Hier sind 4 Versionen von Lazap aufgeführt, von 14. Juli 2023 bis zur aktuellen 0.10.0. Jede verweist auf die Installationsdateien des Herstellers.
4 Versionen in 2 Jahren · etwa 1,6 pro Jahr
| Version | Datum | Größe | Dateien |
|---|---|---|---|
| 0.10.0Aktuell | 28. Dezember 2025 | — | 64-Bit MSI VersionshinweiseWhat's Changed
After a major rewrite of the software in C++, we decided to skip v0.9.0 to emphasize how big this step is. With 0.10.0, we’re starting something new.
In case you missed it, Lazap has undergone a significant rewrite in C++ (even the UI) to better align with the project’s core objectives. As part of this refactoring, some features have been removed to streamline development and focus on the project’s primary goals. While these features may or may not return, it'll ensure a more stable and purpose-driven evolution of Lazap.
There won't be any specific changelog here, since this is our first baseline release of Lazap in C++, so:
- Port Lazap from Rust/Vue (Tauri) to C++/ImGui in #162
Full Changelog: v0.8.3...v0.10.0 |
| 0.8.3 | 12. August 2024 | — | 64-Bit MSI Versionshinweise🔧 Notable Changes
- Resolved the issue #151 referenced in commit 56e020a by implementing OnceLock and Arc<Mutex<T>>>.
- Slight refactoring of how Spotify connection is implemented in the backend.
- Updated Rust to 1.80, alongside other dependencies, mainly to address security vulnerabilities.
- Fixed issue where custom games would close after a few seconds on Windows (#159, Thanks to @Bender22)
- Replaced the banner with a non-copyright picture.
👋 New Contributors
- @Bender22 made their first contribution in #159!
Full Changelog: v0.8.2...v0.8.3 |
| 0.7.0 | 23. August 2023 | — | 64-Bit MSI |
| 0.6.5 | 14. Juli 2023 | — | 64-Bit MSI |