2023년 7월 14일부터 현재 버전 0.10.0까지 Lazap의 4개 버전을 모았습니다. 모든 버전은 제공사의 공식 설치 파일로 연결됩니다.
2년 동안 4개 버전 · 연평균 약 1.6회
| 버전 | 날짜 | 크기 | 파일 |
|---|---|---|---|
| 0.10.0최신 | 2025년 12월 28일 | — | 64비트 MSI 릴리스 노트What's Changed
After a major rewrite of the software in C++, we decided to skip v0.9.0 to emphasize how big this step is. With 0.10.0, we’re starting something new.
In case you missed it, Lazap has undergone a significant rewrite in C++ (even the UI) to better align with the project’s core objectives. As part of this refactoring, some features have been removed to streamline development and focus on the project’s primary goals. While these features may or may not return, it'll ensure a more stable and purpose-driven evolution of Lazap.
There won't be any specific changelog here, since this is our first baseline release of Lazap in C++, so:
- Port Lazap from Rust/Vue (Tauri) to C++/ImGui in #162
Full Changelog: v0.8.3...v0.10.0 |
| 0.8.3 | 2024년 8월 12일 | — | 64비트 MSI 릴리스 노트🔧 Notable Changes
- Resolved the issue #151 referenced in commit 56e020a by implementing OnceLock and Arc<Mutex<T>>>.
- Slight refactoring of how Spotify connection is implemented in the backend.
- Updated Rust to 1.80, alongside other dependencies, mainly to address security vulnerabilities.
- Fixed issue where custom games would close after a few seconds on Windows (#159, Thanks to @Bender22)
- Replaced the banner with a non-copyright picture.
👋 New Contributors
- @Bender22 made their first contribution in #159!
Full Changelog: v0.8.2...v0.8.3 |
| 0.7.0 | 2023년 8월 23일 | — | 64비트 MSI |
| 0.6.5 | 2023년 7월 14일 | — | 64비트 MSI |