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PresentMon Console 2.4.0.0 አውርድ

A telemetry application to monitor and measure graphics applications.

ይህ የቆየ ስሪት ነው። የአሁኑ ስሪት 2.6.0.0 ነው። PresentMon Console 2.6.0.0 · የተለቀቀበት:

የመጫኛ ፋይሎች 2.4.0.0

አርክቴክቸርአይነትወሰንየፋይል መጠንአውርድSHA256
64-bit ተንቀሳቃሽ (portable) — — github.com VirusTotal

አገናኙ እና SHA256 የተወሰዱት ከWindows Package Manager የማህበረሰብ ማኒፌስት ነው። የወረደውን ፋይል ከማስኬድዎ በፊት ሃሹን ያነጻጽሩ።

የልቀት ማስታወሻዎች

New Features
Enhancements
- Implemented paced playback of ETL files from the service, allowing the service to process ETL files at realtime cadence
- Added automated test that uses paced ETL playback to test dynamic metric polling API
- Enhanced the flash injection to maintain a connection with the injected code and update settings in realtime
- Added a rainbow bar option for flash injection to help identify frames
- Added the ability to size the flash injection background independent of foreground flash rectangle
- Added the ability to run PresentMon client headless via CLI to perform .csv frame captures
- Added CLI option to list/browse available stats, metrics, and devices
- Enhanced cooperation between clients in multi-client scenarios (telemetry and ETW flush periods)
- Added the ability to capture ETL trace logs from PresentMon client UI (experimental, primarily for issue reporting)
- Enabled logging up to verbose level in production without requiring special build parameters (also added new Verbose2 level)
- PresentMon Installer upgrade fixes to allow for better upgrade experience and silent installations
- Enhanced PresentMon console ULT suite

Metrics
- MsBetweenSimulationStart - BETA support - Enabled but still ironing out some issues.
- MsPCLatency - BETA support - Enabled but still ironing out some issues.

Bug Fixes
- Fixed injection sometimes skipping drawing flash when clicking rapidly
- Fixed bug in Streamer component (IPC ring buffer) that could lose frames in rare circumstances
- Enhanced present event processing in CompletePresent when handling lost presents.
- Fixed frame type bug when processing composed presents
- Fixed small error in overlay AnimationError calculation.

https://github.com/GameTechDev/PresentMon/releases/tag/v2.4.0

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