Aquesta és una versió anterior. La versió actual és la 2023.2.22f1. Unity 2023 2023.2.22f1 · Data de publicació:
2023.2.14f1 forma part de la branca 2023.2, que va arribar al final de vida el 29 d’abril del 2024. Ja no rep correccions de seguretat. endoflife.date
Fitxers d’instal·lació 2023.2.14f1
| Arquitectura | Tipus | Àmbit | Mida del fitxer | Baixa | SHA256 |
|---|---|---|---|---|---|
| 64 bits | EXE (NSIS) | Tots els usuaris | — | download.unity3d.com | VirusTotal |
L’enllaç i l’SHA256 provenen del manifest comunitari del Gestor de paquets del Windows. Convé comparar el hash del fitxer baixat abans d’executar-lo.
Notes de la versió
Known Issues in 2023.2.14f1
- Asset - Database: Crash in CollectManagedImportDependencyGetters inside OpenScene in batch mode (UUM-57742)
- Asset - Database: Crash on UnityEditor.AssetDatabase:OpenAsset because assertion fails on prefabInstance.GetRootGameObject().IsValid() expression while opening a specific Scene (UUM-66207)
- Asset Importers: Crash on ConvertBlenderToFBX while importing a specific .blend file (UUM-63758)
- Audio Authoring: Crash on AudioUtil_CUSTOM_HasAudioCallback when exiting Play Mode while the Inspector is displaying a GameObject with a script attached (UUM-58481)
- HD RP: Prefab preview thumbnails are not being rendered when a Project uses HDRP (UUM-60000)
- HD RP: [AMD] Crash on GfxDeviceD3D12Base::DrawBuffersCommon when Baking Light with Virtual Offset on Probe Volumes (UUM-59522)
- IAP: [Android] The Player crashes with a "JNI ERROR (app bug)" error when the global reference table gets overflowed by BillingClientStateListener (UUM-55105)
- IL2CPP: [Android] Crash on Android when AndroidJavaProxy is calling from multiple threads (UUM-49357)
- Input: Crash on InputDeviceIOCTL when closing Unity editor (UUM-10774)
- Metal: [iOS] App crashes with out of memory exception in UnityGfxDeviceWorker when starting the app (UUM-55488)
- Platform Audio: [Linux] No audio output when playing audio (UUM-53143)
- Progressive Lightmapper: The Editor becomes unresponsive and memory allocation errors are spammed in the Console when Generating Lightning (UUM-58017)
- RP Foundation: Stacked camera is not rendering when using custom post effects is done in PreRender PostRender and Camera is not in HDR (UUM-22444)
- Scene Management: Crash on GameObject::QueryComponentByType when opening a project (UUM-58461)
- UI Toolkit Framework: "TextureImporterInspector.OnInspectorGUI must call ApplyRevertGUI to avoid unexpected behaviour." thrown when selecting Asset then selecting and deselecting Texture 2D (UUM-35998)
- WebRequest: UnityWebRequest crashes if invoked when player is quitting (UUM-63150)
2023.2.14f1 Release Notes
Features
- Version Control: New tab view to list and manage locks
API Changes
- Core: Added: API to force active set for APV. (UUM-64028)
Fixes
- 2D: Fixed exception error when slicing Sprite after an Undo. (UUM-62818)
- Android: Fixed freeze when opening Icons section of Player Settings. (UUM-61146)
- Animation: Fixed crash when loading asset bundle with animation clip serialized before 2022.1. (UUM-63344)
- Audio: Fixed ARC spamming warnings when being duplicated/renamed/editor opened if loop/time/trigger mode settings would cause an infinite number of clips. Also fixed the message to clearly state we automatically fix the time property. (UUM-55698)
- Build Pipeline: Fixed a regression where mesh components are stripped if its shader is made of UsePass only references. (UUM-57201)
- Build Pipeline: Fixed the build failure when switch platform and build player are called together. (UUM-54379)
- Documentation: Fixed description for AudioSource.GetDSPBufferSize by pointing to the correct DSP buffer size setting. (UUM-52557)
- Editor: Fixed case where closing a docked window could result in overlapping sibling windows. (UUM-41817)
- Editor: Fixed context menu not showing up when right-clicking a UnityEvent in Inspector. (UUM-59240)
- Editor: Fixed for Crash on NSException when the display dialog contains a long message containing multibyte characters which are clipped when the message is abbreviated by ellipses. (UUM-62757)
- Editor: Fixed hyperlink color for light mode in the editor. (UUM-57288)
- Editor: Fixed incorrect duplicate menu items being removed when menu system is updated. (UUM-14958)
- Graphics: Fixed crash when importing an unsupported 2x2 mipmapped, BC-compressed asset created in an older version of Unity. (UUM-48520)
- HDRP: Fixed an issue where HDRP shaders were not HLSL2021 compliant. (UUM-64747)
- IL2CPP: Fixed build failure when using unary negation operator (-) or bitwise not operator (~) on a pointer type cast to a native integer (nint/nint). (UUM-62413)
- IL2CPP: Fixed inclusion of file and line numbers when specified in the IL2CPP Stacktrace Information setting for a Server build. (UUM-59506)
- IL2CPP: Fixed MemoryMappedFile on posix systems to query page size from the system, instead of hardcoding it. (UUM-54598)
- macOS: Fixed memory spikes when macOS player is offscreen or minimized. (UUM-30049)
- Mono: Fixed issue where custom client and server certificates were not correctly being validated by HttpClient. (UUM-57031)
- Mono: Fixed race condition in ManagedWebSocket release of semaphore and buffer. (UUM-61544)
- Particles: Fixed an issue where using GPU instanced mesh particles could result in visual corruption. (UUM-64297)
- Scripting: Fixed crash when reflecting over all parameters on all methods in the UnityEngine assembly. (UUM-62295)
- Serialization: Fixed errors when opening a Prefab with an overriden managed reference and Show Overrides is enabled. (UUM-46566)
- uGUI: Fixed the virtual keyboard of InputField not closing upon Enter/Newline on Android. (UUM-57150)
- UI Elements: Fixed an issue where where the ListView's toggle focus state to did not match IMGUI. (UUM-37800)
- UI Elements: Fixed the disabled ListView's footer styling. (UUM-61636)
- UI Elements: Fixed the keyboard navigation for ListView's foldout. (UUM-60999)
- UI Elements: Fixed the recursive call that caused the stackoverflow for dynamic height collection view elements. (UUM-46701)
- UI Elements: Fixed the runtime keyboard navigation for ListView. (UUM-61723)
- UI Toolkit: Fixed an issue when pressing the delete key on a selected style sheet in the explore would not remove it. (UUM-36848)
- Universal RP: Fixed an issue where keywords were incorrectly enabled/disabled when shadows were enabled in the URP Asset and "Transparent Receive Shadows" was disabled on the renderer. (UUM-64416)
- Version Control: Fixed an issue where branch creations did not start from the latest changeset.
- Version Control: Fixed an issue where user was not able to expand added item list after collapsing.
- Version Control: Fixed Diff option unavailable for .prefab.
- Version Control: Fixed DropdownField not working properly on a ModalUtility window on MacOS.
- Version Control: Fixed finding changes operation being firing constantly.
- Version Control: Fixed issue with existing checkout operations locking the workspace.
- Version Control: Fixed layout error when switching checkout status in the inspector.
- Version Control: Fixed Pending Changes context menu had the view file history greyed out for asset+meta.
- Version Control: Fixed Preconfigured date format was not recognized as a valid DateTime.
- Version Control: Fixed typo in locks tooltip.
- Version Control: Fixed UI error when opening and closing multiple closable tabs.
- Version Control: Removed obsolete content in package documentation.
- Version Control: Replaced "plasticscm.com" by a "https://unity.com/solutions/version-control" in the package.json.
- Version Control: Reviewed initialization and application lifecycle.
- VFX Graph: Fixed pCache exporter insure color in linear space. (UUM-41837)
- WebGL: Fixed Orientation Lock code to not crash when run on iOS Safari's new partially complete implementation of screen.orientation API. (UUM-49634)
Package changes in 2023.2.14f1
Packages updated
- com.unity.2d.animation: 10.1.0 → 10.1.1
- com.unity.2d.common: 9.0.3 → 9.0.4
- com.unity.2d.psdimporter: 9.0.1 → 9.0.2
- com.unity.2d.spriteshape: 10.0.2 → 10.0.3
- com.unity.collab-proxy: 2.2.0 → 2.3.1
- com.unity.ide.rider: 3.0.27 → 3.0.28
Packages added
- com.unity.dt.app-ui@1.0.2