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Baixar xLights 2026.09 per a Windows

xLights is a free and open source program that enables you to design, create and play amazing lighting displays through the use of DMX controllers, E1.31 Ethernet controllers and more.

Aquesta és una versió anterior. La versió actual és la 2026.19. xLights 2026.19 · Data de publicació:

Fitxers d’instal·lació 2026.09

ArquitecturaTipusÀmbitMida del fitxerBaixaSHA256
64 bits EXE (Inno Setup) · en-US Tots els usuaris — github.com VirusTotal

L’enllaç i l’SHA256 provenen del manifest comunitari del Gestor de paquets del Windows. Convé comparar el hash del fitxer baixat abans d’executar-lo.

Notes de la versió

2026.09 — May 9, 2026
Enhancements
- dkulp — Controller delete now clears any model's "!ControllerName:..." start channel so dependent models become unassigned instead of pointing at a missing controller.
- scott — Add experimental custom color picker (Preferences > Other) with HSV disc, brightness slider, CSS named-color swatches, recent colors, and hex entry.
- cybercop23 — "Paste Effects" auto-inserts the needed layers when pasting multi-layer effects; new "Copy Layers/SubModels to Models" pastes effects to multiple models at once.
- dkulp — macOS crash report: capture every thread's backtrace at the moment of the crash into a new all-threads.txt file.
- Neil — Custom Model Wiring header overlay now shows "Total Nodes: N" below Rotation.
- dkulp — MediaCompatibility flags rawvideo .mov with non-8-aligned row stride so the on-load convert dialog catches them and converts to ProRes 4444 before playback.
- dkulp — AVFoundationVideoReader detects rawvideo .mov with non-8-aligned stride at construction so desktop falls back to FFmpeg; iPad surfaces them as unreadable.
Bug Fixes
- dkulp — Shader effect (Windows): return the GL context to the pool every frame instead of pinning one per ShaderRenderCache.
- dkulp — Fast-math hazard audit: fixed TempoDetector, ChordDetector, and mapbox earcut OBJ triangulation; switched isnan/isinf/isfinite guards to _builtin* so -ffinite-math-only no longer elides them.
- dkulp — OpenGL (Windows): check the LoadGLFunctions return value before initializing shaders, and check every required GL entry point inside ShaderProgram::Init.
- dkulp — EffectsPanel::SetDefaultEffectValues: null-check effectManager and effectPanelManager before iterating.
- dkulp — LayoutPanel::FinalizeModel: null-check the dynamic_cast<PolyLineModel*> of _newModel before calling ClearPolyLineCreate/GetNumHandles.
- dkulp — LayoutPanel: null-check event.GetProperty() in OnPropertyGridChanging — fixes crashes editing BkgSizeWidth/Height while a layout group is being switched.
- dkulp — Layout preview: guard DisplayModelOnWindow/DisplayEffectOnWindow against null Nodes/empty Coords — fixes top macOS crash 3D drag-placing new Tree/Sphere/Cube.
- dkulp — Stem Separator: guard the CoreML inference call with @try/@catch and reject outputs whose strides have fewer dimensions than the shape.
- cybercop23 — 3D shift+drag lasso was selecting models outside the box when zoomed in: the OBB test now projects all 8 AABB corners (was 2) and depth-filters background models.
- dkulp — Fix Apple Intelligence crash in FoundationModels.respond() on macOS 26 by reordering rpath so /usr/lib/swift wins over the bundled libswift_Concurrency.
- scott — HTDemucs ONNX model download was failing because the 12s curl timeout meant for short API calls also killed the large-file download.
- dkulp — Backup: per-file copy now uses std::filesystem::copy_file (logs path/errno on failure), and requests write access so sandboxed builds get a writable bookmark.
- Neil — macOS: opening a .xsqz package while a sequence is loaded now spawns a new xLights process via open -n instead of replacing the current show folder in-place.
- cjd — Audio not playing on first Play after opening a sequence — AudioManager::Seek() now lazy-adds the audio stream the same way Play() does.
- dkulp — Generate AI Lyrics now feeds the recogniser the currently-selected waveform (RAW, HTDemucs vocals stem, band-passed, etc.) instead of always sending the mix.
- dkulp — Video transcode: when a chosen encoder (e.g. libx265's 16x16 minimum) refuses the source dimensions, fall through to the next candidate. Fixes very small videos.
- dkulp — Video transcode + Export Model Video (.mov): AVFoundation rawvideo decoder needs row stride divisible by 8, so non-8-aligned widths now route through ProRes 4444.

https://github.com/xLightsSequencer/xLights/releases/tag/2026.09

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