Maarufu: Data ilisasishwa 27 Oktoba 2026

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Pakua GDevelop 5.6.266

The fastest, easiest, most powerful no-code game engine.

GDevelop Team IDE na vihariri vya msimbo #14 IDE na vihariri vya msimbo
Hili ni toleo la zamani. Toleo la sasa ni 5.6.285. GDevelop 5.6.285 · Lilitolewa:

Faili za kisakinishi 5.6.266

UsanifuAinaUpeoUkubwa wa failiPakuaSHA256
64-bit EXE (NSIS) Mtumiaji wa sasa — github.com VirusTotal
64-bit EXE (NSIS) Watumiaji wote — github.com VirusTotal

Kiungo na SHA256 vinatoka kwenye manifest ya jumuiya ya Windows Package Manager. Linganisha hashi ya faili uliyopakua kabla ya kuiendesha.

Maelezo ya toleo

🪟 Experimental option to open editors in separate windows
Right clicking on a tab now displays an option to detach a tab into a separate window (both on the desktop app and the web-app).

This enables to work on events sheet, extensions or other parts of a game without switching between tabs. It's also perfect for multi-monitor displays.
- ⚠️ This is an experimental feature: some part of the editor might not be fully ready for changes to be done in another window. In case of crash or suspicious behavior when using a tab, please report the issue on the forum or Discord and re-open the editor.
Make sure to do regular backups of your game as with any experimental feature.
- Limitation: it works for Events Sheets, Extensions, Global Search, Resources but not for scene editors which must stay in the main window at this time.
💝 Improvements
- Add "Reload Project" menu action (thanks @malec-palec!)
- Make clear in Storage actions if a number or text is being written
- Display extension details side by side with the extension list on large screens
🐛 Bug fixes
- Fix potential crash during resource reloading in scene editors
- Fix save/load support for linked object relationships
- Fix extension scene properties not usable via the variable action and condition
- Fix "Add or edit variables" button opening scene variables instead of local variables
- Fix "Add or edit variables" button always creating variables for object variables
- Fix hot-reloading of global object instances

https://github.com/4ian/GDevelop/releases/tag/v5.6.266

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