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AAAAXY: all versions and old releases

A nonlinear 2D puzzle platformer taking place in impossible spaces.

34 versions of AAAAXY are listed here, from February 20, 2023 to the current 1.8.34. Each one links to the publisher’s own installer files.

2023: 3 3 23 2024: 6 6 24 2025: 14 14 25 2026: 11 11 26

34 versions over 4 years · about 9.3 a year

VersionDateSizeFiles
1.8.34Latest October 16, 2026 — 64-bit ZIP
Release notes
Changes since v1.7.239:
• Engine:Add an option for the PICO-8 palette.
• Engine:Add the SWEETIE-16 palette by GrafxKid, used in TIC-80
• Engine:Update Go version and modules.
• Map:Ending is now slightly more trolly ;)
• Map:If the game has already been won, skip It Only Takes One.
• Map:Minor adjustments to Multi Party Authorization
• Map:Replay ticking_clock.ogg when backtracking (#735)
1.7.239 July 20, 2026 — 64-bit ZIP
Release notes
Changes since v1.7.119:
• Build:license files are now checked in. Should fix F-Droid.
• Engine:fix offscreen dumping when multithreaded.
• Engine:new palette: cga_mono.
• Engine:save the game a bit earlier when winning.
• Level:fix two places in Vuvuzela Virtuoso where one can stand but shouldn't.
• Level:more music jokes.
• Menu:allow scrolling credits up farther.
• Translations:now with Finnish!
1.7.218 July 20, 2026 — 64-bit ZIP
Release notes
Changes since v1.7.119:
- Build: license files are now checked in. Should fix F-Droid.
- Engine: fix offscreen dumping when multithreaded.
- Engine: new palette: cga_mono.
- Engine: save the game a bit earlier when winning.
- Level: fix two places in Vuvuzela Virtuoso where one can stand but shouldn't.
- Level: more music jokes.
- Menu: allow scrolling credits up farther.
- Translations: now with Finnish!
1.7.119 July 7, 2026 — 64-bit ZIP
Release notes
Changes since v1.7.89:
- Level: In "Shepard Tone", more melodies are recognized.
- Level: Slightly adjust "Veni Vidi Vici".
1.7.89 June 22, 2026 — 64-bit ZIP
Release notes
Changes since v1.7.77:
- Engine: modules update.
- Level: SPIKE room.
1.7.77 June 2, 2026 — 64-bit ZIP
Release notes
Changes since v1.7.61:
- Build: run strip-nondeterminism after advzip.
- Engine: modules update.
- iOS: force the iOS 26 SDK.
- Level: allow the hidden Shepard sequences to be transposed freely.
- Translations: some updates to Arabic.
1.7.61 May 2, 2026 — 64-bit ZIP
Release notes
Changes since v1.7.55:
- Android: add adi-registration.properties as required by Google Play.
- Engine: bump the max size of RequireTiles objects. Fixes "Weird Space" crash.
1.7.55 April 22, 2026 — 64-bit ZIP
Release notes
Changes since v1.7.50:
- Engine: fix display of Arabic.
- Engine: modules update.
1.7.50 April 8, 2026 — 64-bit ZIP
Release notes
Changes since v1.7.12:
- Menu: add a setting for the strength of screen flash effects. (#602)
1.7.12 February 9, 2026 — 64-bit ZIP
Release notes
Changes since v1.6.338:
- Engine: module updates.
- Engine: fix occasional spike appearing inside a solid wall; also speedup
despawning by one frame, yielding slightly faster possible speedruns.
(Fixes #587)
1.6.338 January 27, 2026 — 64-bit ZIP
Release notes
Changes since v1.6.332:
- Engine: cheat_show_bboxes: use colors different from the EGA colors.
- Engine: fix "scratchy" sound when walking up slopes.
- Engine: minor module updates.
1.6.332 December 30, 2025 — 64-bit ZIP
Release notes
Changes since v1.6.321:
- Engine: various module updates to Ebitengine and others.
- Game: fix a bug where spikes sometimes weren't... spiky. (#583)
1.6.321 November 26, 2025 — 64-bit ZIP
Release notes
Changes since v1.6.314:
- Credits: fix translator name as requested.
- Engine: update modules.
1.6.314 November 11, 2025 — 64-bit ZIP
Release notes
Changes since v1.6.301:
- Engine: module updates, including fixes for the Steam overlay.
- Languages: updated texts for Ukrainian.
1.6.301 October 17, 2025 — 64-bit ZIP
Release notes
Changes since v1.6.288:
- Level: fix softlock in Moebius Tape found by SamiSchach.
- Engine: update modules.
1.6.288 September 1, 2025 — 64-bit ZIP
Release notes
Changes since v1.6.283:
- Android: set max page size to 16k.
- Engine: bump version of Go compiler and runtime.
1.6.283 August 21, 2025 — 64-bit ZIP
Release notes
Changes since v1.6.271:
- Engine: module updates.
- Map: update the collision code screenshot to match current code.
1.6.271 July 28, 2025 — 64-bit ZIP
Release notes
Changes since v1.6.257:
- Android: work towards reproducible builds.
- Engine: module updates.
1.6.257 July 8, 2025 — 64-bit ZIP
Release notes
Changes since v1.6.252:
- Menu: when language switching, do not switch to game.
- Mobile: also provide per-arch APKs.
1.6.252 July 7, 2025 — 64-bit ZIP
Release notes
Changes since v1.6.241:
- Engine: disable translations while evaluating placeholders in untranslated
strings.
- Engine: minor module updates.
- Translations: include menu in Slovak. Level not translated yet - volunteers
on Transifex welcome!
1.6.241 June 2, 2025 — 64-bit ZIP
Release notes
Changes since v1.6.194:
- Android: gradle build fixes.
- Engine: additional abilities, to be used in a further game map.
- Engine: make -save_state flag a string value.
- Engine: module updates.
1.6.194 April 24, 2025 — 64-bit ZIP
Release notes
Changes since v1.6.176:
- Engine: fix a serious bug where hitting spikes near the end of the game
makes you fall into the first room of the game.
- Engine: minor module updates.
- Engine: slightly revamp how platforms move faster when the player is above
them. Reduces a "platform stalling" glitch.
- Translations: minor updates.
1.6.176 April 7, 2025 — 64-bit ZIP
Release notes
Changes since v1.6.64:
- Engine: improvements for deterministic builds.
- Engine: compile using Go 1.24.4.
- Map: unflip some text elements.
- Translations: various updates.
1.6.64 March 24, 2025 — 64-bit ZIP
Release notes
Changes since v1.6.0:
- Build: try to remove nondeterministic elements.
- Engine: new "pull" ability (to be used on future worlds).
- Engine: module updates.
- Map: add the direly missing sharp edges sign.
1.6.0 February 24, 2025 — 64-bit ZIP
Release notes
Changes since v1.5.256:
- Assets: map and demo updates to use the new slopes feature.
- Engine: early preparations for having multiple level files.
- Engine: support slopes.
- Engine: update Go modules.
- Engine: update to Go 1.23. This ends support for Big Sur.
- Physics: allow stepping up when barely clipping a corner.
1.5.139 June 3, 2024 — 64-bit ZIP32-bit ZIP
Release notes
Changes since v1.5.129:- Engine: add more profiles.
- Modules: bump github.com/hajimehoshi/ebiten/v2 from 2.7.3 to 2.7.4
- Translation: minor updates to Chinese (Traditional).
1.5.54 April 8, 2024 — 64-bit ZIP32-bit ZIP
Release notes
Changes since v1.5.42:- Android: re-enable the gamepad trigger buttons thanks to a fix in Ebitengine 2.6.7.
- Engine: upgrade Ebitengine to 2.6.7. Next version of AAAAXY will move to Ebitengine 2.7.0.
- Level: fix a broken left/right reference.
1.5.42 March 4, 2024 — 64-bit ZIP32-bit ZIP
Release notes
Changes since v1.5.23:- Engine: do not activate questionblocks when hitting them just by rising up
on a platform. Matches Mario rules.
- Engine: minor module update.
- Level: minor visual improvement to Little & Big Platforms.
- Menu: fix crash in savestates menu when cheats are enabled.
- Menu: show the score for questionblocks a bit simpler. Now always 3 digits.
- Translations: add Japanese; thank you, Konishi Hiroto!
1.5.23 February 26, 2024 — 64-bit ZIP32-bit ZIP
Release notes
Changes since v1.5.6:- Engine: update modules.
- Game: slightly improve one easter egg.
- Menu: better score for qblocks.
1.5.6 February 19, 2024 — 64-bit ZIP32-bit ZIP
Release notes
Changes since v1.4.160:- Engine: add support for "language packs" - .po files placed right next to
the game executable.
- Engine: update dependencies.
- Level: add a very obscure easter egg (not required for any run).
- Level: minor change to the "Dopefish Lives" section (improves flow, but may
break existing TAS runs for 100%, but same times definitely are achievable).
- Menu: show something about the number of question blocks hit.
- Translations: add Arabic and Arabic (Egypt). Thank you,
Mo'taz Elhag (معتز الحاج)!
1.4.160 January 29, 2024 — 64-bit ZIP32-bit ZIP
Release notes
Changes since v1.4.137:- Engine: module update.
- Engine: when the configured language is Chinese, use vertical text instead
of rotated text.
- Map: make sure the keys on Shepard Tone read in order of increasing pitch.
1.4.72 October 30, 2023 — 64-bit ZIP32-bit ZIP
Release notes
- Engine: add more dither patterns: -palette_dither_mode=checker2, -palette_dither_mode=hybrid2, -palette_dither_mode=square2.
- Engine: add new flag: -readonly; disables all saving for speedrunning/TAS.
- Engine: add new flag: -show_pos for a position/speed HUD for speedrunning/TAS.
- Engine: minor module updates; preparations for Ebitengine 2.6.
- Game: add new cheat: -cheat_vvvvvv.
1.3.538 May 22, 2023 — 64-bit ZIP32-bit ZIP
Release notes
- Engine: add a flag -debug_persist_flags, mainly nice for persisting some debug settings on mobile devices.
- Engine: on macOS, put config and savegame in separate directories.
Old data is imported.
1.3.332 February 20, 2023 — 64-bit ZIP32-bit ZIP
Release notes
Changes since v1.3.303:

- Engine: fix stretched mode and input location on Android.
- Engine: minor module updates.
- Level: fix crash in room "deja Vu". This started in December.

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