Questa è una versione precedente. La versione attuale è la 5.2.2. Blockbench 5.2.2 · Data di rilascio:
File di installazione 5.2.1
| Architettura | Tipo | Ambito | Dimensione | Scarica | SHA256 |
|---|---|---|---|---|---|
| 64 bit | EXE (NSIS) · en-US | Utente corrente | — | github.com | VirusTotal |
Link e hash SHA256 provengono dal manifest della community di Gestione pacchetti Windows. Prima di eseguire il file scaricato conviene confrontarne l’hash.
Note di rilascio
## Changes
• Added option for static color wheel picker
• IK controllers are now inactive if the null object does not have any keyframes, allowing IK to be turned on and off per animation
• Removed window name in window menu bar when using native window frame
## Bugfixes
• Fixed #3782 glTF animation export issue with multiple animations using IK
• Fixed #3783 color history spam on mobile interface
• Fixed bone/null object name conflict issue
• Fixed inaccurate depth rendering in orthographic camera
• Mirror modeling no longer syncs bone colors
• Fixed IK glitch when bones and pole are fully in-line
• Fixed #3777 Copy and Pasting groups between different windows not working
• Fixed #3781 touch navigation in UV/2D Editor
• Fixed #3779 Issue when moving image selection as layer
• Fixed #3774 IK baking issue when pole is animated
• Fixed Connect UV Faces not working
• Fixed #3785 Opening multiple child models at once has issues when resolving