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Unity 2021 2021.1.10f1 다운로드

The world’s leading platform for real-time content creation

이전 버전입니다. 현재 최신 버전은 2021.3.45f2입니다. Unity 2021 2021.3.45f2 · 출시일:
2021.1.10f1 버전은 2021.1 라인에 속하며, 이 라인은 2022년 11월 4일에 지원이 종료되었습니다. 더 이상 보안 수정이 제공되지 않습니다. endoflife.date

설치 파일 2021.1.10f1

아키텍처형식설치 범위파일 크기다운로드SHA256
64비트 EXE (NSIS) 모든 사용자 — download.unity3d.com VirusTotal

링크와 SHA256은 Windows 패키지 관리자 커뮤니티 매니페스트에서 가져왔습니다. 실행하기 전에 다운로드한 파일의 해시를 비교해 보십시오.

릴리스 노트

Improvements
- IL2CPP: Corrected provide the source file hash so that a managed debugger can determine when a source file has changed and provide a proper warning.

API Changes
- Services: Changed: On some platforms we strip out the Analytics modules completely. so any user code that references anything from Analytics will not compile on these platforms. this PR is to update the documentation informing users of the need to #ifdef this code out for this situation. (1333730)

Fixes
- AI: Fixed issue with "sweeps" memory allocation during the process of calculating regions of NavMesh. (1332341)
- Android: Fixed crash during Application.Quit(). (1315010)
- Android: Fixed Time.deltaTime on Android after pause/resume. (1328545)
- Animation: Fixed a regression caused when overriding and animator controller. (1271499)
- Asset Pipeline: Sanitized search paths passed to FindAssets. (1334620)
- Core: Fixed Loading.PreloadManager crashes. (1320358)
- DX12: Fixed screen flickering when changing from a lower resolution to screen resolution. (1334646)
- Editor: Fixed for removing differences in fonts of Outerbuttons and middle buttons in GUILayout.Toolbar. (1326270)
- Editor: Prevent automatic apply of changes when duplicate or delete is used. (1321215)
- GI: Fixed lighting data being lost when enter play mode with scene reloading disabled. (1184204)
- IL2CPP: Added an --generic-virtual-method-iterations command line argument to work around some code some "Attempting to call method method for which no ahead of time (AOT) code was generated" errors. (1320295)
- IL2CPP: Corrected return information about the local host when Dns.GetHostEntry is called with an empty string. (1326854)
- IL2CPP: Corrected the behavior of MakeTypedReference for derived types. This allows some BinaryFormatter cases to work properly. (1269771)
- IL2CPP: Corrected the behavior of Mathf.RoundToInt with Mathf.Infinity on ARM architectures. (1323419)
- IL2CPP: Fixed crash due to race condition allocating memory in MetadataCache::GetGenericInst. (1323462)
- IL2CPP: Fixed embedded resources not loaded on an assembly processed with ILRepack. (1323772)
- IL2CPP: Fixed issue with IL2CPP that could cause builds to fail when a high number of C++ files are generated. (1327846)
- IL2CPP: Prevent an intermittent crash during script debugging while the debugger is handling exceptions. (1330441)
- iOS: Fixed crash when closing app while still loading ODR. (1289143)
- Profiler: Fixed profiler not being enabled and producing invalid data on enabling any profiling area with Profiler.SetAreaEnabled API. (1331058)
- Profiler: Fixed profiler support of System.Threads restarting in the same frame on the same OS thread. (1329636)
- Scripting: "Stop Playing and Recompile" mode (Editor Preferences -> Script Changes while Playing) now wait for playmode to be fully disabled before compiling scripts. (1326820)
- Scripting: Fixed 'ArgumentException: method arguments are incompatible' exception when trying to invoke UnityEvent on non existent object. (1324289)
- Scripting: Player crashes when assembly name includes apostrophe. (1316133)
- Scripting: Script is not opened when double clicking an error thrown from it inside the Console window. (1200408)
- Services: Initial release of com.unity.ads.ios-support@1.0.0.
- WebGL: Fixed an issue that WebGL page would not load if Data Caching (IndexedDB access) was enabled, and private browsing mode was active so that IndexedDB was not available. (1318980)
- Windows: Fixed Display.SetParam failing to change window position. (1322446)
- Windows: Updated DPI awareness mode to enable proper scaling of window chrome for Standalone Player. (1309804)

https://unity3d.com/unity/whats-new/2021.1.10

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