এখানে OpenJazz-এর ৩টি সংস্করণ আছে, ১৯ সেপ্টেম্বর, ২০২৪ থেকে বর্তমান 20260301 পর্যন্ত। প্রতিটির লিংক যায় প্রকাশকের নিজস্ব ইনস্টলার ফাইলে।
১ বছরে ৩টি সংস্করণ · বছরে প্রায় ২.১ বার
| সংস্করণ | তারিখ | সাইজ | ফাইল |
|---|---|---|---|
| 20260301সর্বশেষ | ১ মার্চ, ২০২৬ | — | ৬৪-বিট ZIP রিলিজ নোটThis is a small bugfix release:
- Fixes a bug in tilemask loading, which broke some levels, since some tiles were not passable (e.g. in Medivo)
- Fixes a bug in palette handling when using SDL3 and no scaling, leading to wrong colors
New features:
- Most menu screens have now centered output and are better aligned on small displays (original resolution of Jazz is 320x199)
- The HUD can now be changed to be like in FPS games (e.g. DOOM1, quake...)
- Jazz' and enemy health is now affected by the difficulty level, which means the game got a lot harder on higher difficulty now |
| 20260218 | ১৮ ফেব্রুয়ারি, ২০২৬ | — | ৬৪-বিট ZIP রিলিজ নোটHappy late new year. 🎆 :)
This release fixes some long-standing graphics bugs and improves the user experience a bit:
- SDL3 is now supported (though SDL2 is still the default)
- Scaling options are now available again
- Network support has been fixed for Windows builds and temporarily disabled for Wii builds
- Movie playback should not show graphical artifacts anymore
Misc changes:
- Some bugfixes in loading code (levels, fonts, etc.)
- psmplug has some playback fixes for ARM platforms
- The counters at level end are now calculated like in the original instead of counting the real number of enemies/items
- The logic when to play a cutscene or bonus level has been changed
New ports:
- Nintendo Switch
- Android (currently only bare-bone, no configuration, needs external gamepad)
- Mac Source Ports (Apple) |
| 20240919 | ১৯ সেপ্টেম্বর, ২০২৪ | — | ৬৪-বিট ZIP |