Të kërkuara: Të dhënat u përditësuan më 27 tetor 2026

Kategoritë

Internet1356
Komunikim321
Audio dhe video898
Grafikë dhe dizajn539
Zyrë dhe produktivitet1124
Mjete zhvillimi3134
Mjete IA529
Siguri dhe privatësi385
Mjete sistemi3114
Lojëra523
Arsim dhe shkencë239
Rrjet dhe IT284

Shkarko Unity 2020.3.44f1

The world’s leading platform for real-time content creation

Unity Technologies ApS IDE dhe redaktues kodi #71 IDE dhe redaktues kodi
Ky është një version i vjetër. Versioni i fundit është 2020.3.48f1. Unity 2020.3.48f1 · Publikuar:
2020.3.44f1 është pjesë e linjës 2020 (LTS), mbështetja e së cilës përfundoi më 5 maj 2023. Ajo nuk merr më rregullime sigurie. endoflife.date

Skedarët e instalimit 2020.3.44f1

ArkitekturaLlojiShtrirjaMadhësia e skedaritShkarkimiSHA256
64-bit EXE (NSIS) Të gjithë përdoruesit — download.unity3d.com VirusTotal

Lidhja dhe SHA256 vijnë nga manifesti i komunitetit të Windows Package Manager. Krahasoni hash-in e skedarit të shkarkuar para se ta ekzekutoni.

Shënimet e versionit

Improvements

- Core: Improved internal handling of 8bit types, which among many other things improves the performance of AssetDatabase.FindAssets.
- Editor: Improved performance of Handles.DrawAAPolyLine.
- Profiler: Reduced the performance cost of drawing charts in the profiler.

Fixes

- DX12: Fixed stalls in asynchronous scene loading with a large number of reflection probes. (UUM-20766)
- Editor: Fixed a crash when a window is closed during EditorWindow.OnLostFocus. ("UUM-12434")
- Editor: Fixed crash issue with very large project import when the amount of descriptors grows unusually high. ("UUM-20186")
- Editor: Fixed EditorWindow maximum size calculations when using a display not at integer scaling. ("UUM-12808")
- Editor: Fixed serious Editor performance issue when running on macOS Ventura. (UUM-19011)
- Editor: Fixed [OpenGL] Editor goes into infinite loading when the options menu in a Game View window is clicked. (UUM-6030)
- Editor: Removed mapping of gamepad inputs to keyboard keys on 2020.3 for Android which were causing the input scheme to be keyboard when it should be gamepad. ("UUM-20119")
- Graphics: Added error message when capturing a screenshot into a RenderTexture but passing null for argument. (UUM-7004)
- Graphics: Ensure LineRenderers and TrailRenderers with only 2 points don't vanish, if the points are close together. ("UUM-887")
- Graphics: Fixed a deadlock that can occur when MasterTextureLimit is changed while a texture has an in-progress upload request. (UUM-16491)
- Graphics: Fixed for incorrect values in ReadPixel for some graphics formats on DirectX. ("UUM-15344")
- Graphics: Fixed issue where editor would get stuck when importing corrupted FBX models. ("UUM-11356")
- IL2CPP: Added cast support from arrays to interfaces of their reduced type (e.g. int[] -Markdig.Syntax.Inlines.HtmlEntityInline IEnumerable). (UUM-16304)
- IL2CPP: Fixed stackalloc to return null for zero length requests. ("UUM-15533")
- IMGUI: Removed "Resolve of invalid GC handle" error occurring when exiting Play mode. ("UUM-14969")
- iOS: Fixed an issue that caused crashes to be reported with a date of 1st January 1970. ("UUM-18717")
- iOS: Fixed metal shader compilation error when using bit-shift operations to create the destination vector from the scalar source. ("UUM-16113")
- iOS: Restored the possibility for ViewController to control status bar appearance. ("UUM-6389")
- Kernel: Moved "Sending message header failed (0)" into internal logs to not spams developers. ("UUM-2612")
- macOS: Fixed new InputSystem mouse position that was not being updated after resolution change. ("UUM-10519")
- Scripting: Removed warning for obsolete platforms when added plugins to plugin folders that contains both obsolete and non-obsolete platforms. ("UUM-12246")
- Shaders: Fixed an incorrect error message when using instanced rendering and replacement shaders. (UUM-20961)
- Video: Fixed getting buffer overflow warning when increasing playback speed on the VideoPlayer. ("UUM-1891")
- Web: Fixed a bug on Chrome on iOS where the WebGL canvas cannot regain focus after losing it. ("UUM-1166")
- XR: Fixed crash on Quest when using MSAA and moving out of the guardian during startup. (UUM-20525)

https://unity3d.com/unity/whats-new/2020.3.44

Më të njohurat në „IDE dhe redaktues kodi”

Shiko të gjitha
  1. OpenCodeIDE dhe redaktues kodi · OpenCode
  2. RStudioIDE dhe redaktues kodi · Posit Software
  3. Node.js (LTS)IDE dhe redaktues kodi · Node.js Foundation
  4. Apache NetBeansIDE dhe redaktues kodi · Apache NetBeans
  5. VSCodiumIDE dhe redaktues kodi · VSCodium
  6. HaxeIDE dhe redaktues kodi · Haxe Foundation
  7. ThonnyIDE dhe redaktues kodi · Aivar Annamaa
  8. GDevelopIDE dhe redaktues kodi · GDevelop Team
  9. mkcertIDE dhe redaktues kodi · FiloSottile
  10. ProcessingIDE dhe redaktues kodi · Processing Foundation

Të tjera nga Unity Technologies ApS

Shiko të gjitha

Etiketat

Ndaje