Aquesta és una versió anterior. La versió actual és la 2023.2.22f1. Unity 2023 2023.2.22f1 · Data de publicació:
2023.2.3f1 forma part de la branca 2023.2, que va arribar al final de vida el 29 d’abril del 2024. Ja no rep correccions de seguretat. endoflife.date
Fitxers d’instal·lació 2023.2.3f1
| Arquitectura | Tipus | Àmbit | Mida del fitxer | Baixa | SHA256 |
|---|---|---|---|---|---|
| 64 bits | EXE (NSIS) | Tots els usuaris | — | download.unity3d.com | VirusTotal |
L’enllaç i l’SHA256 provenen del manifest comunitari del Gestor de paquets del Windows. Convé comparar el hash del fitxer baixat abans d’executar-lo.
Notes de la versió
Known Issues in 2023.2.3f1
- 3D Physics: Crash on OverlapSphereCommandJob when entering the Play Mode (UUM-33459)
- Android: AdmobSDK banner ad disappears when the device goes to the home screen and returns to the application (UUM-57151)
- Asset - Database: Crash on Object::IncrementPersistentDirtyIndex when upgrading project version (UUM-57909)
- Audio Authoring: Wrong tooltip when hovering over the "Load In Background" property of an audio clip (UUM-27581)
- Audio Random Container: Windows get messed up due to ARC (UUM-55116)
- Contextual Menu: The Contextual Menu dissapear when pasting text in search bar using mouse (UUM-53929)
- Contextual Menu: [Context Menu] Crash on ContextMenu:Show when clicking on Animation transition gear icon (UUM-44009)
- Culling: Crash on PrepareDrawShadowsCommandStep1 when selecting a camera while the Occlusion Culling window is open (UUM-506)
- IAP: [Android] The Player crashes with a "JNI ERROR (app bug)" error when the global reference table gets overflowed by BillingClientStateListener (UUM-55105)
- IL2CPP: [Android] Crash on Android when AndroidJavaProxy is calling from multiple threads (UUM-49357)
- Input: Crash on InputDeviceIOCTL when closing Unity editor (UUM-10774)
- Mono: Crash in CollectManagedImportDependencyGetters inside OpenScene in batch mode (UUM-57742)
- Packman: Users cannot export bundled plugins into a .unitypackage anymore (UUM-37376)
- PhysX Integration: Rigidbody component's values do not translate to the PhysX calculations when they are being overridden via a script (UUM-55081)
- Platform Audio: Audio is delayed by ~0,5 sec after starting to play it in the Android/iOS Player (UUM-41494)
- Platform Audio: [WebGL] A looping audio sounds different on WebGL than in the editor/native desktop player (UUM-12530)
- Progressive Lightmapper: The Editor becomes unresponsive and memory allocation errors are spammed in the Console when Generating Lightning (UUM-58017)
- Scene/Game View: Cannot move the Scene view Camera with the Middle Mouse Button when the Scene window is not active (UUM-57116)
- Serialization: Crash on EditorOnlyPlayerSettings::GetDefaultTextureCompressionFormat when selecting a Texture 2D asset (UUM-55126)
- UI Toolkit Controls: ARC volume value is synced with audio clip list item volume (UUM-54716)
- XR SRP: [Quest] Stutter/Frame Pacing with OculusRuntime.WaitToBeginFrame when the Player is built (UUM-27247)
2023.2.3f1 Release Notes
Fixes
- 2D: Fixed case where URP freeform lights glitch when Light points are close to one another. (UUM-43318)
- Accessibility: Fixed the node that is focused on touch. (UUM-55447)
- Android: AndroidJavaObject will correctl follow dispose pattern and will now call Dispose(false) from finalizer, previously it called Dispose(true). (UUM-53674)
- Animation: Fixed crash with multithreaded evaluation after calling ApplyOverrides on AnimatorOverrideController. (UUM-31848)
- Editor: "Assertion failed on expression" errors spammed due to an attachment limit. (UUM-42643)
- Editor: Added a space in contextual menu for TMP. (UUM-55626)
- Editor: Fixed a bug where the KeyDown event from the Context menu's search field would be propagated to other windows. (UUM-55638)
- Editor: Fixed an Editor freeze when PrefabUtility.LoadPrefabContents was called in AssetPostprocessor.OnPostprocessAllAssets for a moved prefab. (UUM-54362)
- Editor: Fixed issue when dragging selectable field in IMGUI. (UUM-56528)
- Editor: Fixed issue with IMGUI not calculating text size properly. (UUM-52215)
- Editor: Fixed player build issue with needed assemblies being omitted from the build. (UUM-44770)
- Editor: Fixed sign out experience from the Editor UI with or without active Hub (LIT-2409)
- Editor: Fixes issues with updating IMGUI TextField from code. (UUM-49261)
- Editor: Properly report a cancelled build in early build player stage. (UUM-28285)
- Editor: Remove shortcut duplicates in the Binding Conflicts tab in the Shortcut Manager window. (UUM-55287)
- GI: Handling CPU memory allocation failure in heavy data jobs when baking APV. (UUM-54569)
- Graphics: Add support for SRP depth-only passes to accept RenderBuffers as store targets, rather than using the whole RenderTexture. (UUM-11868)
- Graphics: Clarify that creating an AsyncQueueSynchronisation GraphicsFence requires the platform to support AsyncCompute. (UUM-47689)
- HDRP: Fixed triplanar on alpha clipped geometry. (UUM-56664)
- Linux: Fixed space key does not work when holding the Shift key. (UUM-54226)
- Nintendo Switch: Fixed to correctly set Depth Clip Mode on Nintendo Switch so the ShaderLab ZClip command can work correctly. (UUM-41487)
- Physics 2D: Fixed an issue where "PhysicsShapeGroup2D.Add()" produced incorrect "PhysicsShape2D.vertexStartIndex". (UUM-57029)
- Scene/Game View: Fixed center tool handle mode. (UUM-55984)
- TextMeshPro: Custom validator ignores the returned character from the validate function. (UUM-42147)
- TextMeshPro: Editing a textfield on mobile and then submitting throws an exception. (UUM-37282)
- TextMeshPro: Fixed margin values of TMP Text object can't be set when having specific anchors. (UUM-46117)
- uGUI: Fixed editor crash on Camera::GetCameraRect on a nested Canvas GameObject. (UUM-42366)
- uGUI: Fixed underline when use at end of text. (UUM-55135)
- Universal RP: Fixed an issue where Light Layers did not check scene lighting setting when enabling the keyword. (UUM-33751)
Package changes in 2023.2.3f1
Packages updated
- com.unity.mobile.android-logcat: 1.3.2 → 1.4.0
- com.unity.xr.arcore: 5.1.0 → 5.1.1
- com.unity.xr.arfoundation: 5.1.0 → 5.1.1
- com.unity.xr.arkit: 5.1.0 → 5.1.1
- com.unity.xr.meta-openxr: 1.0.0 → 1.0.1