Populares: Dados atualizados em 31 de outubro de 2026

Categorias

Internet1.361
Comunicação321
Áudio e vídeo903
Gráficos e design543
Escritório e produtividade1.120
Programação3.139
Inteligência artificial534
Segurança e privacidade388
Ferramentas do sistema3.126
Jogos524
Educação e ciência239
Redes e TI283

Baixar Unity 2021 2021.1.13f1 para Windows

The world’s leading platform for real-time content creation

Esta é uma versão antiga. A versão atual é 2021.3.45f2. Unity 2021 2021.3.45f2 · Lançamento:
2021.1.13f1 faz parte da linha 2021.1, cujo suporte terminou em 4 de novembro de 2022. Não recebe mais correções de segurança. endoflife.date

Arquivos de instalação 2021.1.13f1

ArquiteturaTipoEscopoTamanho do arquivoBaixarSHA256
64 bits EXE (NSIS) Todos os usuários — download.unity3d.com VirusTotal

O link e o SHA256 vêm do manifesto comunitário do Gerenciador de Pacotes do Windows. Compare o hash do arquivo baixado antes de executá-lo.

Notas da versão

Improvements
- Editor: Improved Inspector Preview performance for complex prefabs. (1295887)
- Physics: Improved the stability of the HingeJoint2D angular lower/upper limits when using higher motor/external forces. (1339471)

Changes
- Editor: Updated com.unity.cinemachine to versions 2.7.4/2.8.0-pre.1.
- Package: Updated com.unity.purchasing to version 3.2.2.
- XR: Updated OpenXR Package to version 1.2.2.

Fixes
- 2D: Fixed missing reference on 2D default assets when upgrading project from 20.3. (1341434)
- AI: Fixed an OffMeshLink and NavMeshLink issue where sometimes they are not automatically reconnected after navigation mesh carving. (1287238)
- Android: Fixed an issue where there was an incorrect label for Proguard template. (1316757)
- Android: Fixed an issue where all microphones reported the same recording state when bluetooth microphone was connected. (1298249)
- Android: Fixed compositor error log when using linear rendering on some MediaTek/PowerVR SoCs. (1330183)
- Android: Fixed severe disk I/O regression on Android 5.0.x. (1287681)
- Animation: Fixed performance regression when updating curves in Animation Window. (1320250)
- Asset Pipeline: Fixed an issue where "GetRequiredComponents result must be in cache, if requested from non-main thread." assert got raised, when downloading asset from cache server. (1338565)
- Asset Pipeline: Fixed for loaded native assets that could get unnecessarily reloaded after a domain reload. (1323425)
- Core: Fixed an issue that caused incremental garbage collection to sometimes fail to use all of the available spare time before vsync. (1329186)
- Documentation: Fixed a html issue in TestRunnerApi API code snippet.
Fixed a typo in PreBuildSetup code example.
Fixed an incorrect syntax in command line reference.
- Editor: Fixed an issue where the editor showed the static batching with instancing shaders warning when static batching was disabled for the current build platform. (1332277)
- GI: Fixed a black baked reflection probes issue when using a non-progressive baking. (1324246)
- Package Manager: Fixed the 401 Response code when a user tried to download a paid asset store package in My Assets.
Check ToS agreement before download and redirect user to Asset Store web page in order to read and accept terms. (1335976)
- Particles: Fixed an occasional error message and invalid bounding box, when using the Collision Module in Planes mode. (1282268)
- Scripting: Fixed a crash when generic type derives from abstract MonoBehaviour. (1333819)
- Scripting: Fixed the error message displayed when drag&dropping a script file that had no matching class onto a game object. (1106237)
- Scripting: Fixed Time.unscaledDeltaTime from returning negative values when OnDemandRendering was used. (1329148)
- UI Elements: Fixed drawing behavior issue when multiple inspectors were opened and multiple objects were selected.
- UI Toolkit: Fixed an issue with inspector fields failing to get focused when clicked depending on neighboring fields. (1335344)
- UI Toolkit: Fixed an UnauthorizedAccessException error that was thrown when trying to save files under Version Control. The fix is to ensure to checkout control-versioned uss and uxml upon save. (1316724)
- VFX Graph: Fixed a possible crash with sorting on particle system without kill. (1333851)
- VFX Graph: Fixed an unexpected missing binding of deadElementCount dispatching sort issue. (1311837)
- WebGL: Fixed an issue where Enabling "Frame Timing Stats" option in the Standalone Player Settings breaks WebGL1. (1297871)

https://unity3d.com/unity/whats-new/2021.1.13

Mais popular em IDEs e editores de código

Ver tudo
  1. OpenCodeIDEs e editores de código · OpenCode
  2. RStudioIDEs e editores de código · Posit Software
  3. Node.js (LTS)IDEs e editores de código · Node.js Foundation
  4. Apache NetBeansIDEs e editores de código · Apache NetBeans
  5. VSCodiumIDEs e editores de código · VSCodium
  6. HaxeIDEs e editores de código · Haxe Foundation
  7. ThonnyIDEs e editores de código · Aivar Annamaa
  8. GDevelopIDEs e editores de código · GDevelop Team
  9. mkcertIDEs e editores de código · FiloSottile
  10. ProcessingIDEs e editores de código · Processing Foundation

Mais programas de Unity Technologies ApS

Ver tudo

Tags

Compartilhar