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Nvidia FrameView: all versions and old releases

An application for measuring frame rates, frame times, power, and performance-per-watt on a wide range of graphics cards.

7 versions of Nvidia FrameView are listed here, from December 3, 2024 to the current 2.0. Each one links to the publisher’s own installer files.

2024: 1 1 24 2025: 1 1 25 2026: 5 5 26

7 versions over 2 years · about 4 a year

VersionDateSizeFiles
2.0Latest August 31, 2026 20.8 MB 64-bit EXE 20.8 MB
Release notes
New Features:
- This release introduces a redesigned overlay that renders as an independent window rather than drawing into the application’s back buffer.
- Added additional hotkeys for triggering a benchmark
- FrameView now accurately reports the frame generation multiplier when NVIDIA Smooth Motion is active
- Improved FPS Reporting: FPS now correctly counts dropped and zero-display presents; this change allows the FPS metric to more accurately characterize the experience, as it will better report on stutter, 1% lows, 10% highs, etc. Please note, this means average FPS may, in some cases, read as slightly higher than before.

Known Issues:
- The new overlay introduced in FrameView 1.9 requires Multi-Plane Overlay (MPO) support — this can introduce incompatibilities in some cases. Please note, even when the overlay is inactive, benchmarks can still be accurately captured. The legacy injection-based overlay remains available, and can be enabled by editing the “settings.ini” file in FrameVIew’s installation folder. Simply set EnableOverlay=True and EnableFVOverlay=False.
- On systems where MPO is unavailable or disabled, enabling the overlay may force the game out of iFlip and increase presentation latency. One way to verify if a game has exited iFlip is if the“I” tag fails to appear in the new overlay, but does appear with the legacy overlay.
- MPO and some display technologies are incompatible, such as Nvidia Image Scaling (NIS) and Dynamic Super Resolution (DSR).
- Some OpenGL/VK applications use a legacy fullscreen flip that is incompatible with the new overlay. These applications take ownership of the screen, preventing the new overlay from showing up.
- Mode tags F (fullscreen) and W (windowed) do not work on the new overlay architecture.
- Scanout Color Bar is currently incompatible with the new overlay.
- FrameView overlay is not available with Battlefield 6 anticheat.
1.9.0 June 8, 2026 — 64-bit EXE
Release notes
New Overlay
This release introduces a redesigned overlay that renders as an independent window rather than drawing into the application’s back buffer.
- Draggable Window: Users can mouse to drag the overlay to any desired location on the screen. Check the “Drag Overlay” checkbox and start dragging.
- Always-on Display: When no game is in focus, the overlay shows system-level (CPU/GPU) statistics, acting as a system monitor.
- Improved overlay compatibility with Anti-Cheat software such as Valve Anti-Cheat and Javelin, as well as games like Forza Horizon 6 and EA SPORTS™ F1® 25.
Limitations:
- Requires Multi-Plane Overlay (MPO) support — The overlay depends on MPO hardware composition to display over a running game without disrupting the game’s Independent Flip path. On systems where MPO is unavailable or disabled, enabling the overlay may force the game out of iFlip and increase presentation latency.
- When MPO is engaging some display technologies won’t be enabled, such as Nvidia Image Scaling (NIS) and Dynamic Super Resolution (DSR).
- New overlay won’t be visible in OpenGL/VK applications using legacy fullscreen flip. These applications take ownership of the screen, preventing the new overlay from showing up.
The legacy injection-based overlay remains available for compatibility scenarios where the new overlay cannot be used.
To revert back to the legacy overlay, edit settings.ini in the FrameView installation folder:
EnableOverlay=True
EnableFVOverlay=False
1.8.1 April 2, 2026 — 64-bit EXE
1.8 March 25, 2026 — 64-bit EXE
1.7 January 14, 2026 — Any CPU EXE
1.6 January 30, 2025 — Any CPU EXE
1.5 December 3, 2024 — 64-bit EXE

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