Δημοφιλή: Ενημέρωση δεδομένων: 6 Νοεμβρίου 2026

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Λήψη score 3.5.3

ossia score, an interactive sequencer for the intermedia arts.

ossia Επεξεργασία ήχου και DAW #26 Επεξεργασία ήχου και DAW
Αυτή είναι παλαιότερη έκδοση. Η τελευταία έκδοση είναι η 3.8.2. score 3.8.2 · Κυκλοφορία:

Αρχεία εγκατάστασης 3.5.3

ΑρχιτεκτονικήΤύποςΕμβέλειαΜέγεθος αρχείουΛήψηSHA256
64-bit EXE (NSIS) · en-US Όλοι οι χρήστες — github.com VirusTotal

Ο σύνδεσμος και το SHA256 προέρχονται από το κοινοτικό manifest του Windows Package Manager. Συγκρίνετε το hash του ληφθέντος αρχείου πριν το εκτελέσετε.

Σημειώσεις έκδοσης

Discord Open Collective backers and sponsors GitHub Sponsors
ossia score 3.5.3 is another series of small bugfixes and improvements after the large 3.5.0 release.
Full Changelog: v3.5.2...v3.5.3
New features and changes
- Audio: Support using the PIPEWIRE_QUANTUM in addition to PIPEWIRE_LATENCY to set buffer size and sample rate under pipewire.
- Linux: add a small independent binary that will run to devise whether the app has all the necessary dynamic libraries available.
- OSC: allow to resolve by using DNS and not just IP addresses; refactor the DNS resolving code across the codebase. (#1689)
- Windows: implement camera resolution enumeration using the most atrocious Win32 API.
- Image node: add a stretch mode port.
- AI models: add EmotionNet support for detecting emotions, DepthAnythingV2 for converting RGB frames into depth frames, and YOLO-segmentation support.
- AI models: better default engine selection.
- Gestures: add many new gesture detection algorithms courtesy of Yash Tiwary, our GSoC student. Thanks @pyandcpp-coder!
Bugfixes
- UI: Fix an UI bug when reloading an item with an XY slider.
- Core: enforce using the same hash function in most places.
- UI: improve rendering performance of cables.
- Presets: fix loading presets of objects that may change ports.
- Core: large cleanup of codebase compiler warnings which had accumulated.
- Packaging: improve support for packaged KFR (#1819).
- Core: update to boost 1.88.
- Mapper: fix a concurrency bug which could have caused crashes when restoring a score which created and removed mapper devices.
- Windows: fix open dialog sometimes having issues (QTBUG-138093).
- Windows: fix that KFR was forced to SSE2.
- Windows / Mac: fix the Window devices being jittery when moved (#1783).
- CSV and audio recorder: ignore quotes in paths as they happen when using the "copy path" feature of Windows 11. (#1598)
- Graphics: fix some textures still being inverted on Metal and D3D11/D3D12.
- macOS: fix to enable running under Xcode frame capture.
- Graphics: allow offscreen renderers to use something else than OpenGL now that it works fine.
- MIDI: replace MIDI Pitch with MIDI Filter which is more powerful.
- Graphics: handle more cases of texture formats in different processes, e.g. support R8 or RGB as input instead of only RGBA in Avendish nodes.
- VST3: fix for some buggy plug-ins which do not follow the spec and do not allow deleting and recreating their IPlugView.
- macOS: fixes for GL rendering (#1807).
- UI: improvements to focus behaviour (#1811).
- Camera: fix #1814.
- UI: improvement to Graphics Combo ui widget.
- Scripting: add Score.availableProcesses() and Score.availableProtocols() for introspection of available features and processes.
- Scrpiting: implement removal of processes.
- Audio: update Miniaudio on macOS and set it as default backend. Fix #1797.
- Core: improvements to the quantization algorithm.
- Core: lots of work to prevent bogus UBSAN warnings on hash functions.

https://github.com/ossia/score/releases/tag/v3.5.3

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