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Baixar xLights 2026.07 per a Windows

xLights is a free and open source program that enables you to design, create and play amazing lighting displays through the use of DMX controllers, E1.31 Ethernet controllers and more.

Aquesta és una versió anterior. La versió actual és la 2026.19. xLights 2026.19 · Data de publicació:

Fitxers d’instal·lació 2026.07

ArquitecturaTipusÀmbitMida del fitxerBaixaSHA256
64 bits EXE (Inno Setup) · en-US Tots els usuaris — github.com VirusTotal

L’enllaç i l’SHA256 provenen del manifest comunitari del Gestor de paquets del Windows. Convé comparar el hash del fitxer baixat abans d’executar-lo.

Notes de la versió

2026.07 — April 28, 2026
Enhancements
- MrPierreB — Add node animation playback to SubModels dialog.
- dkulp — Media-compatibility "Convert Now" now special-cases animated GIFs that were used as Video effects and turns them into normal Pictures effects that properly handle animated GIFs
- dkulp — Waveform (macOS 12+): four new "Stem — Drums / Bass / Other / Vocals (ML)" right-click filters run Apple CoreML inference against HTDemucs to split the audio into its constituent parts. Both the waveform and the playback signal follow the picked stem — so "Stem — Drums" lets you see and hear just the drum line for timing work. First activation prompts to download the model (~65 MB) into an ai-models/ subdir of the show folder or any media folder; subsequent picks are instant cache hits. Inference runs on a background thread with a progress dialog so the UI stays responsive.
- dkulp — AI services backend moved to wx-free core (src-core/ai/). Services now expose their settings as a declarative ServiceProperty schema; secrets go through an injectable IServiceSettingsStore so platform secure storage can be plugged in.
- dkulp — Waveform: new "View as spectrogram" right-click entry replaces the peak polygons with an STFT magnitude view (log-frequency y-axis, dB-scaled magenta→yellow colormap). Computation happens once per track; zoom/scroll just resample the cached buffer into a new texture.
- dkulp — Timing tracks: new "Audio Chords" option in the "Add Timing Track" dialog (after the FPP entries, before VAMP plugins). Builds a chromagram, matches against 24 major/minor templates, estimates key via Krumhansl–Schmuckler, and drops a variable timing track whose back-to-back marks are labelled with the detected chord names.
- dkulp — Waveform: new "Vocals waveform (center extract)" filter emphasises centre-panned content via M - α|S| — a lightweight counterpart to the existing "Non Vocals" filter.
- dkulp — Waveform: new "Show Pitch Contour" right-click toggle overlays a colour-coded pitch-vs-time polyline (colour = pitch class) scaled to a log-frequency y-axis. Useful for vocal / melody timing work; unvoiced frames break the polyline.
- dkulp — Timing tracks: new "Audio Tempo" option in the "Add Timing Track" dialog runs autocorrelation on the audio's onset envelope, confirms the detected BPM, and drops a fixed timing track with back-to-back marks at each beat.
- dkulp — Waveform (macOS): "Classify Audio…" right-click entry runs Apple's SNClassifySoundRequest offline and lets you pick a detected class (drums, vocals, guitar, …); the waveform then scales to show amplitude only where that class is present. Linux/Windows builds exclude this via ifdef since the classifier framework is Apple-only.
- dkulp — Waveform: new "Perceptual (LUFS)" filter renders the BS.1770 K-weighted momentary-loudness envelope so timing marks line up with what the ear actually hears on heavily-compressed tracks where raw amplitude plateaus.
- dkulp — Waveform: new "Show Onsets" right-click entry overlays faint amber verticals at detected percussive onsets. The "Add Timing Track" dialog gains an "Audio Onsets" option that drops a new variable timing track with back-to-back marks between detected onsets. Spectral-flux detection runs entirely on-device.
- dkulp — Waveform: overlay the RMS energy band on top of the peak polygon so compressed sections read as "loud" even when their peaks plateau.
- dkulp — Shape effect: Effect panel now organises its 27 properties into Shape / Size / Motion / Triggers tabs instead of a flat scroll, matching the grouped layout other large effects use.
- MrPierreB — Value curve Exponential, Logarithmic, and Parabolic types now support Start/End.
- scott — Add "Show Names" and "Show Start Channel" checkboxes to Layout tab to display model names and controller/port or start channel in the layout preview
- derwin12 — Add timing track trigger for Shockwave effect
- derwin12 — Include fonts in a Package Sequence (#3503)
- derwin12 — Better cube visualizion for dumb rgb (#4652)
- derwin12 — Windows now preserves audio pitch at various speeds (#2149)
- derwin12 — Show losso box when selecting props in 3D (#3841)
- derwin12 — Show warning if you set String property when Controller color order is available (#5441)
- derwin12 — Up the pixielink port count capability (#4079)
- derwin12 — Add new Label text model (#5145)
- derwin12 — Add optional image to custom models (#3825)
- derwin12 — Picture effect auto-sets scaling to "Scale To Fit" when appropriate
- derwin12 — Add Speed as a Warp effect type (#4596)
- derwin12 — Add more variability to Lines Effect. Now using float values (#4532)
- AGFazio — Include Line Count in Submodel dialog (#5359)
- dkulp — Render: RenderProgressInfo now self-signals completion via an atomic flag
- dkulp — Shader effect: dynamic uniforms emit JSON matching the effect-panel schema; JsonEffectPanel gains a reusable point2d control type, so iPad and desktop build the dynamic rows from the same description.
Bug Fixes
- dkulp — Replaced throwing std::stoi calls in OutputManager / xxxSerialOutput / HinksPix with non-throwing std::strtol so corrupt config or controller responses no longer crash.
- dkulp — State / Faces / Shockwave / VUMeter / Lyric / MatrixModel: added div-by-zero and map.at() guards on render-thread paths that could crash on edge-case inputs.
- dkulp — Faces / xlFontInfo / SpecialOptions / FileUtils / ip_utils / AudioManager: added missing locks around static / shared caches that were mutated concurrently from render workers and could corrupt or crash under heavy parallel rendering.
- dkulp — E1.31 / ArtNet / DDP SetManyChannels: bounds-check the starting channel before memcpy so an out-of-range channel can't overflow the packet buffer.
- dkulp — AlphaPix / WLED / HinksPix: free curl_slist headers (and the WLED CURL handle) on every exit path; firmware-upload filename copy now uses bounded strncpy.
- dkulp — AudioManager: widened sample-loop counters to long so pcm conversion no longer overflows on multi-hour audio; added missing int16 clamp on the NONVOCALS / VOCALS mono fallback.
- dkulp — Render engine: AggregatorRenderer::setPreviousFrameDone bounds-checks the frame index before indexing the per-frame counter array.
- derwin12 — Fix state/face definitions copied in layout not rendering in sequence until restart (#6239)
- derwin12 — Layout was sizing groups and model names too quickly (#6236)
- derwin12 — Fix ON effect was resetting the intensity values (#6233)
- derwin12 — Fix visualizer clearing all models (#6227)
- derwin12 — Twinkly was blocking the render when devices were offline (#4101)
- derwin12 — Fix copy-paste model not assigning the next available start channel
- dkulp — Metal render: drain autoreleased MTLCommandEncoders per frame instead of per render-job (large memory growth during long renders), fix sparkleBuffer use-after-free, and release retained Metal objects at shutdown
- dkup/derwin — Handle various codec issues in avi conversions (#6142, #6153)
- derwin12 — Fix Use State as Outline for Face Effect default (#6148)
- derwin12 — New polyline with default drop pattern did not render (#6156)
- derwin12 — ESPixelStick: clear unused ports when uploading with FullxLights Control (#5689)
- derwin12 — Fix base show folder merge not detecting child element changes (#4265)
- derwin12 — Preserve Layer Blending and Settings when using Random Effects (#6136)
- AGFazio — Honour 2D to 3D Layout changing (#6133)
- AGFazio — Fix pixel sizing appearing zoomed in (#6139)
- derwin12 — Downloadeded models now placed where you drop them (#5912)
- derwin12 — Random Value Curve now holds the value properly (#4803)
- scott — Fix some values not being stored in (new) settings file (#6134)
- dkulp — Fix layout render glitches by sorting pixels back-to-front by camera-space Z (#6126)
- charlie — Restore performance of House Preview Export to Video
Changes
- dkulp — Package Sequence: rewritten to walk SequenceMedia + every model/view-object's file references + Matrix face images so shaders, custom images, videos, meshes, and face/state assets are actually included. Show-relative paths preserved where possible; external files relocated under typed subdirs (Images/ Videos/ Shaders/ Glediators/ Meshes/ Faces/) with folder-based disambiguation on basename collisions so packaged filenames can't mimic PicturesEffect's animation-sequence detection. No more _lost/ dumping;
- dkulp — Packaging preferences: "Exclude Presets" renamed to "Exclude Videos" — the old option stripped a rgbeffects element that no longer carries presets, so it was a no-op;

https://github.com/xLightsSequencer/xLights/releases/tag/2026.07

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