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Baixar Unity 2022 2022.3.39f1 per a Windows

The world’s leading platform for real-time content creation

Aquesta és una versió anterior. La versió actual és la 2022.3.62f3. Unity 2022 2022.3.62f3 · Data de publicació:
2022.3.39f1 forma part de la branca 2022.3 (LTS), que va arribar al final de vida el 7 de maig del 2025. Ja no rep correccions de seguretat. endoflife.date

Fitxers d’instal·lació 2022.3.39f1

ArquitecturaTipusÀmbitMida del fitxerBaixaSHA256
64 bits EXE (NSIS) Tots els usuaris — download.unity3d.com VirusTotal

L’enllaç i l’SHA256 provenen del manifest comunitari del Gestor de paquets del Windows. Convé comparar el hash del fitxer baixat abans d’executar-lo.

Notes de la versió

Known Issues in 2022.3.39f1
- Asset - Database: Crash in CollectManagedImportDependencyGetters inside OpenScene in batch mode (UUM-57742)
- Asset - Database: Crash on GetAssetCachedInfoV2 when opening a project (UUM-14959)
- Asset - Database: OnAfterDeserialize is not called when Prefabs are instantiated using InstantiateAsync (UUM-71810)
- Asset Bundles: The resource is not properly referenced when there is a dependency on another asset bundle (UUM-74871)
- Asset Importers: Crash on StackAllocator<0>::GetOverheadSize when importing the “POLYGON City - Low Poly 3D Art by Synty“ asset pack (UUM-55981)
- DirectX12: Editor crashes when starting a new game session using Direct3D12 Graphics API (UUM-74726)
- DOTS: [Android] [Entities] Build fails with the error “Asset has disappeared while building player to 'globalgamemanagers.assets' - path '', instancedID '-xxxxxx'“ when building (UUM-41830)
- Kernel: Profiler does not profile after building the Project with Autoconnect Profiler Option enabled (UUM-71750)
- Kernel: VirtualFileSystem crash because of data races. (UUM-72557)
- Material: Crash on SourceAssetDBReadTxn::SourceAssetDBReadTxn when opening a project after deleting an Asset (UUM-75191)
- Mono: [TypeCache] Crash on RaiseException when opening a specific project (UUM-66498)
- PhysX Integration: A 1000 times heavier GameObject will stutter when colliding with a lighter GameObject (UUM-65366)
- Scene Management: Crash on Transform::SetParent when duplicating a Prefab in the Hierarchy (UUM-73287)
- Serialization: Crash on TypeTreeQueries::GetFullTypeNameFromReferencedType when an xoJunction GameObject is selected in the Hierarchy Window (UUM-74373)
- UI Toolkit Controls: MultiColumnListView causes a memory leak when repeatedly shown and hidden (UUM-72241)
- UI Toolkit Controls: The "StackOverflowException" error is thrown in the console and the Editor freezes when Spacebar is pressed after selecting the last element of a list (UUM-69616)
- UI Toolkit Framework: "TextureImporterInspector.OnInspectorGUI must call ApplyRevertGUI to avoid unexpected behaviour." thrown when selecting Asset then selecting and deselecting Texture 2D (UUM-35998)
- Vulkan: [Linux][Vulkan] Crash when using Nvidia drivers >545 and graphics API set to Vulkan (UUM-73447)
2022.3.39f1 Release Notes
Improvements
- Editor: Added details to the "incompatible keyword space" error message which is occasionally generated by shaders. (UUM-58563)
Fixes
- AI: Fixed an issue where NavMeshData belonging to a scene would remain loaded after the scene had been offloaded. This issue only occurred when the "Do not reload scene"-option has been checked in the editor settings. (UUM-29346)
- Animation: Fixed additive animations ever increasing non animated values. (UUM-68376)
- DX12: Corrected unbind counter resources to prevent GPU crash. (UUM-75100)
- DX12: Fixed incorrect values for GetNextFrameFenceValue() in render plugins. (UUM-72389)
- Editor: Fixed wrong unity version in gradle overview documentation. (UUM-75674)
- Graphics: Fixed crash when using SRP, Handle.DrawOutline() and filtering the hierarchy. (UUM-67677)
- Graphics: The condition for the "Graphics.CopyTexture with a region will not copy readable texture data for compressed formats" warnings has been fixed to match the documentation so that when a CPU copy would not normally be attempted (ie., at least one texture is not readable), the warnings will not appear. (UUM-73721)
- Package Manager: Fixed Exception Thrown When Minor Unity Version is Zero. (UUM-73851)
- Particles: Fixed crash when calling Camera.Render during OnApplicationQuit. (UUM-55832)
- Shadergraph: Fixed issues with the Feature Examples sample and Production Ready Shaders sample. (UUM-75425)
- UI Toolkit: Fixed a stack overflow and provided users with proper logs explaining the situation when it occurs. (UUM-69438)
- VFX Graph: Fixed Screen Space Size block in Shader Graph outputs. (UUM-64713)
- Video: Memory increases gradually when UWP webcam is opened/closed. (UUM-62347)
- Windows: Fixed issue with non-native Refreshrate not being restored in Exclusive Fullscreen mode upon restart. (UUM-62542)
Package changes in 2022.3.39f1
Packages updated
- com.unity.services.friends: 1.0.0 to 1.1.0
- com.unity.services.lobby: 1.1.0 to 1.2.2
- com.unity.services.wire: 1.2.3 to 1.2.6

https://unity3d.com/unity/whats-new/2022.3.39

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