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Microsoft GameInput: alte Versionen herunterladen

A next-generation input API that exposes input devices of all kinds through a single consistent interface.

Hier sind 16 Versionen von Microsoft GameInput aufgeführt, von 30. Juni 2025 bis zur aktuellen 4.0.302. Jede verweist auf die Installationsdateien des Herstellers.

2025: 7 7 25 2026: 9 9 26

16 Versionen in 1 Jahr · etwa 12 pro Jahr

VersionDatumGrößeDateien
4.0.302Aktuell 19. Oktober 2026 4,8 MB 64-Bit ZIP 4,8 MB
4.0.300 15. Oktober 2026 — 64-Bit ZIP
3.5.283 28. September 2026 — 64-Bit ZIP
3.5.278 25. September 2026 — 64-Bit ZIP
3.5.274 15. September 2026 — 64-Bit ZIP
3.5.270 1. September 2026 — 64-Bit ZIP
3.4.218 18. Mai 2026 — 64-Bit ZIP
3.3.195.0 24. April 2026 — 64-Bit MSI
3.2.134.0 30. Januar 2026 — 64-Bit MSI
3.1.26100.6879 27. Oktober 2025 — 64-Bit MSI
3.0.26100.6154 10. Oktober 2025 — 64-Bit MSI
Versionshinweise
Version 3.0
- Added support for aggregate devices.
- Added support for querying device input mappings.
- Added support for querying gamepads of varying capabilities.
- Added support for GIP raw device reports in the latest header.
- Added VID/PID values for game controllers on Linux-based systems.
- Added GameInputInitialize for specifying API version during creation.
- Removed support for UI navigation; it is still available via old headers.
- Fixed VID/PID not being reported correctly for some wireless controllers.
- Fixed performance regression for Xbox One controllers on Windows 10.
- Fixed hardware and firmware version not being exposed via old headers.
- Stability and performance improvements.
- Increased API version to 3.
2.2.26100.6114 18. September 2025 — 64-Bit MSI
Versionshinweise
Version v2.2.26100.6114
- Raw input compatibility fixes
2.2.26100.6106 8. September 2025 — 64-Bit MSI
Versionshinweise
Version 2.2
- Fixed mice and keyboards not being detected after being unplugged and re-plugged into same port.
- Fixed issue which caused rumble to become unresponsive on certain devices when under load.
- Fixed background input not working on gamepads plugged in after the input policy is specified.
- Fixed haptic devices not getting detected when plugged in after application start.
- Updated GameInput.lib for improved cross-platform support; source code is now also included.
- Miscellaneous plug and play reliability improvements for HID and GIP devices.
2.1.26100.6068 21. August 2025 — 64-Bit MSI
2.0.26100.5334 18. Juli 2025 — 64-Bit MSI
1.2.26100.4782 30. Juni 2025 — 64-Bit MSI

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