Tämä on vanhempi versio. Uusin versio on 4.7.2. Godot Engine 4.7.2 · Julkaistu:
3.0.2 kuuluu julkaisusarjaan 3.0, jonka tuki päättyi . Versio ei enää saa tietoturvakorjauksia. endoflife.date
Asennustiedostot 3.0.2
| Arkkitehtuuri | Tyyppi | Laajuus | Tiedostokoko | Lataus | SHA256 |
|---|---|---|---|---|---|
| 64-bittinen | ZIP → Portable · en-US | — | — | github.com | VirusTotal |
| 32-bittinen | ZIP → Portable · en-US | — | — | github.com | VirusTotal |
Linkki ja SHA256-tiiviste ovat peräisin Windows Package Managerin yhteisön manifestista. Vertaa ladatun tiedoston tiivistettä ennen kuin suoritat sen.
Muutosloki
This is a fairly small release but still something to be excited about! We found some small issues with the 3.0.1 release that we've decided were worth releasing a 3.0.2 for, the most important fix being that it's now again possible to run an individual scene of a project that does not have a main scene set. We also found the reason why tooltips were disappearing for some users, a bug that we've had for a long time.
We also have some love for C# users in this release: There was a regression using transforms from C#, and the commits that caused them have been reverted. Godot will now also no longer crash if you have a .mono directory created by an older release. This should make the C# workflow a lot better from now on.https://godotengine.org/article/maintenance-release-godot-302