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GDScript Formatter: all versions and old releases

A faster code formatter for GDScript and Godot 4

3 versions of GDScript Formatter are listed here, from May 26, 2026 to the current 0.27.0. Each one links to the publisher’s own installer files.

2026: 3 3 26
VersionDateSizeFiles
0.27.0Latest September 25, 2026 — 64-bit ZIPARM64 ZIP
Release notes
A fast code formatter for GDScript in Godot 4.

## Changelog

### Added

• Add `--debug`/`-d` to print the formatter configuration applied to a given file (#362)
• Godot addon:Add max line length setting for formatting (merged the old linter max line length setting with this) (#316)

### Fixed

• Fix `@export_category` annotations sometimes wrapping with variables on a single line (#358)
• Fix export annotations not being indempotent when followed by variable with inline setter or getter (#361)
• Godot addon:Fix editor config not getting applied (#315, #316)

Learn more about the formatter in the [GDScript Formatter documentation](https://www.gdquest.com/library/gdscript_formatter/)
0.25.0 September 6, 2026 — 64-bit ZIPARM64 ZIP
Release notes
A fast code formatter for GDScript in Godot 4.

## Changelog

### Added

• Added `--verbose` option to print one line per formatted file (#227)

### Changed

• Removed space between lambda function name and parameter list
• Force @export and @onready annotations to stay on the same line as a variable, but keep other annotations separate, including annotations on local variables (#333)
• Stop trying to format any code containing parse errors. Until now we tried to still format definitions around the code with errors, but this can lead to cases where the formatter produces invalid code
• Add line wrapping for annotation arguments (#330)

### Fixed

• Fixed an extra comma being inserted after a trailing comment in a lambda function argument (#304)
• fixed certain export annotations being moved out of their respective groups (#308)
• Preserve up to one blank line used to group elements in "containers" like enums
• Fixed losing blank line between statements in a body if the previous statement has an inline comment (#320, thanks @Buitragox for the fix)
• Fixed various edge cases with ignored directories:paths are now normalized before comparison
• Fixed special get syntax with parentheses having an extra space (#314)
• Output warnings to stderr when using reorder and safe mode together (#332)
• Removed the space between `...` and variadic parameter names (#331)
• Fixed incorrect indentation for match patterns using `and` or `or` (#328)

Learn more about the formatter in the [GDScript Formatter documentation](https://www.gdquest.com/library/gdscript_formatter/)
0.20.1 May 26, 2026 — 64-bit ZIPARM64 ZIP
Release notes
A fast code formatter for GDScript in Godot 4.
You can learn how to install, use, configure, and integrate the formatter into your workflow on this page:
https://www.gdquest.com/library/gdscript_formatter/

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