Aici sunt listate 65 de versiuni ale programului Godot Engine, de la 23 februarie 2016 până la versiunea actuală, 4.7.2. Fiecare trimite la instalatoarele oficiale ale dezvoltatorului.
65 de versiuni în 10 ani · aproximativ 6,2 pe an
| Versiune | Data | Dimensiune | Fișiere |
|---|---|---|---|
| 4.7.2Cea mai nouă | 18 august 2026 | — | 64 de biți ZIPARM64 ZIP32 de biți ZIP Note de versiuneGodot 4.7.2 is a maintenance release addressing stability and usability issues, and fixing all sorts of bugs. Maintenance releases are compatible with previous releases and are recommended for adoption.
Report bugs on GitHub after checking that they haven't been reported:
- https://github.com/godotengine/godot/issues
- Release notes
- Complete changelog
- Curated changelog
- Download (GitHub): Expand Assets below |
| 4.7.1 | 14 iulie 2026 | — | 64 de biți ZIPARM64 ZIP32 de biți ZIP Note de versiuneGodot 4.7.1 is a maintenance release addressing stability and usability issues, and fixing all sorts of bugs. Maintenance releases are compatible with previous releases and are recommended for adoption.
Report bugs on GitHub after checking that they haven't been reported:
- https://github.com/godotengine/godot/issues
- Release notes
- Complete changelog
- Curated changelog
- Download (GitHub): Expand Assets below |
| 4.7 | 18 iunie 2026 | — | 64 de biți ZIPARM64 ZIP32 de biți ZIP Note de versiuneGodot 4.7 is a feature release improving upon the previous version in many aspects, such as usability and performance. Feature releases also contain new features, but preserve compatibility with previous releases.
Report bugs on GitHub after checking that they haven't been reported:
- https://github.com/godotengine/godot/issues
- Release notes
- Complete changelog
- Curated changelog
- Download (GitHub): Expand Assets below |
| 4.6.3 | 20 mai 2026 | — | 64 de biți ZIPARM64 ZIP32 de biți ZIP Note de versiuneGodot 4.6.3 is a maintenance release addressing stability and usability issues, and fixing all sorts of bugs. Maintenance releases are compatible with previous releases and are recommended for adoption.
Report bugs on GitHub after checking that they haven't been reported:
- https://github.com/godotengine/godot/issues
- Release notes
- Complete changelog
- Curated changelog
- Download (GitHub): Expand Assets below |
| 4.6.2 | 1 aprilie 2026 | — | 64 de biți ZIPARM64 ZIP32 de biți ZIP Note de versiuneGodot 4.6.2 is a maintenance release addressing stability and usability issues, and fixing all sorts of bugs. Maintenance releases are compatible with previous releases and are recommended for adoption.
Report bugs on GitHub after checking that they haven't been reported:
- https://github.com/godotengine/godot/issues
- Release notes
- Complete changelog
- Curated changelog
- Download (GitHub): Expand Assets below |
| 4.6.1 | 16 februarie 2026 | — | 64 de biți ZIPARM64 ZIP32 de biți ZIP Note de versiuneGodot 4.6.1 is a maintenance release addressing stability and usability issues, and fixing all sorts of bugs. Maintenance releases are compatible with previous releases and are recommended for adoption.
Report bugs on GitHub after checking that they haven't been reported:
- https://github.com/godotengine/godot/issues
- Release notes
- Complete changelog
- Curated changelog
- Download (GitHub): Expand Assets below |
| 4.6 | 26 ianuarie 2026 | — | 64 de biți ZIPARM64 ZIP32 de biți ZIP Note de versiuneGodot 4.6 is a feature release improving upon the previous version in many aspects, such as usability and performance. Feature releases also contain new features, but preserve compatibility with previous releases.
Report bugs on GitHub after checking that they haven't been reported:
- https://github.com/godotengine/godot/issues
- Release notes
- Complete changelog
- Curated changelog
- Download (GitHub): Expand Assets below |
| 4.5.2 | 19 martie 2026 | — | 64 de biți ZIPARM64 ZIP32 de biți ZIP Note de versiuneGodot 4.5.2 is a maintenance release addressing stability and usability issues, and fixing all sorts of bugs. Maintenance releases are compatible with previous releases and are recommended for adoption.
Report bugs on GitHub after checking that they haven't been reported:
- https://github.com/godotengine/godot/issues
- Release notes
- Complete changelog
- Curated changelog
- Download (GitHub): Expand Assets below |
| 4.5.1 | 15 octombrie 2025 | — | 64 de biți ZIPARM64 ZIP32 de biți ZIP Note de versiuneGodot 4.5.1 is a maintenance release addressing stability and usability issues, and fixing all sorts of bugs. Maintenance releases are compatible with previous releases and are recommended for adoption.
Report bugs on GitHub after checking that they haven't been reported:
- https://github.com/godotengine/godot/issues |
| 4.5 | 15 septembrie 2025 | — | 64 de biți ZIPARM64 ZIP32 de biți ZIP Note de versiuneGodot 4.5 is a feature release improving upon the previous version in many aspects, such as usability and performance. Feature releases also contain new features, but preserve compatibility with previous releases.
Report bugs on GitHub after checking that they haven't been reported:
- https://github.com/godotengine/godot/issues
- Release notes
- Complete changelog
- Curated changelog
- Download (GitHub): Expand Assets below |
| 4.4.1 | 26 martie 2025 | — | 64 de biți ZIPARM64 ZIP32 de biți ZIP Note de versiuneGodot 4.4.1 is a maintenance release addressing stability and usability issues, and fixing all sorts of bugs. Maintenance releases are compatible with previous releases and are recommended for adoption.
Report bugs on GitHub after checking that they haven't been reported:
- https://github.com/godotengine/godot/issues
- Release notes
- Complete changelog
- Curated changelog
- Download (GitHub): Expand Assets below |
| 4.4 | 3 martie 2025 | — | 64 de biți ZIPARM64 ZIP32 de biți ZIP Note de versiuneGodot 4.4 is a feature release improving upon the previous version in many aspects, such as usability and performance. Feature releases also contain new features, but preserve compatibility with previous releases.
Report bugs on GitHub after checking that they haven't been reported:
- https://github.com/godotengine/godot/issues
- Release announcement
- Interactive changelog (text version)
- Migration guide
- Breaking changes
- Download (GitHub): Expand Assets below |
| 4.3 | 15 august 2024 | — | 64 de biți ZIP32 de biți ZIP Note de versiuneGodot 4.3 is a feature release improving upon the previous version in many aspects, such as usability and performance. Feature releases also contain new features, but preserve compatibility with previous releases.Report bugs on GitHub after checking that they haven't been reported:
- Release announcement
- Interactive changelog (text version)
- Migration guide
- Breaking changes
- Download (GitHub): Expand Assets below
- Download (TuxFamily) |
| 4.2.2 | 18 aprilie 2024 | — | 64 de biți ZIP32 de biți ZIP Note de versiuneGodot 4.2.2 is a maintenance release addressing stability and usability issues, and fixing all sorts of bugs. Maintenance releases are compatible with previous releases and are recommended for adoption.
Report bugs on GitHub after checking that they haven't been reported:
- https://github.com/godotengine/godot/issues
------
- [Release announcement](https://godotengine.org/article/maintenance-release-godot-4-2-2-and-4-1-4/)
- [Interactive changelog](https://godotengine.github.io/godot-interactive-changelog/#4.2.2) ([text version](https://github.com/godotengine/godot/blob/4.2.2-stable/CHANGELOG.md))
------
- [Download (GitHub)](https://github.com/godotengine/godot/releases/tag/4.2.2-stable): Expand *Assets* below
- [Download (TuxFamily)](https://downloads.tuxfamily.org/godotengine/4.2.2) |
| 4.2.1 | 12 decembrie 2023 | — | 64 de biți ZIP32 de biți ZIP |
| 4.2 | 30 noiembrie 2023 | — | 64 de biți ZIP32 de biți ZIP Note de versiune- https://github.com/godotengine/godot/issues
- Release announcement
- Interactive changelog (text version)
- Migration guide
- Breaking changes
- Download (GitHub): Expand Assets below
- Download (TuxFamily) |
| 4.1.3 | 7 noiembrie 2023 | — | 64 de biți ZIP32 de biți ZIP Note de versiuneGodot 4.1.3 is a maintenance release addressing stability and usability issues, and fixing all sorts of bugs. Maintenance releases are compatible with previous releases and are recommended for adoption.
Report bugs on GitHub after checking that they haven't been reported:
- https://github.com/godotengine/godot/issues |
| 4.1.2 | 4 octombrie 2023 | — | 64 de biți ZIP32 de biți ZIP Note de versiuneGodot 4.1.2 is a maintenance release fixing a number of issues while preserving compatibility with the previous 4.1.x releases. |
| 4.1.1 | 17 iulie 2023 | — | 64 de biți ZIP32 de biți ZIP Note de versiuneGodot 4.1.1 is a maintenance release fixing a number of issues while preserving compatibility with the previous 4.1.x releases. |
| 4.0.4 | 3 august 2023 | — | 64 de biți ZIP32 de biți ZIP Note de versiuneGodot 4.0.4 is a maintenance release fixing a number of issues while preserving compatibility with the previous 4.0.x releases. |
| 4.0.3 | 19 mai 2023 | — | 64 de biți ZIP32 de biți ZIP Note de versiuneGodot 4.0.3 is a maintenance release fixing a number of issues while preserving compatibility with the previous 4.0.x releases. |
| 4.0.2 | 4 aprilie 2023 | — | 64 de biți ZIP32 de biți ZIP Note de versiuneGodot 4.0.2 is a maintenance release fixing a number of issues while preserving compatibility with the previous 4.0.x releases. |
| 4.0.1 | 20 martie 2023 | — | 64 de biți ZIP32 de biți ZIP Note de versiuneGodot 4.0.1 is a maintenance release fixing a number of issues while preserving compatibility with the previous 4.0 release. |
| 4.0 | 1 martie 2023 | — | 64 de biți ZIP32 de biți ZIP Note de versiune4 years of development.
12,000 merged pull requests.
7,000 fixed issues.
1,500 individual contributors across engine and docs.
The Godot 4.0 release is by all metrics our biggest release so far.
No stone has been left unturned, all parts of the engine have been
modernized, refactored, overhauled, rewritten, redesigned.
Our work is far from done. Many areas still have significant known issues,
and will require focused work from all willing contributors to fix blocking
bugs, implement missing features, optimize for performance or compatibility,
and improve the user experience.
But Godot 4.0 marks the start of the new, modern Godot Engine, and a solid
foundation for us all to build upon. Future 4.x releases will come with a
much faster cadence, enabling us to iterate quickly on new features and
improvements to what we already provide.
To all of you who were involved in making Godot 4.0 what it is today, however
big or small your contributions were:
THANK YOU!
This was a massive undertaking, and you all participated in unique and
wonderful ways to build a free and open source game engine for everyone to
use and enjoy. You are breathtaking! <3 |
| 3.5.3 | 25 septembrie 2023 | — | 64 de biți ZIP32 de biți ZIP Note de versiuneGodot 3.5.3 is a maintenance release fixing a number of issues while preserving compatibility with the previous 3.5.x releases. |
| 3.5.2 | 7 martie 2023 | — | 64 de biți ZIP32 de biți ZIP Note de versiuneGodot 3.5.2 is a maintenance release fixing a number of issues while preserving compatibility with previous 3.5.x releases. |
| 3.5.1 | 28 septembrie 2022 | — | 64 de biți ZIP32 de biți ZIP Note de versiuneGodot 3.5.1 is a maintenance release fixing a number of issues while preserving compatibility with previous 3.5.x releases. |
| 3.5 | 5 august 2022 | — | 64 de biți ZIP32 de biți ZIP Note de versiuneGodot 3.5 is a major new milestone with improvements all around, backported from the development branch of Godot 4.0, or written for the 3.x branch's specific needs. It is absolutely feature-packed with new features such as:
New NavigationServer with obstacle avoidance; improved tweening with SceneTreeTween; Time singleton; Label3D and TextMesh nodes; unique node names for easy access; flow containers; 3D physics interpolation; asynchronous shader compilation and caching; OccluderShapePolygon; material overlays; Android editor port; improved VCS features; and more! |
| 3.4.5 | 2 august 2022 | — | 64 de biți ZIP32 de biți ZIP Note de versiuneGodot 3.4.5 is a maintenance release fixing a number of issues while preserving compatibility with previous 3.4.x releases. |
| 3.4.4 | 23 martie 2022 | — | 64 de biți ZIP32 de biți ZIP Note de versiuneGodot 3.4.4 is a maintenance release fixing a number of issues while preserving compatibility with previous 3.4.x releases. |
| 3.4.3 | 25 februarie 2022 | — | 64 de biți ZIP32 de biți ZIP Note de versiuneGodot 3.4.3 is a maintenance release fixing a number of issues while preserving compatibility with previous 3.4.x releases. |
| 3.4.2 | 17 decembrie 2021 | — | 64 de biți ZIP32 de biți ZIP Note de versiuneGodot 3.4.2 is a maintenance release to fix a regression in the previous 3.4.1 release which caused flickering on macOS. |
| 3.4.1 | 17 decembrie 2021 | — | 64 de biți ZIP32 de biți ZIP Note de versiuneGodot 3.4.1 is the first maintenance release in the 3.4 stable branch, fixing a number of issues (including some 3.4 regressions) while preserving compatibility with 3.4-stable. Alongside general bugfixing, it improves Godot's compatibility with Windows 11's new Windows Terminal, which prevented starting the Godot editor from the project manager. |
| 3.4 | 5 noiembrie 2021 | — | 64 de biți ZIP32 de biți ZIP Note de versiuneGodot 3.4 is a major new milestone with improvements all around, backported from the development branch of Godot 4.0, or written for the 3.x branch's specific needs. It includes reliable checks for object validity in release builds, large files support, rooms and portals-based occlusion culling, a new UI theme editor, glTF scene export, and more! |
| 3.3.4 | 1 octombrie 2021 | — | 64 de biți ZIP32 de biți ZIP Note de versiuneGodot 3.3.4 is a maintenance update in the 3.3 branch, fixing a handful of bugs while preserving compatibility.
For more details on what's new in the 3.3 branch, read the Godot 3.3 release notes. |
| 3.3.3 | 19 august 2021 | — | 64 de biți ZIP32 de biți ZIP Note de versiuneGodot 3.3.3 is a maintenance update in the 3.3 branch, fixing a handful of bugs while preserving compatibility.
For more details on what's new in the 3.3 branch, read the Godot 3.3 release notes. |
| 3.3.2 | 24 mai 2021 | — | 64 de biți ZIP32 de biți ZIP Note de versiuneGodot 3.3.2 is a maintenance update in the 3.3 branch, fixing a handful of bugs while preserving compatibility.
For more details on what's new in the 3.3 branch, read the Godot 3.3 release notes. |
| 3.3.1 | 18 mai 2021 | — | 64 de biți ZIP32 de biți ZIP Note de versiuneGodot 3.3.1 is a maintenance update in the 3.3 branch, fixing a handful of bugs while preserving compatibility.
For more details on what's new in the 3.3 branch, read the Godot 3.3 release notes. |
| 3.3 | 22 aprilie 2021 | — | 64 de biți ZIP32 de biți ZIP Note de versiuneGodot 3.3 focuses on optimization and reliability, with core and rendering features such as 2D batching, dynamic BVH, CPU lightmapper, modernized threading APIs, and more! |
| 3.2.3 | 17 septembrie 2020 | — | 64 de biți ZIP32 de biți ZIP Note de versiuneGodot 3.2.3 keeps making the 3.2 branch better suited for production use, with a wide range of bugfixes, both for recent regressions in 3.2.2 and older issues. There's also a new .csproj format for C# projects which should be better suited to the current .NET ecosystem.
Additionally, contributors improved usability, documentation and translations. |
| 3.2.2 | 26 iunie 2020 | — | 64 de biți ZIP32 de biți ZIP Note de versiuneGodot 3.2.2 improves upon the previous 3.2.1 release by adding a number of big features, such as C# support on iOS, 2D batching for the GLES2 renderer, a new plugin system for Android, and DTLS support in the networking stack.
Contributors also fixed numerous bugs, and improved usability, documentation and translations. |
| 3.2.1 | 10 martie 2020 | — | 64 de biți ZIP32 de biți ZIP Note de versiuneGodot 3.2.1 improves upon the previous 3.2 release by fixing a few regressions, as well as some preexisting bugs. Usability improvements are also included, as well as documentation and translation updates. |
| 3.2 | 29 ianuarie 2020 | — | 64 de biți ZIP32 de biți ZIP Note de versiuneGodot contributors are thrilled and delighted to release our newest major update, Godot 3.2! It's the result of over 10 months of work by close to 450 contributors (300 of them contributing to Godot for the first time) who authored more than 6000 commits!
Godot 3.2 is a major improvement over our previous 3.1 installment, bringing dozens of major features and hundreds of bugfixes and enhancements to bring our game developers an ever-improving feature set with a strong focus on usability. |
| 3.1.2 | 29 noiembrie 2019 | — | 64 de biți ZIP32 de biți ZIP Note de versiuneThis maintenance update provides various important bug fixes in the 3.1 stable branch in rendering, threading, internationalization and various other areas. |
| 3.1.1 | 27 aprilie 2019 | — | 64 de biți ZIP32 de biți ZIP Note de versiuneThis maintenance update provides various important bug fixes in the new 3.1 stable branch in rendering, C# support and various other areas.
A forward incompatible change was made to the Object deserialization API to fix a security issue. GDNative plugins made for 3.1-stable should thus be recompiled for 3.1.1 and later. |
| 3.1 | 13 martie 2019 | — | 64 de biți ZIP32 de biți ZIP Note de versiuneAfter a bit more than one year of work, the Godot developers and contributors are delighted to get their new release out the door, Godot 3.1! It brings much-requested improvements to usability and many important features.
Noteworthy features are the OpenGL ES 2.0 renderer, optional typing in GDScript, lots of usability improvements in the editor UI, 2D skeletons and meshes, 3D soft bodies and ragdolls, and many other things. |
| 3.0.6 | 29 iulie 2018 | — | 64 de biți ZIP32 de biți ZIP Note de versiuneThis maintenance update fixes a security vulnerability, and includes assorted bug fixes and enhancements.
Fabio Alessandrelli found and fixed several security vulnerabilities in the marshalling code of Godot Engine, which could be used by a remote Godot client to cause a Denial of Service for a Godot server (CVE-2018-1000224). |
| 3.0.5 | 8 iulie 2018 | — | 64 de biți ZIP32 de biți ZIP Note de versiuneThis maintenance release fixes two main issues:
- Android export templates no longer contain the placeholder permissions which Google Play started complaining about. Now only requested permissions will be written to the manifest when exporting.
- User defined signals in the exported C# projects were misbehaving, this has now been fixed. |
| 3.0.4 | 30 august 2018 | — | 64 de biți ZIP32 de biți ZIP Note de versiuneThis is a hotfix for the previous 3.0.3-stable release, which included a regression causing crashes in the Asset Library. |
| 3.0.3 | 13 iunie 2018 | — | 64 de biți ZIP32 de biți ZIP Note de versiuneThis release brings the support for exporting C# based projects to Windows, Linux, and macOS! Over 350 patches were pulled into this release fixing various bugs and enhancement features - one notable change a new universal touch to mouse translation system. |
| 3.0.2 | 4 martie 2018 | — | 64 de biți ZIP32 de biți ZIP Note de versiuneThis is a fairly small release but still something to be excited about! We found some small issues with the 3.0.1 release that we've decided were worth releasing a 3.0.2 for, the most important fix being that it's now again possible to run an individual scene of a project that does not have a main scene set. We also found the reason why tooltips were disappearing for some users, a bug that we've had for a long time.
We also have some love for C# users in this release: There was a regression using transforms from C#, and the commits that caused them have been reverted. Godot will now also no longer crash if you have a .mono directory created by an older release. This should make the C# workflow a lot better from now on. |
| 3.0.1 | 25 februarie 2018 | — | 64 de biți ZIP32 de biți ZIP Note de versiuneWe have added many new features to the editor (and several to GDScript) in this release which we think will make your use of Godot even better. We've also fixed several nagging issues and generally put together a really nice update for our users of the stable branch. |
| 3.0 | 29 ianuarie 2018 | — | 64 de biți ZIP32 de biți ZIP |
| 2.1.6 | 11 iulie 2019 | — | 64 de biți ZIP32 de biți ZIP Note de versiuneThis maintenance update fixes some issues in the 2.1 branch, updates thirdparty libraries, and updates the export templates to matching changing distribution requirements of Google Play and Apple Store.
In particular, the Android templates now include x86_64 libraries and target the Android SDK 28. The iOS templates now target the iOS SDK 12.1. |
| 2.1.5 | 28 iulie 2018 | — | 64 de biți ZIP32 de biți ZIP Note de versiuneThis maintenance update brings many improvements over the previous 2.1.4-stable release, especially to distribute Godot games following Google Play and Apple Store's recent policy changes.
The release also fixes the same security vulnerability (CVE-2018-1000224) as Godot 3.0.6. |
| 2.1.4 | 28 mai 2017 | — | 64 de biți ZIP32 de biți ZIP |
| 2.1.3 | 12 aprilie 2017 | — | 64 de biți ZIP32 de biți ZIP |
| 2.1.2 | 23 ianuarie 2017 | — | 64 de biți ZIP32 de biți ZIP |
| 2.1.1 | 17 noiembrie 2016 | — | 64 de biți ZIP32 de biți ZIP |
| 2.1 | 9 august 2016 | — | 64 de biți ZIP32 de biți ZIP |
| 2.0.4.1 | 13 iulie 2016 | — | 64 de biți ZIP32 de biți ZIP |
| 2.0.3 | 13 mai 2016 | — | 64 de biți ZIP32 de biți ZIP |
| 2.0.2 | 13 mai 2016 | — | 64 de biți ZIP32 de biți ZIP |
| 2.0.1 | 13 mai 2016 | — | 64 de biți ZIP32 de biți ZIP |
| 2.0 | 23 februarie 2016 | — | 64 de biți ZIP32 de biți ZIP |