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Baixar Unity 2023 2023.2.15f1 per a Windows

The world’s leading platform for real-time content creation

Aquesta és una versió anterior. La versió actual és la 2023.2.22f1. Unity 2023 2023.2.22f1 · Data de publicació:
2023.2.15f1 forma part de la branca 2023.2, que va arribar al final de vida el 29 d’abril del 2024. Ja no rep correccions de seguretat. endoflife.date

Fitxers d’instal·lació 2023.2.15f1

ArquitecturaTipusÀmbitMida del fitxerBaixaSHA256
64 bits EXE (NSIS) Tots els usuaris — download.unity3d.com VirusTotal

L’enllaç i l’SHA256 provenen del manifest comunitari del Gestor de paquets del Windows. Convé comparar el hash del fitxer baixat abans d’executar-lo.

Notes de la versió

Known Issues in 2023.2.15f1
- Animation: Crash on AnimatorStateMachine::RemoveTransitionsWithDeletingObject when deleting a newly created Empty State in Animator Controller (UUM-66549)
- Asset - Database: Crash in CollectManagedImportDependencyGetters inside OpenScene in batch mode (UUM-57742)
- Asset - Database: Crash on UnityEditor.AssetDatabase:OpenAsset because assertion fails on prefabInstance.GetRootGameObject().IsValid() expression while opening a specific Scene (UUM-66207)
- Asset Bundles: Memory leak when building AssetBundle with Sprite Atlas enabled on macOS (UUM-56323)
- Asset Importers: Unity crashes on strtol_l when importing a specific .obj file (UUM-42697)
- Audio Authoring: Crash on AudioUtil_CUSTOM_HasAudioCallback when exiting Play Mode while the Inspector is displaying a GameObject with a script attached (UUM-58481)
- HD RP: "Assertion failed on expression: ..." and "Invalid AABB ..." errors spammed in the Console when entering Play Mode (UUM-59026)
- HD RP: Prefab preview thumbnails are not being rendered when a Project uses HDRP (UUM-60000)
- IAP: [Android] The Player crashes with a "JNI ERROR (app bug)" error when the global reference table gets overflowed by BillingClientStateListener (UUM-55105)
- IL2CPP: [Android] Crash on Android when AndroidJavaProxy is calling from multiple threads (UUM-49357)
- Input: Crash on InputDeviceIOCTL when closing Unity editor (UUM-10774)
- MacOS: Player hangs when re-focusing the Player window after switching to a window that covers the Player window (UUM-67400)
- Metal: [iOS] App crashes with out of memory exception in UnityGfxDeviceWorker when starting the app (UUM-55488)
- OpenGL: [Linux] Crash on ApiGLES::TextureImage when loading a scene (UUM-46567)
- Platform Audio: [Linux] No audio output when playing audio (UUM-53143)
- Progressive Lightmapper: The Editor becomes unresponsive and memory allocation errors are spammed in the Console when Generating Lightning (UUM-58017)
- RP Foundation: Stacked camera is not rendering when using custom post effects is done in PreRender PostRender and Camera is not in HDR (UUM-22444)
- Scene Management: Crash on GameObject::QueryComponentByType when opening a project (UUM-58461)
- WebRequest: UnityWebRequest crashes if invoked when player is quitting (UUM-63150)
2023.2.15f1 Release Notes
Improvements
- Editor: Added support for LinkerFlagsFile. (UUM-64176)
- Editor: Adjusted IL2CPP IDE command line generation to include AdditionalIl2CppArgs. (UUM-64177)
Changes
- Package Manager: service packages grouping has been improved in the package manager service tab
- Services: Update text on the project link screen.
Fixes
- Documentation: Added multiplayer services links.
- Documentation: Fixed descriptions for AudioImporter public methods to reflect an updated list of options for platform strings. (UUM-52593)
- Editor: Color picker preview can now sample from the menu bar and the dock area. (UUM-52823)
- Editor: Fixed an issue where items with a very long name made the arrow indicator disappear in Add Component dropdown popup. (UUM-60655)
- Editor: Fixed and exception happening when maximizing a window while Preview window is docked outside of the inspector. (UUM-62792)
- Editor: Fixed exception "CreateScriptableObjectInstanceFromType can only be called from the main" (UUM-61722)
- Editor: Fixed null exception leading to blank text in the editor. (UUM-62772)
- Editor: Fixed null reference when disabling a component in a prefab. (UUM-65893)
- Editor: Fixed project window label highlight. (UUM-65244)
- Editor: Fixed sprite asset inspector for TMP. (UUM-64870)
- Editor: Per-platform formats on the TextureImporter will default to the platform default if not initialized properly. (UUM-33166)
- HDRP: Fixed artifacts on low resolution SSGI when dynamic resolution values are low. (UUM-57785)
- HDRP: Fixed shader warning. (UUM-45234)
- iOS: Fixed view briefly distorting when rotating device with auto-rotation enabled. (UUM-63417)
- iOS: [Privacy Manifests] Fixed duplicates elements filtering when merging multiple manifests if the children elements of the duplicates are in different order (UUM-59885)
- Prefabs: Fixed an issue were Overrides inside a managed reference didn't appear as Read Only when using Show Overrides. (UUM-65819)
- Terrain: Fixed an issue where ComputeDetailInstanceTransforms was out of bounds and crashed. (UUM-27936)
- TextCore: Fixed an issue where space and underline were not always added to Static FontAsset. (UUM-45512)
- uGUI: Fixed an issue when Interacting with Occluded Button Areas using UGUI and GraphicRaycaster, the clickability is now consistent. (UUM-60672)
- UI Toolkit: Addressed the window state when reimporting a bound script. (UUM-59990)
- UI Toolkit: Fixed an issue where a property drawer for a parent generic type would be used instead of the property drawer for a child type. (UUM-49307)
- UI Toolkit: Fixed an issue where column widths in percentage was not supported. (UUM-21102)
- UI Toolkit: Fixed an issue where the ScrollView touch scroll inertia did not behaves similarly across multiple framerates. (UUM-59847)
- UI Toolkit: Fixed an issue where the ScrollView would not stops a touch scroll at a greater velocity, thus eliminating the "trail off" effect. (UUM-58479)
- UI Toolkit: Fixed Zoom with hotkey on Mac does not work inside the canvas. (UUM-52102)
- UI Toolkit: Properly look for the right data source path. (UUM-59593)
- UI Toolkit: UI Toolkit: Fixed UI Builder frame selected from not focusing when the canvas had been offset from the origin. (UUM-65223)
- Video: Fixed the error "0xc00d36b4 while reading" is being thrown when turning on Transcode in the Import Settings of Video Clip Assets. (UUM-56816)
Package changes in 2023.2.15f1

https://unity3d.com/unity/whats-new/2023.2.15

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