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Baixar xLights 2026.10 per a Windows

xLights is a free and open source program that enables you to design, create and play amazing lighting displays through the use of DMX controllers, E1.31 Ethernet controllers and more.

Aquesta és una versió anterior. La versió actual és la 2026.19. xLights 2026.19 · Data de publicació:

Fitxers d’instal·lació 2026.10

ArquitecturaTipusÀmbitMida del fitxerBaixaSHA256
64 bits EXE (Inno Setup) · en-US Tots els usuaris — github.com VirusTotal

L’enllaç i l’SHA256 provenen del manifest comunitari del Gestor de paquets del Windows. Convé comparar el hash del fitxer baixat abans d’executar-lo.

Notes de la versió

2026.10 — May 31, 2026
Enhancements
- cybercop23 — Add State effect on SubModels. Ensure only nodes that are part of the SubModel are lit. Same node-index translation on Faces effect if using Faces effect on a SubModel.
- derwin12 — Sketch effect path management: multi-select, Delete key, Move Up/Down buttons, per-path description labels, and a description text editor (#5871).
- scott — FPP discovery now uses mDNS on Windows (native windns.h DNS-SD) in addition to the existing broadcast/multicast ping.
- heffneil — Replace Model: new dialog replaces multiple models at once with a filtered, checkbox list of targets (fixes #4462).
- dkulp — Convert Incompatible Videos now encodes near-lossless when the source was a high-quality video, near lossles.
- heffneil — Show Face/State/SubModel/Node count badges on the Model pane
- cybercop23 — Add right-click option to hide unused submodels when expanding a model row
- cybercop23 — Add EffectPreset to the restore options
- cybercop23 — Add include submodel opton to the Duplicate effect
- cybercop23 — Add vendor copyright disclaimer to bottom of Model Download dialog
- derwin12 — Add "Per Model Default" layout option to model groups so effects using the Default render style automatically render per-model on that group (#4125).
- heffneil — Add Bulk Edit Rotate X / Y / Z to the Layout tab right-click menu.
- heffneil — Layout copy/paste: smarter placement of the duplicate and only the new copy is selected after paste (#6192).
- derwin12 — Select Effects panel results are now sorted by time (#6389).
- derwin12 — FPP Connect upload now also calls SetInputUniversesBridge so inputs match the Controller upload path (#2747).
- derwin12 — Import Mapping switched back to checkboxes for lyric tracks; remembers the show-timeline setting (#6403).
- jessica12ryan — RenderProgressDialog now stays on top of other windows (#6404).
- scott — Custom color picker: skip duplicate colors in the recent colors list.
- dkulp — macOS: include MetricKit crash diagnostics in packaged log uploads; clean up older MetricKit data.
Bug Fixes
- cybercop23 — Importing a multi-model xmodel file now preserves @model:N and >Model:N start-channel references instead of resetting them to absolute channels.
- derwin12 — Package Log Files: fix duplicate primary log in zip; rolled log now included.
- derwin12 — Fix lasso selection corrupting State/Faces effect values (#5783)
- derwin12 — Better handle multi chord MIDI tracks (#6434)
- Neil — Fix edit display elements eye-icon for HiDPI (#5015)
- dkulp — macOS: Provide other attempts to open Lua Script editor
- dkulp — macOS: Package Sequence to a location outside any persistent bookmark (e.g. Desktop) no longer fails — the in-progress zip is now written to the system temp dir and atomically moved into the user-chosen path.
- dkulp — macOS: Videos AVFoundation can't decode (e.g. lossless H.264 / High 4:4:4 at small sizes) now fall back to FFmpeg at load instead of grinding for hours per-frame during render.
- dkulp — Render: the render tree now rebuilds whenever any model is added/replaced/ deleted (ModelManager generation counter), so it can never hand a freed model to the renderer; PixelBuffer::GetColors also bounds-checks node channel writes (mirroring SetColors) and sequence-data reallocation is skipped if an in-flight render can't be drained first — fixes render crashes when models or the channel count change mid-render.
- dkulp — Stem separation: lock the UI down (render-style) while inference runs and refuse re-entry, so the sequence can't be closed and a second pass can't start mid-run — fixes a crash on a freed model in the worker thread.
- dkulp — Manage Media "Bulk Find" now extracts the filename from Windows-style (backslash) paths when run on macOS/Linux, so images authored on Windows are matched and relinked instead of always reporting "not found".
- derwin12 — Fix hidden timing tracks reappearing when another timing track is expanded or collapsed (#6424)
- dkulp — Fix 3D Objects (Image/Mesh/Gridlines/Terrain/Ruler) handle picking on the Layout tab — selecting, dragging, and center-handle tool cycling now work again after the DragSession refactor.
- derwin12 — Renaming a preview now updates all pick lists and the View menu (fixes #6430).
- derwin12 — Fix pivot point for rotating multiple objects (#6418)
- dkulp — Fix drag-and-drop of Video/Pictures/Glediator/Shader files onto the effect grid losing the filename
- dkulp — macOS: Video effect now renders rawvideo MOV files (rgb24/bgr24/rgba/bgra)
- derwin12 — Fix imports for both old and new xmodel formats (Layout import, Node Select Grid, SubModels dialog) (#6411).
- derwin12 — Re-Map Custom Model now handles the new xmodel format (#6397, #6400).
- derwin12 — PolyLine division-by-zero produced NaN coords that crashed the macOS depth sort (#6407).
- derwin12 — Fix the model preview for PolyLine with Drops (#6208).
- derwin12 — Various crashes seen in submitted logs: harden Model/ModelManager null guards, TwinklyOutput error handling, and main-frame model lookups (#6402).
- derwin12 — Color picker crashes and timeline startup crashes (#6387).
- derwin12 — Fix hangs in the Face/State Definition dialogs on large models (#6374).
- derwin12 — Shockwave effect: end time no longer exceeds the effect end time (#6398).
- derwin12 — Text effect: fix multi-line "color per word" rendering (#6393).
- derwin12 — Shape effect: fix browse-button enable/disable logic (#6390).
- derwin12 — SubModels dialog: extra comma appearing after the wxSplit→Split switch because of empty-string handling differences (#6377).
- derwin12 — Don't flag embedded images as missing in the sequence checker (#6378).
- derwin12 — Color picker swatch panel: full repaint on resize fixes artifacts (#6376).
- AlexB — Keep individual start channels when importing models (#6384).
- AlexB — Fix vendor catalog download issues — surface errors and use longer timeouts for the large-file fetches (#6381).
- dkulp — Avoid creating and destroying wxCursor objects on every mouse move across the grid canvases, color/value curve dialogs, and assist panels.
- dkulp — macOS: fix waveform cursor memory leak (cursors were never released).
- dkulp — Fix top macOS crash in Model::DisplayModelOnWindow when a freshly-placed model is rendered before its node coords are populated.
- dkulp — Fix Windows crash in xlOGL3GraphicsContext::drawPrimitive when the vertex accumulator is null/wrong-type (seen in the Waveform render path).
- dkulp — PixelBufferClass::reset now guards against a null model pointer and logs the caller instead of crashing; also AbortRender at the remaining model-mutation entry points (FinalizeModel, paste, group create/clone, LOR / channel-map imports, controller rename / IP change / delete) so render jobs can no longer race a model add or start-channel rewrite. Addresses the long-standing ModelGroup::CheckForChanges off-main-thread crashes.
- dkulp — Fix Windows crash in LayoutPanel::FinalizeModel when a download / progress dialog pumped events and re-entered FinalizeModel against a freed _newModel. Added a re-entrancy guard and a Reset() cleanup for show-folder loads.
- dkulp — Fix crash when an OBJ mesh file fails to parse or contains no geometry; the mesh draw path now skips LoadBuffers instead of dereferencing an empty tinyobj attrib (xlGLMesh::LoadBuffers, xlMetalMesh::LoadBuffers).

https://github.com/xLightsSequencer/xLights/releases/tag/2026.10

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