مقبول: ڈیٹا اپ ڈیٹ: 27 اکتوبر، 2026

زمرے

انٹرنیٹ1,356
رابطہ321
آڈیو اور ویڈیو898
گرافکس اور ڈیزائن539
آفس اور پروڈکٹیویٹی1,124
ڈویلپر ٹولز3,134
AI ٹولز529
سیکیورٹی اور پرائیویسی385
سسٹم ٹولز3,114
گیمز523
تعلیم اور سائنس239
نیٹ ورک اور IT284

Unity 2021 2021.1.23f1 ڈاؤن لوڈ

The world’s leading platform for real-time content creation

یہ پرانا ورژن ہے۔ موجودہ ورژن 2021.3.45f2 ہے۔ Unity 2021 2021.3.45f2 · تاریخِ اجرا:
2021.1.23f1، 2021.1 لائن کا حصہ ہے جس کی سپورٹ 4 نومبر، 2022 کو ختم ہو گئی۔ اب اسے سیکیورٹی فکسز نہیں ملتیں۔ endoflife.date

انسٹالر فائلیں 2021.1.23f1

آرکیٹیکچرقسمدائرہفائل کا سائزڈاؤن لوڈSHA256
64 بٹ EXE (NSIS) تمام صارفین — download.unity3d.com VirusTotal

لنک اور SHA256 Windows Package Manager کے کمیونٹی مینی فیسٹ سے لیے گئے ہیں۔ ڈاؤن لوڈ شدہ فائل چلانے سے پہلے اس کا ہیش ملا لیں۔

ریلیز نوٹس

Improvements
- Editor: Shaders will have SHADER_API_(DESKTOP|MOBILE) define set according to the target build platform.

API Changes
- Shadergraph: Added: Added an HLSL file implementing a version of the Unity core LODDitheringTransition function which can be used in a Shader Graph\.
- Shadergraph: Added: Added View Vector Node documentation.

Fixes
- Asset Pipeline: Fixed an issue where ScriptableObjects could be loaded when querying their type using AssetDatabase.GetMainAssetTypeAtPath(). (1351973)
- Asset Pipeline: Fixed an issue where the main object name did not update correctly when duplicating or copying assets. (1227555)
- Editor: Fixed an infinite notification in Settingswindow. (1361351)
- Editor: Fixed an issue where tooltips were not displayed for the reorderable lists. (1345236)
- Graphics: Fixed a crash when uploading large number of texture assets in DX12. (1324699)
- Graphics: Fixed a shader code generation issue when using Texture2D/Texture2DArray Load with offset. (1357095)
- HDRP: Fixed an issue where auto baking of ambient and reflection probe performed for builtin renderer would cause wrong baking in HDRP.
- macOS: Fixed a crash in pthread_wait_cond when launching Unity with -importPackage option. (1301071)
- macOS: Fixed an issue where Cursor.lockState registers input movement as if the mouse was moved to the center first before following the actual mouse movement. (1283506)
- Shadergraph: Fixed a serialization PVT property flags issue when using subgraphs. This fixes SRP batcher compatibility.
- Shadergraph: Updated the View Direction documentation.
- Shaders: Fixed an issue where UsePass with local keywords did not always use correct keywords. (1329514)
- UI Toolkit: Fixed an issue with highlighter positioning and draw order. (1174816)
- URP: Fixed an issue where soft shadows shader variants did not set to multi_compile_fragment on some shaders (gbuffer pass, speedtree shaders, WavingGrass shader).
- URP: Fixed artifacts in Speed Tree 8 billboard LODs due to SpeedTree LOD smoothing/crossfading. (1348407)
- URP: VFX: Fixed a soft particles issue when HDR or Opaque texture wasn't enabled.
- URP: VFX: Fixed an OpenGL soft particles fallback issue when depth texture wasn't available.
- VFX Graph: Fixed a compilation issue when normal was used in shadergraph for opacity with unlit output.
- VFX Graph: Fixed a null reference exception when Camera type in VFX graph was exposed. (1315582)
- VFX Graph: Fixed a Soft Particle depth computation isseu when using an orthographic camera. (1309961)
- VFX Graph: Fixed an exception in VFXFilterWindow if search field was empty. (1235269)
- VFX Graph: Fixed an incorrect buffer type for strips issue.
- VFX Graph: Fixed an isssue where VFX with an output mesh was being always reimported. (1309753)
- VFX Graph: Fixed an issue where a Target GameObject attach button did not allow attaching of a valid VFX if the last selection was invalid. (1312178)
- VFX Graph: Fixed an issue where deleted properties show up in the inspector. (1320952)
- VFX Graph: Fixed an issue where deleting a flow edge between Init and Update threw an invalid operation exception. (1315593)
- VFX Graph: Fixed an issue where having more than five GPU Event output leaded to "unexpected token 'if" at compilation. (1323434)
- VFX Graph: Fixed an issue where modified state in the VFX tab did not have the correct state.
- VFX Graph: Fixed an issue where Motion Vector map sampling for flipbooks were not using the correct mips.
- VFX Graph: Fixed an issue where some settings were not always triggering a recompilation. (1322844)
- VFX Graph: Remove unexpected expression in spawn context evaluation. (1318412)

https://unity3d.com/unity/whats-new/2021.1.23

IDE اور کوڈ ایڈیٹرز میں سب سے مقبول

سب دیکھیں
  1. OpenCodeIDE اور کوڈ ایڈیٹرز · OpenCode
  2. RStudioIDE اور کوڈ ایڈیٹرز · Posit Software
  3. Node.js (LTS)IDE اور کوڈ ایڈیٹرز · Node.js Foundation
  4. Apache NetBeansIDE اور کوڈ ایڈیٹرز · Apache NetBeans
  5. VSCodiumIDE اور کوڈ ایڈیٹرز · VSCodium
  6. HaxeIDE اور کوڈ ایڈیٹرز · Haxe Foundation
  7. ThonnyIDE اور کوڈ ایڈیٹرز · Aivar Annamaa
  8. GDevelopIDE اور کوڈ ایڈیٹرز · GDevelop Team
  9. mkcertIDE اور کوڈ ایڈیٹرز · FiloSottile
  10. ProcessingIDE اور کوڈ ایڈیٹرز · Processing Foundation

Unity Technologies ApS کے مزید پروگرام

سب دیکھیں
  • UnityIDE اور کوڈ ایڈیٹرز · Unity Technologies ApS
  • Unity 6000IDE اور کوڈ ایڈیٹرز · Unity Technologies ApS
  • Unity 2022IDE اور کوڈ ایڈیٹرز · Unity Technologies ApS
  • Unity 2022 (CN Version)IDE اور کوڈ ایڈیٹرز · Unity Technologies ApS
  • Unity 2023IDE اور کوڈ ایڈیٹرز · Unity Technologies ApS
  • Unity 2021 (CN Version)IDE اور کوڈ ایڈیٹرز · Unity Technologies ApS

ٹیگز

شیئر کریں