Populaires : Données mises à jour le 31 octobre 2026

Catégories

Internet1 361
Communication321
Audio et vidéo903
Graphisme et design543
Bureautique et productivité1 120
Outils de développement3 139
Outils d’IA534
Sécurité et vie privée388
Outils système3 126
Jeux524
Éducation et sciences239
Réseau et informatique283

Télécharger Unity 2020.3.44f1

The world’s leading platform for real-time content creation

Unity Technologies ApS IDE et éditeurs de code #70 IDE et éditeurs de code
Il s’agit d’une ancienne version. La dernière version est la 2020.3.48f1. Unity 2020.3.48f1 · Date de sortie:
2020.3.44f1 fait partie de la branche 2020 (LTS), en fin de vie depuis le 5 mai 2023. Cette version ne reçoit plus de correctifs de sécurité. endoflife.date

Fichiers d’installation 2020.3.44f1

ArchitectureTypePortéeTaille du fichierTéléchargerSHA256
64 bits EXE (NSIS) Tous les utilisateurs — download.unity3d.com VirusTotal

Le lien et l’empreinte SHA256 proviennent du manifeste communautaire du Gestionnaire de paquets Windows. Comparez l’empreinte du fichier téléchargé avant de l’exécuter.

Notes de version

Improvements

- Core: Improved internal handling of 8bit types, which among many other things improves the performance of AssetDatabase.FindAssets.
- Editor: Improved performance of Handles.DrawAAPolyLine.
- Profiler: Reduced the performance cost of drawing charts in the profiler.

Fixes

- DX12: Fixed stalls in asynchronous scene loading with a large number of reflection probes. (UUM-20766)
- Editor: Fixed a crash when a window is closed during EditorWindow.OnLostFocus. ("UUM-12434")
- Editor: Fixed crash issue with very large project import when the amount of descriptors grows unusually high. ("UUM-20186")
- Editor: Fixed EditorWindow maximum size calculations when using a display not at integer scaling. ("UUM-12808")
- Editor: Fixed serious Editor performance issue when running on macOS Ventura. (UUM-19011)
- Editor: Fixed [OpenGL] Editor goes into infinite loading when the options menu in a Game View window is clicked. (UUM-6030)
- Editor: Removed mapping of gamepad inputs to keyboard keys on 2020.3 for Android which were causing the input scheme to be keyboard when it should be gamepad. ("UUM-20119")
- Graphics: Added error message when capturing a screenshot into a RenderTexture but passing null for argument. (UUM-7004)
- Graphics: Ensure LineRenderers and TrailRenderers with only 2 points don't vanish, if the points are close together. ("UUM-887")
- Graphics: Fixed a deadlock that can occur when MasterTextureLimit is changed while a texture has an in-progress upload request. (UUM-16491)
- Graphics: Fixed for incorrect values in ReadPixel for some graphics formats on DirectX. ("UUM-15344")
- Graphics: Fixed issue where editor would get stuck when importing corrupted FBX models. ("UUM-11356")
- IL2CPP: Added cast support from arrays to interfaces of their reduced type (e.g. int[] -Markdig.Syntax.Inlines.HtmlEntityInline IEnumerable). (UUM-16304)
- IL2CPP: Fixed stackalloc to return null for zero length requests. ("UUM-15533")
- IMGUI: Removed "Resolve of invalid GC handle" error occurring when exiting Play mode. ("UUM-14969")
- iOS: Fixed an issue that caused crashes to be reported with a date of 1st January 1970. ("UUM-18717")
- iOS: Fixed metal shader compilation error when using bit-shift operations to create the destination vector from the scalar source. ("UUM-16113")
- iOS: Restored the possibility for ViewController to control status bar appearance. ("UUM-6389")
- Kernel: Moved "Sending message header failed (0)" into internal logs to not spams developers. ("UUM-2612")
- macOS: Fixed new InputSystem mouse position that was not being updated after resolution change. ("UUM-10519")
- Scripting: Removed warning for obsolete platforms when added plugins to plugin folders that contains both obsolete and non-obsolete platforms. ("UUM-12246")
- Shaders: Fixed an incorrect error message when using instanced rendering and replacement shaders. (UUM-20961)
- Video: Fixed getting buffer overflow warning when increasing playback speed on the VideoPlayer. ("UUM-1891")
- Web: Fixed a bug on Chrome on iOS where the WebGL canvas cannot regain focus after losing it. ("UUM-1166")
- XR: Fixed crash on Quest when using MSAA and moving out of the guardian during startup. (UUM-20525)

https://unity3d.com/unity/whats-new/2020.3.44

Le plus populaire dans IDE et éditeurs de code

Tout voir
  1. OpenCodeIDE et éditeurs de code · OpenCode
  2. RStudioIDE et éditeurs de code · Posit Software
  3. Node.js (LTS)IDE et éditeurs de code · Node.js Foundation
  4. Apache NetBeansIDE et éditeurs de code · Apache NetBeans
  5. VSCodiumIDE et éditeurs de code · VSCodium
  6. HaxeIDE et éditeurs de code · Haxe Foundation
  7. ThonnyIDE et éditeurs de code · Aivar Annamaa
  8. GDevelopIDE et éditeurs de code · GDevelop Team
  9. mkcertIDE et éditeurs de code · FiloSottile
  10. ProcessingIDE et éditeurs de code · Processing Foundation

Autres logiciels d’Unity Technologies ApS

Tout voir

Mots-clés

Partager