यो पुरानो संस्करण हो। पछिल्लो संस्करण 3.2.12 हो। SLADE 3.2.12 · रिलिज:
इन्स्टलर फाइलहरू 3.2.3
| आर्किटेक्चर | प्रकार | कसका लागि | फाइल साइज | डाउनलोड | SHA256 |
|---|---|---|---|---|---|
| ६४-बिट | EXE (Inno Setup) | — | — | github.com | VirusTotal |
| ३२-बिट | EXE (Inno Setup) | — | — | github.com | VirusTotal |
लिङ्क र SHA256, Windows Package Manager का कम्युनिटी म्यानिफेस्टबाट लिइएका हुन्। फाइल चलाउनुअघि त्यसको ह्यास मिलाएर हेर्नुहोस्।
रिलिज नोटहरू
- Fluidsynth MIDI playback is now enabled again in Windows x64 builds
- Fixed custom tabs' text being too large on high DPI in Windows
- Various backend/cmake improvements (thanks @Jan200101) (#1499, #1500, #1501, #1502, #1503)
- Fixed toolbars_hidden cvar growing endlessly (#1447)
- Fix for compilation on newer macOS (thanks @jeff-cohere) (#1506)
- Added the ability to create new entries and directories via the entry list right click menu (#1482)
- Added the ability to zoom and pan the gfx and texture views via mousewheel:
- Mousewheel only - Zoom
- Ctrl+Mousewheel - Pan vertically
- Ctrl+Shift+Mousewheel - Pan horizontally
- Fixed a crash in ANIMDEFS conversion with multiple entries selected (#1474)
- Fixed Hexen THINGS entries showing wrong Y coordinates in the data table view (#1481)
- Fixed a possible SFML-related crash when switching away from an Ogg Vorbis audio entry
- Fixed SWANTBLS conversion not working correctly (#1496)
- Fixed a crash that could happen if an unknown token was found after the last parameter in a ZScript function declaration (#1492)
- Fixed parsing of ZScript types with angle brackets eg.
Array<type>
- Fixed parsing of ZScript functions in language configs (#1446)
- The state of various controls in the texture editor are now remembered (#1433)
- Added support for MBF21 features via new 'Boom + MBF21' port configuration (thanks @iainrm for the initial configs) (#1396, #1470, #1493)
- Fixed the 3d mode camera spinning with high DPI in Linux (thanks @agazso) (#1476)
- Fixed loading maps with 'compressed' sidedef data (#1459)