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Baixar Unity 2020.2.7f1 para Windows

The world’s leading platform for real-time content creation

Unity Technologies ApS IDEs e editores de código #71 IDEs e editores de código
Esta é uma versão antiga. A versão atual é 2020.3.48f1. Unity 2020.3.48f1 · Lançamento:
2020.2.7f1 faz parte da linha 2020 (LTS), cujo suporte terminou em 5 de maio de 2023. Não recebe mais correções de segurança. endoflife.date

Arquivos de instalação 2020.2.7f1

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64 bits EXE (NSIS) Todos os usuários — download.unity3d.com VirusTotal

O link e o SHA256 vêm do manifesto comunitário do Gerenciador de Pacotes do Windows. Compare o hash do arquivo baixado antes de executá-lo.

Notas da versão

System Requirements Changes

Fixes
- Asset Import: Added a warning when for when a fbx crashes the uv-unwrapper. The mesh still imports, but with a warning that tells which mesh is crashing (1302233)
- Documentation: Fixed malformed URIs when requesting "Help->Unity Manual" and "Help->Script Reference" from the main menu, while using a redirect Documentation Server in Preferences. (1300346)
- Editor: Fixed an issue of not being able to edit Array items when EditorGUI.PropertyField was using SerializedProperty created from the target of the custom editor. (1311349)
- Editor: Fixed Array SerializedProperty using Reorderable List not returning true via EditorGUI.PropertyField when children are not included but the property is expanded (1308472)
- Editor: Fixed PropertyEditor callback issue which prevented PropertyEditor from being deallocated
- GI: Baking using the Reflection Probe Inspector now works as expected. (1311231)
- GI: Fixed an issue related to the OpenRL library the CPU lightmapper uses so that the Bug Reporter now consistently launches when Unity crashes. (1219458)
- Graphics: Fixed a crash on warming up shaders using dots instancing. (1307706)
- Graphics: Fixed an issue where Virtual texturing stats were not correctly gathered and displayed while capturing the editor. (1286033)
- Graphics: Fixed Metal Graphics Jobs crash that was caused by uncommitted encoder. (1227236)
- iOS: Fixed an iOS crash that occurred when terminating an app from background. (1301133)
- Networking: Fixed possible division by zero in UploadHandlerFile. (1308017)
- Package Manager: Fixed an issue with Perforce where embedded packages would be checked out for edit after being fetched and imported into the project. (1279371)
- Scripting: Fixed a FileNotFoundException issue when doing a player build while running IL Post Processors.
- Shaders: Fixed shader compiler communication instability cause builds to fail. (1314994)
- Shaders: Fixed shader compiler communication instability cause builds to fail.
- Shaders: Fixed shader compiler communication instability cause builds to fail.
- UI: Ensuring we only disable the ARF for root non world space canvas's as they are the ones that have a fixed resolution that would be overwritten constantly. (1302464)
- UI: Fixed an issue where adjusting the canvas rendering size to render a custom camera render would cause scaling issues. (1301378)
- WebGL: Fixed a crash at startup that occurred if initial filesystem data triggered a heap resize. (1174367)
- WebGL: Fixed an issue where audio was not looping seamlessly in WebGL. (1189720)
- Windows: Fixed an issue where Windows player was infrequently deadlocking when changing fullscreen modes on D3D11 and D3D12 graphics APIs.
- Windows: Fixed an issue where the input latency increased by 1 frame when switching between exclusive fuilscreen and other fullscreen modes on D3D11 and D3D12 graphics APIs.
- Windows: Fixed an issue where Windows player was infrequently deadlocking when changing fullscreen modes on D3D11 and D3D12 graphics APIs.
- XR: Fixed a performance issue with URP Vulkan when running a development build. (1299445)
- XR: Fixed an issue where occlusion culling did not work in XR SRPs. (1304299)

API Changes
- XR: Added: Update XR Plug-in Management to 4.0.1

Improvements
- Editor: Improved the performance of the model importer when dealing with degenerate triangles. (1232201)
- XR: Updated the AR Foundation package dependencies to XR Management version 4.0.
- XR: Updated the MagicLeap XR Plugin package to version 6.2.2.
- XR: Updated the Oculus XR Plugin package to version 1.8.1.
- XR: Updated the Windows XR Plugin package to version 4.4.1.

Features
- XR: Release OpenXR 1.0.0

https://unity3d.com/unity/whats-new/2020.2.7

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