Tämä on uusin versio. · Julkaistu:
Asennustiedostot 3.2.12
| Arkkitehtuuri | Tyyppi | Laajuus | Tiedostokoko | Lataus | SHA256 |
|---|---|---|---|---|---|
| 32-bittinen | EXE (Inno Setup) · en-US | Kaikki käyttäjät | — | github.com | VirusTotal |
Linkki ja SHA256-tiiviste ovat peräisin Windows Package Managerin yhteisön manifestista. Vertaa ladatun tiedoston tiivistettä ennen kuin suoritat sen.
Muutosloki
Release Notes
General
- [Windows] Fixed yet another issue with unicode file paths, this time causing the configuration not to load
- [Linux] Fixed crash on exit
- [Linux] AppImage release is now built with wxWidgets 3.3.1 for better OpenGL support on Wayland
- Fixes for various reported crashes
Game Formats & Features
- DEMOLOOP entries are now recognised as JSON text
- Fixed detection of certain Quake II wal textures in the re-release
Resource Editor
- Fixed transparency being removed when exporting/converting multiple pngs at once
Text Editor
- Fixed loading of custom text style sets
Map Editor
- Fixed an issue with the wrong texture being used in certain cases with texture resource wads/pk3s loaded
Issues Closed
- Unable to detect user text styles #1943
- Doom-format graphics have transparency filled with black pixels when exporting more than one graphic as PNG #1950
- Editor does not use switch texture from the resource wad #1951
- SLADE resets every time I start the program #1942
- The preferences always keep resetting #1944
- Reproducible segfault when quitting SLADE #1946
- Recognize DEMOLOOP lumps as JSON files #1941
Pull Requests Merged
- Build and use wxWidgets 3.3.1 for Linux AppImage CI build by @sirjuddington in #1953
Full Changelog: 3.2.11...3.2.12