یہ پرانا ورژن ہے۔ موجودہ ورژن 2.6.0.0 ہے۔ PresentMon Console 2.6.0.0 · تاریخِ اجرا:
انسٹالر فائلیں 2.4.0.0
| آرکیٹیکچر | قسم | دائرہ | فائل کا سائز | ڈاؤن لوڈ | SHA256 |
|---|---|---|---|---|---|
| 64 بٹ | پورٹیبل | — | — | github.com | VirusTotal |
لنک اور SHA256 Windows Package Manager کے کمیونٹی مینی فیسٹ سے لیے گئے ہیں۔ ڈاؤن لوڈ شدہ فائل چلانے سے پہلے اس کا ہیش ملا لیں۔
ریلیز نوٹس
New Features
Enhancements
- Implemented paced playback of ETL files from the service, allowing the service to process ETL files at realtime cadence
- Added automated test that uses paced ETL playback to test dynamic metric polling API
- Enhanced the flash injection to maintain a connection with the injected code and update settings in realtime
- Added a rainbow bar option for flash injection to help identify frames
- Added the ability to size the flash injection background independent of foreground flash rectangle
- Added the ability to run PresentMon client headless via CLI to perform .csv frame captures
- Added CLI option to list/browse available stats, metrics, and devices
- Enhanced cooperation between clients in multi-client scenarios (telemetry and ETW flush periods)
- Added the ability to capture ETL trace logs from PresentMon client UI (experimental, primarily for issue reporting)
- Enabled logging up to verbose level in production without requiring special build parameters (also added new Verbose2 level)
- PresentMon Installer upgrade fixes to allow for better upgrade experience and silent installations
- Enhanced PresentMon console ULT suite
Metrics
- MsBetweenSimulationStart - BETA support - Enabled but still ironing out some issues.
- MsPCLatency - BETA support - Enabled but still ironing out some issues.
Bug Fixes
- Fixed injection sometimes skipping drawing flash when clicking rapidly
- Fixed bug in Streamer component (IPC ring buffer) that could lose frames in rare circumstances
- Enhanced present event processing in CompletePresent when handling lost presents.
- Fixed frame type bug when processing composed presents
- Fixed small error in overlay AnimationError calculation.https://github.com/GameTechDev/PresentMon/releases/tag/v2.4.0