Hapa yameorodheshwa matoleo 16 ya Microsoft GameInput, kuanzia 30 Juni 2025 hadi toleo la sasa 4.0.302. Kila moja lina kiungo cha faili za kisakinishi za mchapishaji mwenyewe.
matoleo 16 katika mwaka 1 · takriban 12 kwa mwaka
| Toleo | Tarehe | Ukubwa | Faili |
|---|---|---|---|
| 4.0.302Toleo jipya zaidi | 19 Oktoba 2026 | 4.8 MB | 64-bit ZIP 4.8 MB |
| 4.0.300 | 15 Oktoba 2026 | — | 64-bit ZIP |
| 3.5.283 | 28 Septemba 2026 | — | 64-bit ZIP |
| 3.5.278 | 25 Septemba 2026 | — | 64-bit ZIP |
| 3.5.274 | 15 Septemba 2026 | — | 64-bit ZIP |
| 3.5.270 | 1 Septemba 2026 | — | 64-bit ZIP |
| 3.4.218 | 18 Mei 2026 | — | 64-bit ZIP |
| 3.3.195.0 | 24 Aprili 2026 | — | 64-bit MSI |
| 3.2.134.0 | 30 Januari 2026 | — | 64-bit MSI |
| 3.1.26100.6879 | 27 Oktoba 2025 | — | 64-bit MSI |
| 3.0.26100.6154 | 10 Oktoba 2025 | — | 64-bit MSI Maelezo ya toleoVersion 3.0
- Added support for aggregate devices.
- Added support for querying device input mappings.
- Added support for querying gamepads of varying capabilities.
- Added support for GIP raw device reports in the latest header.
- Added VID/PID values for game controllers on Linux-based systems.
- Added GameInputInitialize for specifying API version during creation.
- Removed support for UI navigation; it is still available via old headers.
- Fixed VID/PID not being reported correctly for some wireless controllers.
- Fixed performance regression for Xbox One controllers on Windows 10.
- Fixed hardware and firmware version not being exposed via old headers.
- Stability and performance improvements.
- Increased API version to 3. |
| 2.2.26100.6114 | 18 Septemba 2025 | — | 64-bit MSI Maelezo ya toleoVersion v2.2.26100.6114
- Raw input compatibility fixes |
| 2.2.26100.6106 | 8 Septemba 2025 | — | 64-bit MSI Maelezo ya toleoVersion 2.2
- Fixed mice and keyboards not being detected after being unplugged and re-plugged into same port.
- Fixed issue which caused rumble to become unresponsive on certain devices when under load.
- Fixed background input not working on gamepads plugged in after the input policy is specified.
- Fixed haptic devices not getting detected when plugged in after application start.
- Updated GameInput.lib for improved cross-platform support; source code is now also included.
- Miscellaneous plug and play reliability improvements for HID and GIP devices. |
| 2.1.26100.6068 | 21 Agosti 2025 | — | 64-bit MSI |
| 2.0.26100.5334 | 18 Julai 2025 | — | 64-bit MSI |
| 1.2.26100.4782 | 30 Juni 2025 | — | 64-bit MSI |