Beliebt: Daten aktualisiert am 27. Oktober 2026

Kategorien

Internet1.356
Kommunikation321
Audio & Video898
Grafik & Design539
Büro & Produktivität1.124
Entwicklertools3.134
KI-Tools529
Sicherheit & Datenschutz385
Systemtools3.114
Spiele523
Bildung & Wissenschaft239
Netzwerk & IT284

Unity 2020.3.4f1 herunterladen

The world’s leading platform for real-time content creation

Unity Technologies ApS IDEs & Code-Editoren #71 IDEs & Code-Editoren
Dies ist eine ältere Version. Aktuell ist Version 2020.3.48f1. Unity 2020.3.48f1 · Veröffentlicht:
2020.3.4f1 gehört zur Linie 2020 (LTS), deren Support am 5. Mai 2023 endete. Sie erhält keine Sicherheitskorrekturen mehr. endoflife.date

Installationsdateien 2020.3.4f1

ArchitekturTypBereichDateigrößeDownloadSHA256
64-Bit EXE (NSIS) Alle Benutzer — download.unity3d.com VirusTotal

Link und SHA256 stammen aus dem Community-Manifest des Windows-Paket-Managers. Vergleichen Sie den Hash der heruntergeladenen Datei, bevor Sie sie ausführen.

Versionshinweise

System Requirements Changes

Improvements
- Graphics: Removed redundant calls when setting shader program parameters. (1317383)
- XR: Removed "Preview" text from UI display element.

API Changes
- Graphics: Added: New SystemInfo.supportsStoreAndResolveAction API to check for StoreAndResolveAction store action support on a specific platform.
- Scripting: Changed: Roslyn Analyzers will be run as part of the normal compilation Step. This will also result in Analyzer errors to be treated as a compile error.

Changes
- Package: Updated Cinemachine package to 2.6.4.
- Package: Updated Oculus XR Plugin package to 1.9.0.
- Package: Updated Timeline package to version 1.4.7.

Fixes
- Android: Fixed an issue with the black Unity view that occurred after pausing the app when in-app purchase dialog is shown. (1249179)
- Animation: Fixed an issue where Timeline would stay stuck after going to Play Mode. (1315060)
- Asset Import: Fixed an issue that was causing External Objects to no longer be displayed when selecting a Text Asset. (1301327)
- Asset Pipeline: Fixed an issue to make Assertion failed on expression: 'ins.second || ins.first->second...' more descriptive. (1274912)
- Editor: Fixed an issue that could cause a crash when detecting circular asset references. (1249114)
- Editor: Fixed an issue to correct keymapping on linux for quote/backquote/doublequote keycodes. (1281473)
- Editor: Fixed an issue when Window with 'hasUnsavedChanges' set to true not being saved when closed with Middle Mouse Button. (1307671)
- Editor: Fixed LayoutGroup errors when renaming prefab after changes in isolation mode. (1291996)
- Editor: Fixed ReorderableList array property disregarding 'includeChildren'. (1312364)
- Graphics: Fixed a deadlock when scanning for mip streaming textures associated with a renderer. (1318903)
- Graphics: Fixed an issue that caused StencilSampling to be incorrectly reported as supported due to incorrect mappings of FormatUsage between C# and C++. (1315531)
- Graphics: Fixed an issue that caused VFX Assets to get tagged as dirty without touching them. (1307562)
- Graphics: Fixed an issue that caused VFX Assets to revert after save. (1315191)
- IL2CPP: Corrected the behavior of by-reference parameter for delegate async invocation when the by-reference parameter is after a non-by-reference parameter. (1313160)
- IL2CPP: Fixed a crash in il2cpp::vm::LivenessState::AddProcessObject. (1315058)
- IL2CPP: Fixed a possible ArgumentException when converting a call to a type that implements multiple variations of the same generic interface. (1319313)
- IL2CPP: Fixed an exception when converting a method with a parameter that is an in generic parameter with a default value. (1313460)
- IL2CPP: Fixed an issue that could potentially trigger an IndexOutOfRangeException with script debugging enabled. (1321876)
- iOS: Fixed a crash on CreateBGRA32TextureFromCVTextureCache when launching an app. (1298967)
- iOS: Fixed an issue with FixedUpdate being called on startup more times than it should be, to account for Time.deltaTime on first Update. (1318647)
- iOS: Fixed an issue with UnityWebRequest that caused freezing on background/resume when the device is offline. (1315244)
- Prefabs: Added support for multiselection 'Create Variant' in Project Browser. (1313946)
- Prefabs: Fixed an issue so that the scene is no longer dirty after dragging a Prefab into the Scene view and then undoing. (1299185)
- Prefabs: Fixed an issue when removing components from Prefab instances and when RequireComponent is added after creating the Prefab. (1284595)
- Scripting: Fixed a compilation performance regression when editing scripts. (1317926)
- Scripting: Fixed native-to-managed callback fails with Apple Silicon. (1305211)
- Serialization: Fixed an issue that caused YAML parse errors if script class had field names ending with "guid". (1273539)
- Shaders: Fixed a shader compilation regression on Win 7. (1318359)
- UI Toolkit: Fixed an issue that caused an ellipsis to occasionally display on UI Toolkit labels. (1291452)
- WebGL: Added handling for Norwegian Bokmal and Nynorsk in SystemInfo for macOS and Linux, and to SystemInfo in Runtime/Misc used by WebGL and MetroPlayer. (1288528)

https://unity3d.com/unity/whats-new/2020.3.4

Am beliebtesten in IDEs & Code-Editoren

Alle anzeigen
  1. OpenCodeIDEs & Code-Editoren · OpenCode
  2. RStudioIDEs & Code-Editoren · Posit Software
  3. Node.js (LTS)IDEs & Code-Editoren · Node.js Foundation
  4. Apache NetBeansIDEs & Code-Editoren · Apache NetBeans
  5. VSCodiumIDEs & Code-Editoren · VSCodium
  6. HaxeIDEs & Code-Editoren · Haxe Foundation
  7. ThonnyIDEs & Code-Editoren · Aivar Annamaa
  8. GDevelopIDEs & Code-Editoren · GDevelop Team
  9. mkcertIDEs & Code-Editoren · FiloSottile
  10. ProcessingIDEs & Code-Editoren · Processing Foundation

Mehr von Unity Technologies ApS

Alle anzeigen

Schlagwörter

Teilen