Aceasta este o versiune mai veche. Versiunea actuală este 3.8.2. score 3.8.2 · Data lansării:
Fișiere de instalare 3.5.3
| Arhitectură | Tip | Domeniu | Dimensiune fișier | Descărcare | SHA256 |
|---|---|---|---|---|---|
| 64 de biți | EXE (NSIS) · en-US | Toți utilizatorii | — | github.com | VirusTotal |
Linkul și hash-ul SHA256 provin din manifestul comunitar al Windows Package Manager. Comparați hash-ul fișierului descărcat înainte de a-l rula.
Note de versiune
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ossia score 3.5.3 is another series of small bugfixes and improvements after the large 3.5.0 release.
Full Changelog: v3.5.2...v3.5.3
New features and changes
- Audio: Support using the PIPEWIRE_QUANTUM in addition to PIPEWIRE_LATENCY to set buffer size and sample rate under pipewire.
- Linux: add a small independent binary that will run to devise whether the app has all the necessary dynamic libraries available.
- OSC: allow to resolve by using DNS and not just IP addresses; refactor the DNS resolving code across the codebase. (#1689)
- Windows: implement camera resolution enumeration using the most atrocious Win32 API.
- Image node: add a stretch mode port.
- AI models: add EmotionNet support for detecting emotions, DepthAnythingV2 for converting RGB frames into depth frames, and YOLO-segmentation support.
- AI models: better default engine selection.
- Gestures: add many new gesture detection algorithms courtesy of Yash Tiwary, our GSoC student. Thanks @pyandcpp-coder!
Bugfixes
- UI: Fix an UI bug when reloading an item with an XY slider.
- Core: enforce using the same hash function in most places.
- UI: improve rendering performance of cables.
- Presets: fix loading presets of objects that may change ports.
- Core: large cleanup of codebase compiler warnings which had accumulated.
- Packaging: improve support for packaged KFR (#1819).
- Core: update to boost 1.88.
- Mapper: fix a concurrency bug which could have caused crashes when restoring a score which created and removed mapper devices.
- Windows: fix open dialog sometimes having issues (QTBUG-138093).
- Windows: fix that KFR was forced to SSE2.
- Windows / Mac: fix the Window devices being jittery when moved (#1783).
- CSV and audio recorder: ignore quotes in paths as they happen when using the "copy path" feature of Windows 11. (#1598)
- Graphics: fix some textures still being inverted on Metal and D3D11/D3D12.
- macOS: fix to enable running under Xcode frame capture.
- Graphics: allow offscreen renderers to use something else than OpenGL now that it works fine.
- MIDI: replace MIDI Pitch with MIDI Filter which is more powerful.
- Graphics: handle more cases of texture formats in different processes, e.g. support R8 or RGB as input instead of only RGBA in Avendish nodes.
- VST3: fix for some buggy plug-ins which do not follow the spec and do not allow deleting and recreating their IPlugView.
- macOS: fixes for GL rendering (#1807).
- UI: improvements to focus behaviour (#1811).
- Camera: fix #1814.
- UI: improvement to Graphics Combo ui widget.
- Scripting: add Score.availableProcesses() and Score.availableProtocols() for introspection of available features and processes.
- Scrpiting: implement removal of processes.
- Audio: update Miniaudio on macOS and set it as default backend. Fix #1797.
- Core: improvements to the quantization algorithm.
- Core: lots of work to prevent bogus UBSAN warnings on hash functions.