Të kërkuara: Të dhënat u përditësuan më 10 nëntor 2026

Kategoritë

Internet1380
Komunikim324
Audio dhe video915
Grafikë dhe dizajn554
Zyrë dhe produktivitet1139
Mjete zhvillimi3194
Mjete IA559
Siguri dhe privatësi396
Mjete sistemi3164
Lojëra534
Arsim dhe shkencë240
Rrjet dhe IT290

Shkarko Unity 2021 2021.1.6f1

The world’s leading platform for real-time content creation

Ky është një version i vjetër. Versioni i fundit është 2021.3.45f2. Unity 2021 2021.3.45f2 · Publikuar:
2021.1.6f1 është pjesë e linjës 2021.1, mbështetja e së cilës përfundoi më 4 nëntor 2022. Ajo nuk merr më rregullime sigurie. endoflife.date

Skedarët e instalimit 2021.1.6f1

ArkitekturaLlojiShtrirjaMadhësia e skedaritShkarkimiSHA256
64-bit EXE (NSIS) Të gjithë përdoruesit — download.unity3d.com VirusTotal

Lidhja dhe SHA256 vijnë nga manifesti i komunitetit të Windows Package Manager. Krahasoni hash-in e skedarit të shkarkuar para se ta ekzekutoni.

Shënimet e versionit

Features
- Package: Polybrush 1.1.2.

Improvements
- Editor: Added new devices to the Device Simulator:
- Apple iPad Air 2
- Apple iPad Air (4th generation)
- Apple iPhone 12 mini
- Apple iPhone 12
- Apple iPhone 12 Pro
- Apple iPhone 12 Pro Max
- Apple iPhone SE (2nd generation)
- Google Pixel 5
- Huawei P40 Pro
- OnePlus 7 Pro
- Samsung Galaxy Z Fold2 5G
- Samsung Galaxy Note10
- Samsung Galaxy Note10+ 5G
- Samsung Galaxy Note20 Ultra 5G
- Samsung Galaxy S8
- Samsung Galaxy S9
- vivo NEX 3 5G
- Xiaomi Mi A3.

Changes
- Graphics: Updated SRP templates to 11.0.0.

Fixes
- Android: Fixed AutoRotation not working on dual screen devices. (1259295)
- Android: Fixed black Unity view after pausing the app when in-app purchase dialog is shown. (1249179)
- Asset Import: Allow materials to be extracted into packages. (1282867)
- Asset Pipeline: Fixed a crash/assert when building and uploading shaders. (1314042)
- Asset Pipeline: Fixed for crash that could occur when downloading assets from cache server. (1319521)
- Asset Pipeline: Initialise Sprite Vertex Data during import to fix uninitialised memory causing non-deterministic imports. (1244086)
- Asset Pipeline: Objects loaded during import in initial script refresh, are now unloaded. (1296506)
- Build Pipeline: Make build fail faster when strict mode build option is used. (1191481)
- DX12: Fixed D3D12 memory leak with RenderTexture.enableRandomWrite (mostly happens when using SRPs with multiple cameras). (1329472)
- Editor: Fixed an issue where exceptions are thrown while selecting specific console messages. (1317216)
- Graphics: A CopyDepth pass was previously included which allowed users script access to _CameraDepthTarget but this has been removed on the metal GPU families that use Tile-based renderers (iOS, Silicon-GPU), fixing the performance decrease that this was causing. (1298799)
- Graphics: Fixed crash caused by using a compute pipeline object after it has been destroyed in Vulkan. (1327421)
- Graphics: Fixed missing buffer binding through Shader.SetGlobalBuffer after dispatching compute. (1313736)
- IL2CPP: Fixed possible crash when attaching a debugger or setting breakpoints. (1327376)
- iOS: Fixed an issue where you are unable to combine the last input character in Text Input Field when character limit exists in some languages. (1321661)
- iOS: Fixed Time.unscaledDeltaTime getting wrong after the screen was locked. (1319890)
- iOS: Fixed verticalOrientation deprecation warning text by adding missing information about ScreenOrientation.PortraitUpsideDown. (1307839)
- Linux: Reduced log spam when loading lots of assets. (1320406)
- Physics: Fixed a bug where tweaking ArticulationBody drive parameters would re-initialise anchors. (1315525)
- Physics: Fixed Articulation Body Components not responding to changes in the Inspector window at runtime. (1325234)
- Prefabs: Instantiating, duplicating or updating prefabs no longer disables and re-enables the whole hierarchy, just the prefab instance. (1269686)
- Profiler: On Mac, restoring defaults in the Profiler modules dropdown list now closes the dropdown list. (1323673)
- Serialization: Fixed SerializedProperty::arraySize when multiple objects are selected and the array has been resized. (1327027)
- UI Toolkit: Fixed 1297002: [GraphView] Graph Inspector window sticks to the mouse cursor on changing any dropdown value in Node settings. (1297002)
- XR: World space UI will now render in secondary cameras. (1326167)

https://unity3d.com/unity/whats-new/2021.1.6

Më të njohurat në „IDE dhe redaktues kodi”

Shiko të gjitha
  1. RStudioIDE dhe redaktues kodi · Posit Software
  2. Node.js (LTS)IDE dhe redaktues kodi · Node.js Foundation
  3. Apache NetBeansIDE dhe redaktues kodi · Apache NetBeans
  4. VSCodiumIDE dhe redaktues kodi · VSCodium
  5. HaxeIDE dhe redaktues kodi · Haxe Foundation
  6. ThonnyIDE dhe redaktues kodi · Aivar Annamaa
  7. GDevelopIDE dhe redaktues kodi · GDevelop Team
  8. mkcertIDE dhe redaktues kodi · FiloSottile
  9. ProcessingIDE dhe redaktues kodi · Processing Foundation
  10. Android StudioIDE dhe redaktues kodi · Google LLC

Të tjera nga Unity Technologies ApS

Shiko të gjitha

Etiketat

Ndaje