यो पुरानो संस्करण हो। पछिल्लो संस्करण 4.7.2 हो। Godot Engine 4.7.2 · रिलिज:
3.0.2, 3.0 लाइनको हिस्सा हो, जसको सपोर्ट मा सकिइसकेको छ। यसले अब सुरक्षा फिक्स पाउँदैन। endoflife.date
इन्स्टलर फाइलहरू 3.0.2
| आर्किटेक्चर | प्रकार | कसका लागि | फाइल साइज | डाउनलोड | SHA256 |
|---|---|---|---|---|---|
| ६४-बिट | ZIP → पोर्टेबल · en-US | — | — | github.com | VirusTotal |
| ३२-बिट | ZIP → पोर्टेबल · en-US | — | — | github.com | VirusTotal |
लिङ्क र SHA256, Windows Package Manager का कम्युनिटी म्यानिफेस्टबाट लिइएका हुन्। फाइल चलाउनुअघि त्यसको ह्यास मिलाएर हेर्नुहोस्।
रिलिज नोटहरू
This is a fairly small release but still something to be excited about! We found some small issues with the 3.0.1 release that we've decided were worth releasing a 3.0.2 for, the most important fix being that it's now again possible to run an individual scene of a project that does not have a main scene set. We also found the reason why tooltips were disappearing for some users, a bug that we've had for a long time.
We also have some love for C# users in this release: There was a regression using transforms from C#, and the commits that caused them have been reverted. Godot will now also no longer crash if you have a .mono directory created by an older release. This should make the C# workflow a lot better from now on.https://godotengine.org/article/maintenance-release-godot-302