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Unity 2020.3.4f1 डाउनलोड करें

The world’s leading platform for real-time content creation

Unity Technologies ApS IDE और कोड एडिटर #71 IDE और कोड एडिटर
यह एक पुराना संस्करण है। नवीनतम संस्करण 2020.3.48f1 है। Unity 2020.3.48f1 · रिलीज़:
2020.3.4f1, 2020 (LTS) लाइन का हिस्सा है, जिसका सपोर्ट 5 मई 2023 को ख़त्म हो चुका है। इसे अब सुरक्षा फ़िक्स नहीं मिलते। endoflife.date

इंस्टॉलर फ़ाइलें 2020.3.4f1

आर्किटेक्चरटाइपकिसके लिएफ़ाइल साइज़डाउनलोडSHA256
64-बिट EXE (NSIS) सभी यूज़र — download.unity3d.com VirusTotal

लिंक और SHA256, Windows Package Manager के कम्युनिटी मैनिफ़ेस्ट से लिए गए हैं। फ़ाइल चलाने से पहले उसका हैश मिलाकर देखें।

रिलीज़ नोट्स

System Requirements Changes

Improvements
- Graphics: Removed redundant calls when setting shader program parameters. (1317383)
- XR: Removed "Preview" text from UI display element.

API Changes
- Graphics: Added: New SystemInfo.supportsStoreAndResolveAction API to check for StoreAndResolveAction store action support on a specific platform.
- Scripting: Changed: Roslyn Analyzers will be run as part of the normal compilation Step. This will also result in Analyzer errors to be treated as a compile error.

Changes
- Package: Updated Cinemachine package to 2.6.4.
- Package: Updated Oculus XR Plugin package to 1.9.0.
- Package: Updated Timeline package to version 1.4.7.

Fixes
- Android: Fixed an issue with the black Unity view that occurred after pausing the app when in-app purchase dialog is shown. (1249179)
- Animation: Fixed an issue where Timeline would stay stuck after going to Play Mode. (1315060)
- Asset Import: Fixed an issue that was causing External Objects to no longer be displayed when selecting a Text Asset. (1301327)
- Asset Pipeline: Fixed an issue to make Assertion failed on expression: 'ins.second || ins.first->second...' more descriptive. (1274912)
- Editor: Fixed an issue that could cause a crash when detecting circular asset references. (1249114)
- Editor: Fixed an issue to correct keymapping on linux for quote/backquote/doublequote keycodes. (1281473)
- Editor: Fixed an issue when Window with 'hasUnsavedChanges' set to true not being saved when closed with Middle Mouse Button. (1307671)
- Editor: Fixed LayoutGroup errors when renaming prefab after changes in isolation mode. (1291996)
- Editor: Fixed ReorderableList array property disregarding 'includeChildren'. (1312364)
- Graphics: Fixed a deadlock when scanning for mip streaming textures associated with a renderer. (1318903)
- Graphics: Fixed an issue that caused StencilSampling to be incorrectly reported as supported due to incorrect mappings of FormatUsage between C# and C++. (1315531)
- Graphics: Fixed an issue that caused VFX Assets to get tagged as dirty without touching them. (1307562)
- Graphics: Fixed an issue that caused VFX Assets to revert after save. (1315191)
- IL2CPP: Corrected the behavior of by-reference parameter for delegate async invocation when the by-reference parameter is after a non-by-reference parameter. (1313160)
- IL2CPP: Fixed a crash in il2cpp::vm::LivenessState::AddProcessObject. (1315058)
- IL2CPP: Fixed a possible ArgumentException when converting a call to a type that implements multiple variations of the same generic interface. (1319313)
- IL2CPP: Fixed an exception when converting a method with a parameter that is an in generic parameter with a default value. (1313460)
- IL2CPP: Fixed an issue that could potentially trigger an IndexOutOfRangeException with script debugging enabled. (1321876)
- iOS: Fixed a crash on CreateBGRA32TextureFromCVTextureCache when launching an app. (1298967)
- iOS: Fixed an issue with FixedUpdate being called on startup more times than it should be, to account for Time.deltaTime on first Update. (1318647)
- iOS: Fixed an issue with UnityWebRequest that caused freezing on background/resume when the device is offline. (1315244)
- Prefabs: Added support for multiselection 'Create Variant' in Project Browser. (1313946)
- Prefabs: Fixed an issue so that the scene is no longer dirty after dragging a Prefab into the Scene view and then undoing. (1299185)
- Prefabs: Fixed an issue when removing components from Prefab instances and when RequireComponent is added after creating the Prefab. (1284595)
- Scripting: Fixed a compilation performance regression when editing scripts. (1317926)
- Scripting: Fixed native-to-managed callback fails with Apple Silicon. (1305211)
- Serialization: Fixed an issue that caused YAML parse errors if script class had field names ending with "guid". (1273539)
- Shaders: Fixed a shader compilation regression on Win 7. (1318359)
- UI Toolkit: Fixed an issue that caused an ellipsis to occasionally display on UI Toolkit labels. (1291452)
- WebGL: Added handling for Norwegian Bokmal and Nynorsk in SystemInfo for macOS and Linux, and to SystemInfo in Runtime/Misc used by WebGL and MetroPlayer. (1288528)

https://unity3d.com/unity/whats-new/2020.3.4

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