.0
- Added support for aggregate devices.
- Added support for querying device input mappings.
- Added support for querying gamepads of varying capabilities.
- Added support for GIP raw device reports in the latest header.
- Added VID/PID values for game controllers on Linux-based systems.
- Added GameInputInitialize for specifying API version during creation.
- Removed support for UI navigation; it is still available via old headers.
- Fixed VID/PID not being reported correctly for some wireless controllers.
- Fixed performance regression for Xbox One controllers on Windows 10.
- Fixed hardware and firmware version not being exposed via old headers.
- Stability and performance improvements.
- Increased API version to 3. |
| 2.2.26100.6114 | 18 settembre 2025 | — | 64 bit MSI Note di rilascioVersion v2.2.26100.6114
- Raw input compatibility fixes |
| 2.2.26100.6106 | 8 settembre 2025 | — | 64 bit MSI Note di rilascioVersion 2.2
- Fixed mice and keyboards not being detected after being unplugged and re-plugged into same port.
- Fixed issue which caused rumble to become unresponsive on certain devices when under load.
- Fixed background input not working on gamepads plugged in after the input policy is specified.
- Fixed haptic devices not getting detected when plugged in after application start.
- Updated GameInput.lib for improved cross-platform support; source code is now also included.
- Miscellaneous plug and play reliability improvements for HID and GIP devices. |
| 2.1.26100.6068 | 21 agosto 2025 | — | 64 bit MSI |
| 2.0.26100.5334 | 18 luglio 2025 | — | 64 bit MSI |
| 1.2.26100.4782 | 30 giugno 2025 | — | 64 bit MSI |