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Baixar xLights 2026.06 per a Windows

xLights is a free and open source program that enables you to design, create and play amazing lighting displays through the use of DMX controllers, E1.31 Ethernet controllers and more.

Aquesta és una versió anterior. La versió actual és la 2026.19. xLights 2026.19 · Data de publicació:

Fitxers d’instal·lació 2026.06

ArquitecturaTipusÀmbitMida del fitxerBaixaSHA256
64 bits EXE (Inno Setup) · en-US Tots els usuaris — github.com VirusTotal

L’enllaç i l’SHA256 provenen del manifest comunitari del Gestor de paquets del Windows. Convé comparar el hash del fitxer baixat abans d’executar-lo.

Notes de la versió

2026.06 — April 16, 2026
Enhancements
- dkulp — Media-compatibility warning on sequence load now offers "Convert Videos Now" — transcodes flagged files to .mov next to the originals (rawvideo/rgb24 if the source is uncompressed, hevc_videotoolbox otherwise) and rewrites the matching video-effect filenames in the sequence.
- AGFazio — Add 'Yes to All' / 'No to All' options when merging base show directory changes
- derwin12 — Add alternate audio tracks support incl waveform, VU Meter and value curve access. (#3820)
- derwin12 — Allow selecting audio from a sequence package (zip/piz/xsqz) in Sequence Settings (#5630)
- derwin12 — Add sequencer prop filter to quickly jump to a prop by name (#5066)
- derwin12 — Add "Small" option to Model Handle Size preference (#3583)
- derwin12 — Add Render Styles to Select Effects Window (#4848)
- dkulp — Add "Lossless RGB Video, *.mov" model export format — uncompressed RGB24 in a mov container, bit-exact and decoded natively by AVFoundation, replaces the deprecated uncompressed AVI export for pixel-perfect video capture. Compatibility warning now points users at this as the lossless replacement for uncompressed AVI.
- dkulp — Warn the user when picking the deprecated "Uncompressed Video, *.avi" format from the model export dialog, suggesting the new lossless RGB MOV instead.
- dkulp — Add "Don't show again for this version" checkbox to the AVFoundation media compatibility warning shown on sequence load
- dkulp — Format GitHub release notes as markdown (sectioned headings, bullet list per author) instead of dumping the raw README text
- dkulp — Wave effect "Number of Waves" slider is now a proper float cycles slider (0.5 .. 10.0) instead of a confusing integer degrees slider (180 .. 3600). Existing sequences are migrated automatically on first load.
Bug Fixes
- dkulp — Fix HinksPix Pro V1/V2 sometimes reporting start channel 1 after auto-size, causing model overlaps. SetChannelSize now preserves the controller's base start channel across its internal output rebuild.
- dkulp — Suppress startup "Setting show directory to X" info dialog when the -s argument matches the already-saved show directory.
- dkulp — Help → Key Bindings now opens a resizable, scrollable dialog instead of a wxMessageBox so the bottom of the list is reachable on short displays (#5855).
- dkulp — Fix several pre-existing effect default mismatches exposed during the JSON migration: Fan/Galaxy/Shockwave Blend_Edges now honor their JSON "true" default for newly-created effects, Shape StartSize matches JSON (1 instead of 5), Faces FaceDefinition fallback is now consistently "Default" across CheckEffectSettings and Render, Metal Spirals now matches CPU Spirals default for Rotation/Thickness.
- dkulp — Fix Apple Intelligence service disappearing entirely on macOS prior to 26: weak-link FoundationModels and ImagePlayground frameworks so the binary loads on older macOS, gate Color Palette to macOS 26+ (FoundationModels) and Image Generation to macOS 15.4+ (ImagePlayground.ImageCreator)
- derwin12 — Model preview reset after changing model (#5758)
- derwin12 — Fix Twinkle Steps value curve capped at 100 instead of 400 (#4347)
- AGFazio — Fix submodels in a group showing at wrong indent level in sequencer element list
- derwin12 — Fix downloaded/imported models always getting start channel 1 (#6075)
- derwin12 — Fix false "newer version" warning when importing effects from same version (#6113)
- derwin12 — Fix Solid/Blended Circle pixel style appearing wrong size in model and effect panels (#4031, #4654, #4087)
- derwin12 — Fix unintended setting of ShadowModelFor (#5634)
- dkulp — Fix macOS 11/12 launch crash "Symbol not found..." due to using some stuff (like std::format) from newer C++ that is not available before macOS 13.3. This is likely temporary and expect minimal version to bump to at least 13.3 at some point in the near future. (#6080)
- derwin12 — Fix Wave effect speed from a value curve (#3346)
- derwin12 — Improve Shape effect emoji rendering on Windows and Direction (#5636)
- derwin12 — Fix 3D Spiral gradient flip when Rotation value curve crosses zero (#4807)
- AGFazio — Fix Square and Smooth Circle model appearances not scaling with zoom in the layout view (#5849)
- dkulp — Fix Pinwheel Rotation default mismatch between renderer and panel
- derwin12 — Fix crash after using Join in the SubModels dialog. (#6064)
- dkulp — Fix Guitar BaseWaveFactor/StringWaveFactor losing user values after JSON panel migration. Old E_SLIDER_*WaveFactor int values are migrated forward to E_TEXTCTRL_*WaveFactor floats.
- dkulp — Fix Circles effect Collide checkbox removal causing silent behavior change in old sequences. Sequences with Collide=1 are now migrated to Bounce=1 to preserve their non-wrapping render.
- dkulp — Fix Shockwave effect rendering as invisible on macOS for new effects (Metal backend was using stale defaults of 0 for Start/End Radius/Width).
- dkulp — Fix Pinwheel Rotation default mismatch between renderer and panel
Changes
- scott — Replace wxConfig with a custom JSON settings manager (AppData/xLights/settings.json). Settings are automatically migrated from the legacy system on first run.
- dkulp — Pinwheel effect now defaults to the New Render Method; existing sequences are migrated to preserve the Old Render Method so their look is unchanged.
- dkulp/derwin12 — Twinkle effect now defaults to the New Render Method; existing sequences are migrated to preserve the Old Render Method so their look is unchanged.
- dkulp — Effect panels are now built from JSON metadata files in resources/effectmetadata/ instead of wxSmith-generated C++ code. All 54 "standard" effect panels migrated (Moving Head's 2345-line visual designer remains wxSmith-based).
- dkulp — Effect default / min / max / divisor values are now read from the JSON metadata at startup instead of from #define constants in each effect. The JSON is the source of truth — adjusting a slider's default or range in resources/effectmetadata/ now actually changes the effect's render behavior. ~45 effects migrated.

https://github.com/xLightsSequencer/xLights/releases/tag/2026.06

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