Esta é uma versão antiga. A versão atual é dev-2026-10. Odin Programming Language dev-2026-10 · Lançamento:
Arquivos de instalação dev-2025-02
| Arquitetura | Tipo | Escopo | Tamanho do arquivo | Baixar | SHA256 |
|---|---|---|---|---|---|
| 64 bits | ZIP → Portátil | — | — | github.com | VirusTotal |
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Notas da versão
New Language Features
- Support #unroll(N) for with arrays
Compiler Improvements
- Enable -use-separate-module as default for all platforms (except wasm based ones)
- General Bug Fixes
- Remove erroneous warnings regarding stack overflow in range loops "by reference"
- Allow broadcasting of untyped values to #simd arrays
- Improvements to -obfuscate-source-code-locations
- Remove duplicates of .framework/.dynlib/.so in linker
- Darwin: Sort frameworks to link first
New Packages
- vendor:sdl3 (3.2.2)
- vendor:windows/GameInput
Package Improvements
- Improvements to D3D12 package
- Improvements for Haiku
- Add missing procedures to GLFW
- runtime.map_entry
- XInput bindings for core:sys/windows
- More work on core:os/os2 development
- More Objective-C bindings
- Additional bindings and constants for core:sys/windows
- mem.Tracking_Allocator defaults to panicking on bad frees