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Scarica SLADE 3.2.12 per Windows

SLADE3 is a modern editor for Doom-engine based games and source ports. It has the ability to view, modify, and write many different game-specific formats, and even convert between some of them, or from/to other generic formats such as PNG.

SirJuddington Editor di testo #57 Editor di testo
Questa è la versione attuale. · Data di rilascio:

File di installazione 3.2.12

ArchitetturaTipoAmbitoDimensioneScaricaSHA256
32 bit EXE (Inno Setup) · en-US Tutti gli utenti — github.com VirusTotal

Link e hash SHA256 provengono dal manifest della community di Gestione pacchetti Windows. Prima di eseguire il file scaricato conviene confrontarne l’hash.

Note di rilascio

Release Notes
General
- [Windows] Fixed yet another issue with unicode file paths, this time causing the configuration not to load
- [Linux] Fixed crash on exit
- [Linux] AppImage release is now built with wxWidgets 3.3.1 for better OpenGL support on Wayland
- Fixes for various reported crashes
Game Formats & Features
- DEMOLOOP entries are now recognised as JSON text
- Fixed detection of certain Quake II wal textures in the re-release
Resource Editor
- Fixed transparency being removed when exporting/converting multiple pngs at once
Text Editor
- Fixed loading of custom text style sets
Map Editor
- Fixed an issue with the wrong texture being used in certain cases with texture resource wads/pk3s loaded
Issues Closed
- Unable to detect user text styles #1943
- Doom-format graphics have transparency filled with black pixels when exporting more than one graphic as PNG #1950
- Editor does not use switch texture from the resource wad #1951
- SLADE resets every time I start the program #1942
- The preferences always keep resetting #1944
- Reproducible segfault when quitting SLADE #1946
- Recognize DEMOLOOP lumps as JSON files #1941
Pull Requests Merged
- Build and use wxWidgets 3.3.1 for Linux AppImage CI build by @sirjuddington in #1953
Full Changelog: 3.2.11...3.2.12

https://github.com/sirjuddington/SLADE/releases/tag/3.2.12

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