लोकप्रिय: डेटा अपडेट: १३ नोव्हेंबर, २०२६

श्रेण्या

इंटरनेट१,४१२
संवाद३२७
ऑडिओ आणि व्हिडिओ९३४
ग्राफिक्स आणि डिझाइन५६३
ऑफिस आणि प्रॉडक्टिव्हिटी१,१७२
डेव्हलपर टूल्स३,२७२
AI टूल्स५९९
सिक्युरिटी आणि प्रायव्हसी४०७
सिस्टम टूल्स३,१७९
गेम्स५४३
शिक्षण आणि विज्ञान२४०
नेटवर्क आणि IT२९२

MaterialCraft च्या जुन्या आवृत्त्या डाउनलोड करा

Node-based procedural material designer for tileable PBR materials, built in pure Rust.

येथे MaterialCraft च्या २ आवृत्त्या आहेत, ६ नोव्हेंबर, २०२६ पासून सध्याच्या 0.4.1 पर्यंत. प्रत्येक आवृत्तीची लिंक प्रकाशकाच्या स्वतःच्या इन्स्टॉलर फाइल्सकडे जाते.

2026: 2 2 26
आवृत्तीतारीखआकारफाइल्स
0.4.1नवीनतम १२ नोव्हेंबर, २०२६ — 64-बिट MSIARM64 MSI
रिलीज नोट्स
What's Changed
- Updates: take craft-update from craft-libs main at 6e03f65bf by @dylanmtaylor in https://github.com/storytold/materialcraft/pull/203
- Fix Flatpak permissions for update checks and self-updates by @dylanmtaylor in https://github.com/storytold/materialcraft/pull/205
- Bump to 0.4.1 for the Flatpak updater patch release by @dylanmtaylor in https://github.com/storytold/materialcraft/pull/207
- Updates: take craft-update from craft-libs main at 6e03f65bf by @dotCooCoo in https://github.com/storytold/materialcraft/pull/202
- CI: nightly release dry run by @FredApps in https://github.com/storytold/materialcraft/pull/209
- Honor launcher-pinned versions in Flatpak update checks by @dylanmtaylor in https://github.com/storytold/materialcraft/pull/208
Full Changelog: https://github.com/storytold/materialcraft/compare/v0.4.0...v0.4.1
0.2.0 ६ नोव्हेंबर, २०२६ — 64-बिट MSIARM64 MSI32-बिट MSI
रिलीज नोट्स
What's Changed
- Alpha in the 3D view; select, delete, swap and reroute wires by @RafaelMendes1407 in https://github.com/storytold/materialcraft/pull/36
- Levels: histogram editor with range handles by @RafaelMendes1407 in https://github.com/storytold/materialcraft/pull/37
- feat(i18n): add complete Arabic (ar) UI localization and font fallbacks by @test-bit-sys in https://github.com/storytold/materialcraft/pull/38
- Add Export outputs to the explorer graph context menu by @AndreIsraelAO in https://github.com/storytold/materialcraft/pull/25
- Allow centered dialogs to move by their title bars by @Belligerently in https://github.com/storytold/materialcraft/pull/31
- 2D view: show the node you click by @ljkx in https://github.com/storytold/materialcraft/pull/35
- Keep typed numeric parameter values across frames by @Belligerently in https://github.com/storytold/materialcraft/pull/39
- Nodes: clamp parameters to hard limits before cooking by @simonhull in https://github.com/storytold/materialcraft/pull/40
- Formats: bound package load memory, check image size before decoding, guard parsers by @simonhull in https://github.com/storytold/materialcraft/pull/41
- Control channel: harden the token file and the app's control server by @simonhull in https://github.com/storytold/materialcraft/pull/42
- Eval: key resources on content and graph instances on their whole sub-graph tree by @simonhull in https://github.com/storytold/materialcraft/pull/43
- Cook only the nodes an input change reaches; cancel stale cooks by @simonhull in https://github.com/storytold/materialcraft/pull/44
- MCP material_export tool: sandboxed agents can export portable .mcmat materials by @A-Gift-Of-Flame in https://github.com/storytold/materialcraft/pull/45
- fix(windows): a window that can't start says why instead of the app exiting silently by @smittie2000 in https://github.com/storytold/materialcraft/pull/50
- Connect a wire dragged from an unconnected input by @GrosFineasss in https://github.com/storytold/materialcraft/pull/53
- Apply interface scale after pointer release by @Belligerently in https://github.com/storytold/materialcraft/pull/54
- Clarify node resolution while previewing by @Belligerently in https://github.com/storytold/materialcraft/pull/56
- cli: accept --automation-read-root / --automation-write-root in mcp and serve by @jayzed80 in https://github.com/storytold/materialcraft/pull/61
- Keep keyboard-selected node search results visible by @Belligerently in https://github.com/storytold/materialcraft/pull/62
- Make round parameter values reachable by dragging by @Belligerently in https://github.com/storytold/materialcraft/pull/63
- Recognize reported SBS aliases for four library nodes by @Belligerently in https://github.com/storytold/materialcraft/pull/64
- Fixed Heightmap by @PiJellyPin in https://github.com/storytold/materialcraft/pull/65
- Expose 4K editing previews in the 2D and 3D views by @RafaelMendes1407 in https://github.com/storytold/materialcraft/pull/66
- Show first search result after filtering or reopening by @Belligerently in https://github.com/storytold/materialcraft/pull/67
- Make node-search result rows clickable across their width by @Belligerently in https://github.com/storytold/materialcraft/pull/68
- Add missing base-two and Cartesian function primitives by @RafaelMendes1407 in https://github.com/storytold/materialcraft/pull/69
- Import numeric parameter expressions from SBS XML by @RafaelMendes1407 in https://github.com/storytold/materialcraft/pull/70
- Support DirectX normal maps in the 3D preview by @RafaelMendes1407 in https://github.com/storytold/materialcraft/pull/71
- fix: keep the open graph open after deleting an earlier one; clamp huge sample coordinates by @SteamSmith in https://github.com/storytold/materialcraft/pull/73
- fix(eval): hash nested instanced graphs and whole resource bytes into the cache key by @SteamSmith in https://github.com/storytold/materialcraft/pull/74
- fix(nodes): Normal Blend no longer ret

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